---
title: Ascertain the persons to whom a child may disclose his game password. — Puzzles, money and video games · tree and pragmatics
description: Ascertain the persons to whom a child may disclose his game password. Exam question 4 of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Exam question 4 · Puzzles, money and video games

<!-- .ven lang=en -->
Ascertain the persons to whom a child may disclose his game password.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** you, child · **What happens:** ascertain, disclose · **To what, where:** persons, game password

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This is exam question 4 of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/243-puzzles-and-video-games/#e4).

## The question {#question}

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:e4:1
# text = Ascertain the persons to whom a child may disclose his game password.
1	Ascertain	ascertain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	persons	person	NOUN	NNS	Number=Plur	1	obj	_	_
4	to	to	ADP	IN	_	5	case	_	_
5	whom	whom	PRON	WP	PronType=Rel	9	obl	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	child	child	NOUN	NN	Number=Sing	9	nsubj	_	_
8	may	may	AUX	MD	VerbForm=Fin	9	aux	_	_
9	disclose	disclose	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
10	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	12	nmod:poss	_	_
11	game	game	NOUN	NN	Number=Sing	12	compound	_	_
12	password	password	NOUN	NN	Number=Sing	9	obj	_	SpaceAfter=No
13	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ascertain** | imperative | you *not said here* | the persons |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent person=Topic |
| 2 | **disclose** | may | a child | child's game password | the persons |  |  |  | vn say-37.7-1 «NP V NP PP.recipient»: agent=Agent password=Topic to whom=Recipient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
His parents only

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:e4:o1:1
# text = His parents only
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	parents	parent	NOUN	NNS	Number=Plur	0	root	_	_
3	only	only	ADV	RB	_	2	advmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
His classmates

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:e4:o2:1
# text = His classmates
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	classmates	classmate	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Any friendly player online

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:e4:o3:1
# text = Any friendly player online
1	Any	any	DET	DT	PronType=Ind	3	det	_	_
2	friendly	friendly	ADJ	JJ	Degree=Pos	3	amod	_	_
3	player	player	NOUN	NN	Number=Sing	0	root	_	_
4	online	online	ADV	RB	_	3	advmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Any person offering free currency

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:e4:o4:1
# text = Any person offering free currency
1	Any	any	DET	DT	PronType=Ind	2	det	_	_
2	person	person	NOUN	NN	Number=Sing	0	root	_	_
3	offering	offer	VERB	VBG	VerbForm=Ger	2	acl	_	_
4	free	free	ADJ	JJ	Degree=Pos	5	amod	_	_
5	currency	currency	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **offer** | gerund | any person *not said here* | free currency |  |  |  |  | vn future\_having-13.3 «NP V NP.theme (PP)»: agent=Agent currency=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Puzzles, money and video games, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/e3/)
- next →: [Building and making things safely, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/244-building-and-making-things/t1/)
- ↑ back to [Puzzles, money and video games](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/)

