---
title: my mate says if u play games with flashing lights everyone gets fits… — Puzzles, money and video games · tree and pragmatics
description: my mate says if u play games with flashing lights everyone gets fits. probably exaggerated? Test 18 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 18 · ★ · Puzzles, money and video games

<!-- .ven lang=en -->
my mate says if u play games with flashing lights everyone gets fits. probably exaggerated?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** mate, u, everyone · **What happens:** say, play, get, exaggerate · **To what, where:** games, fits · **Speech:** someone speaks here

<!-- .vabout -->
This is test 18 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/243-puzzles-and-video-games/#t18).

## The question {#question}

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t18:1
# text = my mate says if u play games with flashing lights everyone gets fits. probably exaggerated?
1	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mate	mate	NOUN	NN	Number=Sing	3	nsubj	_	_
3	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	play	play	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	3	ccomp	_	_
7	games	game	NOUN	NNS	Number=Plur	6	obj	_	_
8	with	with	ADP	IN	_	10	case	_	_
9	flashing	flashing	NOUN	NN	Number=Sing	10	compound	_	_
10	lights	light	NOUN	NNS	Number=Plur	6	obl	_	_
11	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	12	nsubj	_	_
12	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	acl:relcl	_	_
13	fits	fit	NOUN	NNS	Number=Plur	12	obj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
15	probably	probably	ADV	RB	_	16	advmod	_	_
16	exaggerated	exaggerate	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	ccomp	_	SpaceAfter=No
17	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | my mate |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **play** *a condition, not said to happen* | present | u | games |  |  |  | with flashing lights | vn play-114.2-1 «NP V NP PP.co-agent»: agent=Agent game=Theme with light=Co-Agent |
| 3 | **get** | present | everyone | fits |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer fit=Stimulus |
| 4 | **exaggerate** | participle |  |  |  |  |  | probably *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
No, flashing lights never affect anyone

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t18:o1:1
# text = No, flashing lights never affect anyone
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	3	punct	_	_
3	flashing	flash	VERB	VBG	Tense=Pres|VerbForm=Part	4	amod	_	_
4	lights	light	NOUN	NNS	Number=Plur	6	nsubj	_	_
5	never	never	ADV	RB	PronType=Neg	6	advmod	_	_
6	affect	affect	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **flash** | gerund |  |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |
| 2 | **not** **affect** | present | flashing lights | anyone |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus anyone=Experiencer |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, every player gets a seizure

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t18:o2:1
# text = Yes, every player gets a seizure
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	every	every	DET	DT	PronType=Tot	4	det	_	_
4	player	player	NOUN	NN	Number=Sing	5	nsubj	_	_
5	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	seizure	seizure	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | every player | a seizure |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer seizure=Stimulus |

### Option 3 {#o3}

<!-- .ven lang=en -->
Yes, but only adults

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t18:o3:1
# text = Yes, but only adults
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	but	but	CCONJ	CC	_	5	cc	_	_
4	only	only	ADV	RB	_	5	advmod	_	_
5	adults	adult	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Everyone is stretched; a few people do, so stop if bothered

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t18:o4:1
# text = Everyone is stretched; a few people do, so stop if bothered
1	Everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	3	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	stretched	stretch	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	SpaceAfter=No
4	;	;	PUNCT	:	_	8	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	few	few	ADJ	JJ	Degree=Pos	7	amod	_	_
7	people	people	NOUN	NNS	Number=Plur	8	nsubj	_	_
8	do	do	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	11	punct	_	_
10	so	so	ADV	RB	_	11	advmod	_	_
11	stop	stop	VERB	VB	VerbForm=Inf	3	conj	_	_
12	if	if	SCONJ	IN	_	13	mark	_	_
13	bothered	bother	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	11	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stretch** | present · passive |  | Everyone |  |  |  |  | vn bend-45.2 «NP V NP.patient»: subject=Patient |
| 2 | **do** | present | a few people |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |
| 3 | **stop** | infinitive |  |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 4 | **bother** *a condition, not said to happen* | participle |  |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Puzzles, money and video games, test 17](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t17/)
- next →: [Puzzles, money and video games, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/e1/)
- ↑ back to [Puzzles, money and video games](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/)

