---
title: After a games evening, the dice from the board game are missing. Wha… — Sharing toys and playing board games f… · tree and pragmatics
description: After a games evening, the dice from the board game are missing. What would have prevented it? Test 3 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's ch
---

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# Test 3 · ★ · Sharing toys and playing board games fairly

<!-- .ven lang=en -->
After a games evening, the dice from the board game are missing. What would have prevented it?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** dice · **What happens:** be, prevent · **To what, where:** dice

<!-- .vabout -->
This is test 3 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/242-sharing-toys-and-board-games/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* After a games evening, the dice from the board game are missing.

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:1
# text = After a games evening, the dice from the board game are missing.
1	After	after	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	games	game	NOUN	NNS	Number=Plur	4	compound	_	_
4	evening	evening	NOUN	NN	Number=Sing	13	obl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	dice	dice	NOUN	NN	Number=Sing	13	nsubj	_	_
8	from	from	ADP	IN	_	11	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	board	board	NOUN	NN	Number=Sing	11	compound	_	_
11	game	game	NOUN	NN	Number=Sing	7	nmod	_	_
12	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	13	cop	_	_
13	missing	missing	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
14	.	.	PUNCT	.	_	13	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | the dice from the board game |  |  |  | evening | missing *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What would have prevented it?

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:2
# text = What would have prevented it?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
3	have	have	AUX	VB	VerbForm=Inf	4	aux	_	_
4	prevented	prevent	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prevent** | would · perfect |  | dice |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Rolling dice in the box lid and packing up after

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:o1:1
# text = Rolling dice in the box lid and packing up after
1	Rolling	roll	VERB	VBG	VerbForm=Ger	10	amod	_	_
2	dice	die	NOUN	NNS	Number=Plur	1	obj	_	_
3	in	in	ADP	IN	_	6	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	box	box	NOUN	NN	Number=Sing	6	compound	_	_
6	lid	lid	NOUN	NN	Number=Sing	1	obl	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	packing	pack	VERB	VBG	VerbForm=Ger	1	conj	_	_
9	up	up	ADP	RP	_	8	compound:prt	_	_
10	after	after	ADP	IN	_	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **roll** | gerund |  | dice |  | the box lid |  |  | vn run-51.3.2-2 «NP V NP PP.trajectory»: agent=Agent die=Theme in lid=Trajectory |
| 2 | **pack up** | gerund |  |  |  |  |  |  | vn spray-9.7-1-1 «NP V PP.destination»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Using only one dice

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:o2:1
# text = Using only one dice
1	Using	use	VERB	VBG	VerbForm=Ger	0	root	_	_
2	only	only	ADV	RB	_	3	advmod	_	_
3	one	one	NUM	CD	NumForm=Word|NumType=Card	4	nummod	_	_
4	dice	dice	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | gerund |  | one dice |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent dice=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Rolling them much harder, right off the table

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:o3:1
# text = Rolling them much harder, right off the table
1	Rolling	roll	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	obj	_	_
3	much	much	ADV	RB	_	4	advmod	_	_
4	harder	hard	ADV	RBR	Degree=Cmp	1	advmod	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	right	right	ADV	RB	_	9	advmod	_	_
7	off	off	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	table	table	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **roll** | gerund |  | them *= they* |  | the table |  | hard *property* | vn run-51.3.2-2 «NP V NP PP.trajectory»: agent=Agent they=Theme off table=Trajectory |

### Option 4 {#o4}

<!-- .ven lang=en -->
Keeping them on the floor under the table between turns

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t3:o4:1
# text = Keeping them on the floor under the table between turns
1	Keeping	keep	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	obj	_	_
3	on	on	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	floor	floor	NOUN	NN	Number=Sing	1	obl	_	_
6	under	under	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	table	table	NOUN	NN	Number=Sing	1	obl	_	_
9	between	between	ADP	IN	_	10	case	_	_
10	turns	turn	NOUN	NNS	Number=Plur	8	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | gerund |  | them *= they* |  | the floor |  | under the table between turns | vn keep-15.2 «NP V NP PP.location»: agent=Agent they=Theme on floor=Location |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Sharing toys and playing board games f…, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t2/)
- next →: [Sharing toys and playing board games f…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t4/)
- ↑ back to [Sharing toys and playing board games fairly](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/)

