---
title: A wrestling game turns into real hitting and the other child does no… — Running games and the playground · tree and pragmatics
description: A wrestling game turns into real hitting and the other child does not stop when you say so. What next? Test 8 · ★ of lesson 247 «Running games and the playground» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choic
---

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# Test 8 · ★ · Running games and the playground

<!-- .ven lang=en -->
A wrestling game turns into real hitting and the other child does not stop when you say so. What next?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** wrestling game, other child, you · **What happens:** turn, hit, not stop, say · **Speech:** someone speaks here

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This is test 8 · ★ of lesson 247 «Running games and the playground» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/247-running-games-and-playground/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* A wrestling game turns into real hitting and the other child does not stop when you say so.

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:1
# text = A wrestling game turns into real hitting and the other child does not stop when you say so.
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	wrestling	wrestling	NOUN	NN	Number=Sing	3	compound	_	_
3	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
4	turns	turn	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	into	into	SCONJ	IN	_	7	mark	_	_
6	real	real	ADJ	JJ	Degree=Pos	7	amod	_	_
7	hitting	hit	VERB	VBG	Tense=Pres|VerbForm=Part	4	advcl	_	_
8	and	and	CCONJ	CC	_	14	cc	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	other	other	ADJ	JJ	Degree=Pos	11	amod	_	_
11	child	child	NOUN	NN	Number=Sing	14	nsubj	_	_
12	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	aux	_	_
13	not	not	PART	RB	Polarity=Neg	14	advmod	_	_
14	stop	stop	VERB	VB	VerbForm=Inf	4	conj	_	_
15	when	when	ADV	WRB	PronType=Int	17	advmod	_	_
16	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	17	nsubj	_	_
17	say	say	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	14	advcl	_	_
18	so	so	ADV	RB	_	17	advmod	_	SpaceAfter=No
19	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | present | a wrestling game |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 2 | **hit** | gerund | a wrestling game *not said here* |  |  |  |  |  | vn contiguous\_location-47.8-1 «NP V»: agent=Theme |
| 3 | **not** **stop** | present · do-support | the other child |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 4 | **say** *speech: assert* | present | you |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What next?

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:2
# text = What next?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	next	next	ADV	RB	_	1	advmod	_	SpaceAfter=No
3	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Hit back harder

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:o1:1
# text = Hit back harder
1	Hit	hit	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	back	back	ADV	RB	_	1	advmod	_	_
3	harder	hard	ADJ	JJR	Degree=Cmp	1	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hit back** | imperative | you *not said here* |  |  |  |  | hard *property* | vn contiguous\_location-47.8-1 «NP V»: agent=Theme |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Tell an adult

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:o2:1
# text = Tell an adult
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	an	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	adult	adult	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | a adult |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent adult=Recipient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Keep quiet so you are not called a tattletale

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:o3:1
# text = Keep quiet so you are not called a tattletale
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	quiet	quiet	ADJ	JJ	Degree=Pos	1	xcomp	_	_
3	so	so	SCONJ	IN	_	7	mark	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj:pass	_	_
5	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	aux:pass	_	_
6	not	not	PART	RB	Polarity=Neg	7	advmod	_	_
7	called	call	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	advcl	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	tattletale	tattletale	NOUN	NN	Number=Sing	7	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  | quiet *property* | vn keep-15.2 «NP V NP»: agent=Agent |
| 2 | **not** **call** | present · passive |  | you |  |  |  |  | vn initiate\_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Go home and never tell anyone

```conllu
# sent_id = question:everyday:247-running-games-and-playground:t8:o4:1
# text = Go home and never tell anyone
1	Go	go	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	home	home	ADV	RB	_	1	advmod	_	_
3	and	and	CCONJ	CC	_	5	cc	_	_
4	never	never	ADV	RB	PronType=Neg	5	advmod	_	_
5	tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | imperative | you *not said here* |  |  |  |  | home *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 2 | **not** **tell** *speech: assert* | infinitive | you *not said here* |  | anyone |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent anyone=Recipient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Running games and the playground, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/247-running-games-and-playground/t7/)
- next →: [Running games and the playground, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/247-running-games-and-playground/t9/)
- ↑ back to [Running games and the playground](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/247-running-games-and-playground/)

