---
title: A child spent $200 of her parents' money on game coins without askin… — Puzzles, money and video games · tree and pragmatics
description: A child spent $200 of her parents' money on game coins without asking. What is the lesson? Test 3 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 3 · ★ · Puzzles, money and video games

<!-- .ven lang=en -->
A child spent $200 of her parents' money on game coins without asking. What is the lesson?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** lesson · **What happens:** spend, ask, be · **To what, where:** child, game coins

<!-- .vabout -->
This is test 3 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/243-puzzles-and-video-games/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* A child spent $200 of her parents' money on game coins without asking.

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:1
# text = A child spent $200 of her parents' money on game coins without asking.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	child	child	NOUN	NN	Number=Sing	0	root	_	_
3	spent	spend	VERB	VBN	Tense=Past|VerbForm=Part	2	acl	_	_
4	$	$	SYM	$	_	3	obj	_	SpaceAfter=No
5	200	200	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
6	of	of	ADP	IN	_	10	case	_	_
7	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	parents	parent	NOUN	NNS	Number=Plur	10	nmod:poss	_	SpaceAfter=No
9	'	's	PART	POS	_	8	case	_	_
10	money	money	NOUN	NN	Number=Sing	4	nmod	_	_
11	on	on	ADP	IN	_	13	case	_	_
12	game	game	NOUN	NN	Number=Sing	13	compound	_	_
13	coins	coin	NOUN	NNS	Number=Plur	3	obl	_	_
14	without	without	SCONJ	IN	_	15	mark	_	_
15	asking	ask	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	SpaceAfter=No
16	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spend** | participle |  | a child *not said here* |  |  |  | on game coins *goal* | vn consume-66-1 «NP V NP S\_ING»: agent=Agent $=Asset on coin=Goal |
| 2 | **ask** *speech: ask* | gerund |  |  |  |  |  |  | vn inquire-37.1.2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is the lesson?

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:2
# text = What is the lesson?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	lesson	lesson	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the lesson |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Coins are free if the game says so

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:o1:1
# text = Coins are free if the game says so
1	Coins	coin	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	free	free	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	7	mark	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	7	nsubj	_	_
7	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
8	so	so	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Coins |  |  |  |  | free *property* | tree rules |
| 2 | **say** *speech: assert* | present | the game |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
In-game purchases cost real money and need permission

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:o2:1
# text = In-game purchases cost real money and need permission
1	In	in	ADP	IN	_	3	case	_	SpaceAfter=No
2	-	-	PUNCT	HYPH	_	1	punct	_	SpaceAfter=No
3	game	game	NOUN	NN	Number=Sing	4	compound	_	_
4	purchases	purchase	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	cost	cost	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	real	real	ADJ	JJ	Degree=Pos	7	amod	_	_
7	money	money	NOUN	NN	Number=Sing	5	obj	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	need	need	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	conj	_	_
10	permission	permission	NOUN	NN	Number=Sing	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | game purchases | real money |  |  |  |  | vn cost-54.2 «NP V NP.value»: agent=Theme money=Value |
| 2 | **need** | present | game purchases *not said here* | permission |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot permission=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Parents' cards are safe to use in games because games are not shops

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:o3:1
# text = Parents' cards are safe to use in games because games are not shops
1	Parents	parent	NOUN	NNS	Number=Plur	3	nmod:poss	_	SpaceAfter=No
2	'	's	PART	POS	_	1	case	_	_
3	cards	card	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	safe	safe	ADJ	JJ	Degree=Pos	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	use	use	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	in	in	ADP	IN	_	9	case	_	_
9	games	game	NOUN	NNS	Number=Plur	7	obl	_	_
10	because	because	SCONJ	IN	_	14	mark	_	_
11	games	game	NOUN	NNS	Number=Plur	14	nsubj	_	_
12	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	14	cop	_	_
13	not	not	PART	RB	Polarity=Neg	14	advmod	_	_
14	shops	shop	NOUN	NNS	Number=Plur	7	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Parents's cards |  |  |  |  | safe *property* | tree rules |
| 2 | **use** | to-infinitive | Parents's cards *not said here* |  |  | games |  |  | vn eat-39.1 «NP V»: agent=Agent |
| 3 | **not** **is a** | present | games | shops |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Only the big purchases need a parent's permission

```conllu
# sent_id = question:everyday:243-puzzles-and-video-games:t3:o4:1
# text = Only the big purchases need a parent's permission
1	Only	only	ADV	RB	_	4	advmod	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	big	big	ADJ	JJ	Degree=Pos	4	amod	_	_
4	purchases	purchase	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	need	need	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	parent	parent	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	permission	permission	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **need** | present | the big purchases | a parent's permission |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot permission=Theme |
| 2 | **permit** |  | a parent |  |  |  |  |  | nom permission «communication transitive»: poss=agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Puzzles, money and video games, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t2/)
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