---
title: apparently someone offered free V-bucks in a chat for ur password an… — Puzzles, money and video games · tree and pragmatics
description: apparently someone offered free V-bucks in a chat for ur password and a kid gave it and lost everything. what's the true lesson? Test 17 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of 
---

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# Test 17 · ★ · Puzzles, money and video games

<!-- .ven lang=en -->
apparently someone offered free V-bucks in a chat for ur password and a kid gave it and lost everything. what's the true lesson?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** someone, kid · **What happens:** offer, give, lose, be · **To what, where:** free V bucks, chat, password, everything, true lesson

<!-- .vabout -->
This is test 17 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/243-puzzles-and-video-games/#t17).

## The question {#question}

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t17:1
# text = apparently someone offered free V-bucks in a chat for ur password and a kid gave it and lost everything. what's the true lesson?
1	apparently	apparently	ADV	RB	_	3	advmod	_	_
2	someone	someone	PRON	NN	Number=Sing|PronType=Ind	3	nsubj	_	_
3	offered	offer	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	free	free	ADJ	JJ	Degree=Pos	7	amod	_	_
5	V	v	NOUN	NN	Number=Sing	7	compound	_	SpaceAfter=No
6	-	-	PUNCT	HYPH	_	5	punct	_	SpaceAfter=No
7	bucks	buck	NOUN	NNS	Number=Plur	3	obj	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	chat	chat	NOUN	NN	Number=Sing	3	obl	_	_
11	for	for	ADP	IN	_	13	case	_	_
12	ur	your	PRON	PRP$	Abbr=Yes|Case=Gen|Person=2|Poss=Yes|PronType=Prs	13	nmod:poss	_	_
13	password	password	NOUN	NN	Number=Sing	3	obl	_	_
14	and	and	CCONJ	CC	_	17	cc	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	kid	kid	NOUN	NN	Number=Sing	17	nsubj	_	_
17	gave	give	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
18	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	17	obj	_	_
19	and	and	CCONJ	CC	_	20	cc	_	_
20	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	conj	_	_
21	everything	everything	PRON	NN	Number=Sing|PronType=Tot	20	obj	_	SpaceAfter=No
22	.	.	PUNCT	.	_	3	punct	_	_
23	what	what	PRON	WP	PronType=Int	27	nsubj	_	SpaceAfter=No
24	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	27	cop	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	27	det	_	_
26	true	true	ADJ	JJ	Degree=Pos	27	amod	_	_
27	lesson	lesson	NOUN	NN	Number=Sing	3	parataxis	_	SpaceAfter=No
28	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **offer** | past | someone | free V bucks |  | a chat |  | for ur's password *goal*; apparently *property* | vn future\_having-13.3 «NP V NP PP.goal»: agent=Agent buck=Theme for password=Goal |
| 2 | **give** | past | a kid | password |  |  |  |  | vn give-13.1-1 «NP V NP»: agent=Agent it=Theme |
| 3 | **lose** | past | a kid *not said here* | everything |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent everything=Eventuality |
| 4 | **is a** | present |  | the true lesson |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Free currency is real if it's in the official game chat

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t17:o1:1
# text = Free currency is real if it's in the official game chat
1	Free	free	ADJ	JJ	Degree=Pos	2	amod	_	_
2	currency	currency	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	real	real	ADJ	JJ	Degree=Pos	0	root	_	_
5	if	if	SCONJ	IN	_	12	mark	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	12	nsubj	_	SpaceAfter=No
7	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
8	in	in	ADP	IN	_	12	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
10	official	official	ADJ	JJ	Degree=Pos	12	amod	_	_
11	game	game	NOUN	NN	Number=Sing	12	compound	_	_
12	chat	chat	NOUN	NN	Number=Sing	4	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Free currency |  |  |  |  | real *property* | tree rules |
| 2 | **is** *a condition, not said to happen* | present | currency |  |  | the official game chat |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Give it only to people with nice names

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t17:o2:1
# text = Give it only to people with nice names
1	Give	give	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	only	only	ADV	RB	_	5	advmod	_	_
4	to	to	ADP	IN	_	5	case	_	_
5	people	people	NOUN	NNS	Number=Plur	1	iobj	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	nice	nice	ADJ	JJ	Degree=Pos	8	amod	_	_
8	names	name	NOUN	NNS	Number=Plur	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | imperative | you *not said here* |  | people |  |  | with nice names | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent it=Recipient people=Theme |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Never give your password; free currency offers are scams

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t17:o3:1
# text = Never give your password; free currency offers are scams
1	Never	never	ADV	RB	PronType=Neg	2	advmod	_	_
2	give	give	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	password	password	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
5	;	;	PUNCT	:	_	10	punct	_	_
6	free	free	ADJ	JJ	Degree=Pos	8	amod	_	_
7	currency	currency	NOUN	NN	Number=Sing	8	compound	_	_
8	offers	offer	NOUN	NNS	Number=Plur	10	nsubj	_	_
9	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
10	scams	scam	NOUN	NNS	Number=Plur	2	parataxis	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **give** | imperative | you *not said here* | your password |  |  |  |  | vn give-13.1-1 «NP V NP»: agent=Agent password=Theme |
| 2 | **is a** | present | free currency offers | scams |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Change your password straight after you give it away

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t17:o4:1
# text = Change your password straight after you give it away
1	Change	change	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	password	password	NOUN	NN	Number=Sing	1	obj	_	_
4	straight	straight	ADV	RB	_	1	advmod	_	_
5	after	after	SCONJ	IN	_	7	mark	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
7	give	give	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	1	advcl	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
9	away	away	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | imperative | you *not said here* | your password |  |  |  | straight *property* | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent password=Patient |
| 2 | **give away** | present | you | password |  |  |  | away *property* | vn contribute-13.2 «NP V NP.theme (PP)»: agent=Agent it=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Puzzles, money and video games, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t16/)
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