---
title: Two children at the beach both want the only bucket. Which idea is f… — Sharing toys and playing board games f… · tree and pragmatics
description: Two children at the beach both want the only bucket. Which idea is fairest? Test 4 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 4 · ★ · Sharing toys and playing board games fairly

<!-- .ven lang=en -->
Two children at the beach both want the only bucket. Which idea is fairest?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** Two children, idea · **What happens:** want, be · **To what, where:** only bucket

<!-- .vabout -->
This is test 4 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/242-sharing-toys-and-board-games/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* Two children at the beach both want the only bucket.

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:1
# text = Two children at the beach both want the only bucket.
1	Two	two	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	children	child	NOUN	NNS	Number=Plur	7	nsubj	_	_
3	at	at	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	beach	beach	NOUN	NN	Number=Sing	2	nmod	_	_
6	both	both	CCONJ	CC	_	7	cc:preconj	_	_
7	want	want	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	only	only	ADJ	JJ	Degree=Pos	10	amod	_	_
10	bucket	bucket	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
11	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | Two children at the beach | the only bucket |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot bucket=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which idea is fairest?

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:2
# text = Which idea is fairest?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	idea	idea	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	fairest	fair	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | which idea |  |  |  |  | fair *property* | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The one who shouts the loudest gets it

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:o1:1
# text = The one who shouts the loudest gets it
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	one	one	NOUN	NN	Number=Sing	7	nsubj	_	_
3	who	who	PRON	WP	PronType=Rel	4	nsubj	_	_
4	shouts	shout	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	acl:relcl	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	loudest	loud	ADJ	JJS	Degree=Sup	4	obj	_	_
7	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shout** *speech: express* | present | the one | the loudest |  |  |  |  | vn manner\_speaking-37.3 «NP V NP»: agent=Agent loud=Topic |
| 2 | **get** | present | the one | it |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer it=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
Throw the bucket in the sea

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:o2:1
# text = Throw the bucket in the sea
1	Throw	throw	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	bucket	bucket	NOUN	NN	Number=Sing	1	obj	_	_
4	in	in	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	sea	sea	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **throw** | imperative | you *not said here* | the bucket |  | the sea |  |  | vn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent bucket=Theme in sea=Destination |

### Option 3 {#o3}

<!-- .ven lang=en -->
The stronger one takes it and keeps it

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:o3:1
# text = The stronger one takes it and keeps it
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	stronger	strong	ADJ	JJR	Degree=Cmp	3	amod	_	_
3	one	one	NOUN	NN	Number=Sing	4	nsubj	_	_
4	takes	take	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | present | the stronger one | it |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent it=Theme |
| 2 | **keep** | present | the stronger one *not said here* | it |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Take turns, or build the castle together

```conllu
# sent_id = question:everyday:242-sharing-toys-and-board-games:t4:o4:1
# text = Take turns, or build the castle together
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	turns	turn	NOUN	NNS	Number=Plur	1	obj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	5	punct	_	_
4	or	or	CCONJ	CC	_	5	cc	_	_
5	build	build	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	castle	castle	NOUN	NN	Number=Sing	5	obj	_	_
8	together	together	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | turns |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent turn=Theme |
| 2 | **build** | infinitive | you *not said here* | the castle |  |  |  | together *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset castle=Product |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Sharing toys and playing board games f…, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t3/)
- next →: [Sharing toys and playing board games f…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t5/)
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