---
title: at the memorial, everyone's quiet, my phone keeps buzzing — Quiet places and solemn moments · tree and pragmatics
description: at the memorial, everyone's quiet, my phone keeps buzzing Test 16 · ★ of lesson 224 «Quiet places and solemn moments» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 16 · ★ · Quiet places and solemn moments

<!-- .ven lang=en -->
at the memorial, everyone's quiet, my phone keeps buzzing

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** everyone, phone · **What happens:** be, keep, buzz · **To what, where:** memorial

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This is test 16 · ★ of lesson 224 «Quiet places and solemn moments» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/224-quiet-places-and-solemn-moments/#t16).

## The question {#question}

```conllu
# sent_id = question:everyday:224-quiet-places-and-solemn-moments:t16:1
# text = at the memorial, everyone's quiet, my phone keeps buzzing
1	at	at	ADP	IN	_	3	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	memorial	memorial	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	7	nsubj	_	SpaceAfter=No
6	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	quiet	quiet	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
8	,	,	PUNCT	,	_	11	punct	_	_
9	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	phone	phone	NOUN	NN	Number=Sing	11	nsubj	_	_
11	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	_
12	buzzing	buzz	VERB	VBG	VerbForm=Ger	11	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | everyone |  |  | the memorial |  | quiet *property* | tree rules |
| 2 | **keep** | present | my phone |  |  |  |  |  | tree rules |
| 3 | **buzz** | gerund | my phone *not said here* |  |  |  |  |  | vn animal\_sounds-38 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Switch it off or to silent

```conllu
# sent_id = question:everyday:224-quiet-places-and-solemn-moments:t16:o1:1
# text = Switch it off or to silent
1	Switch	switch	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	off	off	ADP	RP	_	1	compound:prt	_	_
4	or	or	CCONJ	CC	_	6	cc	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	silent	silent	ADJ	JJ	Degree=Pos	1	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **switch off** | imperative | you *not said here* | it |  |  |  |  | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent it=Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Play a game with the sound off

```conllu
# sent_id = question:everyday:224-quiet-places-and-solemn-moments:t16:o2:1
# text = Play a game with the sound off
1	Play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	1	obj	_	_
4	with	with	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	sound	sound	NOUN	NN	Number=Sing	1	obl	_	_
7	off	off	ADP	RP	_	1	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play off** | imperative | you *not said here* | a game |  |  |  | with the sound | vn play-114.2-1 «NP V NP PP.co-agent»: agent=Agent game=Theme with sound=Co-Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Leave it, it's fine

```conllu
# sent_id = question:everyday:224-quiet-places-and-solemn-moments:t16:o3:1
# text = Leave it, it's fine
1	Leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	1	punct	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	expl	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	fine	fine	ADJ	JJ	Degree=Pos	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leave** | imperative | you *not said here* | it |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |
| 2 | **is** | present | you *not said here* |  |  |  |  | fine *property* | tree rules |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Answer it quietly

```conllu
# sent_id = question:everyday:224-quiet-places-and-solemn-moments:t16:o4:1
# text = Answer it quietly
1	Answer	answer	VERB	VB	VerbForm=Inf	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	quietly	quietly	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **answer** *speech: assert* | imperative | you *not said here* | it |  |  |  | quietly *property* | vn reciprocate-112-1 «NP V PP»: agent=Agent it=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Quiet places and solemn moments, test 15](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/224-quiet-places-and-solemn-moments/t15/)
- next →: [Quiet places and solemn moments, test 17](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/224-quiet-places-and-solemn-moments/t17/)
- ↑ back to [Quiet places and solemn moments](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/224-quiet-places-and-solemn-moments/)

