---
title: did u hear 2 brothers fought over the same toy and one fell and spli… — Sharing toys and playing board games f… · tree and pragmatics
description: did u hear 2 brothers fought over the same toy and one fell and split his head on the table? real lesson? Test 16 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each optio
---

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# Test 16 · ★ · Sharing toys and playing board games fairly

<!-- .ven lang=en -->
did u hear 2 brothers fought over the same toy and one fell and split his head on the table? real lesson?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** u, 2 brothers, one · **What happens:** hear, fight, fall, split · **To what, where:** real lesson, head, table · **Speech:** someone speaks here

<!-- .vabout -->
This is test 16 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/242-sharing-toys-and-board-games/#t16).

## The question {#question}

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t16:1
# text = did u hear 2 brothers fought over the same toy and one fell and split his head on the table? real lesson?
1	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	3	aux	_	_
2	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
3	hear	hear	VERB	VB	VerbForm=Inf	0	root	_	_
4	2	2	NUM	CD	NumForm=Digit|NumType=Card	5	nummod	_	_
5	brothers	brother	NOUN	NNS	Number=Plur	6	nsubj	_	_
6	fought	fight	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	ccomp	_	_
7	over	over	ADP	IN	_	10	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	same	same	ADJ	JJ	Degree=Pos	10	amod	_	_
10	toy	toy	NOUN	NN	Number=Sing	6	obl	_	_
11	and	and	CCONJ	CC	_	13	cc	_	_
12	one	one	NUM	CD	NumForm=Word|NumType=Card	13	nsubj	_	_
13	fell	fall	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
14	and	and	CCONJ	CC	_	15	cc	_	_
15	split	split	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	13	conj	_	_
16	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	17	nmod:poss	_	_
17	head	head	NOUN	NN	Number=Sing	15	obj	_	_
18	on	on	ADP	IN	_	20	case	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	20	det	_	_
20	table	table	NOUN	NN	Number=Sing	15	obl	_	SpaceAfter=No
21	?	?	PUNCT	.	_	23	punct	_	_
22	real	real	ADJ	JJ	Degree=Pos	23	amod	_	_
23	lesson	lesson	NOUN	NN	Number=Sing	13	obl	_	SpaceAfter=No
24	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past · do-support | u |  |  |  |  |  | vn see-30.1-1-1 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 2 | **fight** | past | 2 brothers |  |  |  |  | over the same toy | vn battle-36.4-1 «NP V PP.theme NP S\_ING»: agent=Agent over toy=Theme |
| 3 | **fall** | past | one | real lesson |  |  |  |  | vn occur-48.3 «NP V»: agent=Theme |
| 4 | **split** | past | one *not said here* | his head |  | the table |  |  | vn break-45.1 «NP V NP»: agent=Agent head=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Take turns or use a timer; toy fights cause injuries

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t16:o1:1
# text = Take turns or use a timer; toy fights cause injuries
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	turns	turn	NOUN	NNS	Number=Plur	1	obj	_	_
3	or	or	CCONJ	CC	_	4	cc	_	_
4	use	use	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	timer	timer	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
7	;	;	PUNCT	:	_	10	punct	_	_
8	toy	toy	NOUN	NN	Number=Sing	9	compound	_	_
9	fights	fight	NOUN	NNS	Number=Plur	10	nsubj	_	_
10	cause	cause	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
11	injuries	injury	NOUN	NNS	Number=Plur	10	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | turns |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent turn=Theme |
| 2 | **use** | infinitive | you *not said here* | a timer |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent timer=Patient |
| 3 | **cause** | present | toy fights | injuries |  |  |  |  | vn engender-27.1-1 «NP V NP»: agent=Precondition injury=Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Fights only ever cause hurt feelings, never real injuries

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t16:o2:1
# text = Fights only ever cause hurt feelings, never real injuries
1	Fights	fight	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	only	only	ADV	RB	_	3	advmod	_	_
3	ever	ever	ADV	RB	PronType=Ind	4	advmod	_	_
4	cause	cause	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	amod	_	_
6	feelings	feeling	NOUN	NNS	Number=Plur	4	obj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	10	punct	_	_
8	never	never	ADV	RB	PronType=Neg	10	advmod	_	_
9	real	real	ADJ	JJ	Degree=Pos	10	amod	_	_
10	injuries	injury	NOUN	NNS	Number=Plur	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cause** | present | Fights | hurt feelings |  |  | ever | real injuries *obl* | vn engender-27.1-1 «NP V NP»: agent=Precondition feeling=Patient |
| 2 | **hurt** | participle |  |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

### Option 3 {#o3}

<!-- .ven lang=en -->
Grab the toy first so there's no fight

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t16:o3:1
# text = Grab the toy first so there's no fight
1	Grab	grab	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	toy	toy	NOUN	NN	Number=Sing	1	obj	_	_
4	first	first	ADV	RB	NumForm=Word|NumType=Ord	1	advmod	_	_
5	so	so	ADV	RB	_	7	advmod	_	_
6	there	there	PRON	EX	PronType=Dem	7	expl	_	SpaceAfter=No
7	's	be	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
8	no	no	DET	DT	PronType=Neg	9	det	_	_
9	fight	fight	NOUN	NN	Number=Sing	7	nsubj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **grab** | imperative | you *not said here* | the toy |  |  |  | first *property* | vn steal-10.5-1 «NP V NP»: agent=Agent toy=Theme |
| 2 | **be** | present | no fight |  |  | there |  |  | vn exist-47.1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
The bigger child should always win

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t16:o4:1
# text = The bigger child should always win
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	bigger	big	ADJ	JJR	Degree=Cmp	3	amod	_	_
3	child	child	NOUN	NN	Number=Sing	6	nsubj	_	_
4	should	should	AUX	MD	VerbForm=Fin	6	aux	_	_
5	always	always	ADV	RB	PronType=Tot	6	advmod	_	_
6	win	win	VERB	VB	VerbForm=Inf	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | should | the bigger child |  |  |  |  | always *property* | vn succeed-74-2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Sharing toys and playing board games f…, test 15](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t15/)
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