---
title: An opponent falls and holds his knee. You are about to score. What d… — Soccer, American football and baseball · tree and pragmatics
description: An opponent falls and holds his knee. You are about to score. What does good sportsmanship say? Test 9 · ★ of lesson 248 «Soccer, American football and baseball» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice
---

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# Test 9 · ★ · Soccer, American football and baseball

<!-- .ven lang=en -->
An opponent falls and holds his knee. You are about to score. What does good sportsmanship say?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** opponent, You, good sportsmanship · **What happens:** fall, hold, be, score, say · **To what, where:** knee · **Speech:** someone speaks here

<!-- .vabout -->
This is test 9 · ★ of lesson 248 «Soccer, American football and baseball» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/248-soccer-american-football-and-baseball/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* An opponent falls and holds his knee.

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:1
# text = An opponent falls and holds his knee.
1	An	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	opponent	opponent	NOUN	NN	Number=Sing	3	nsubj	_	_
3	falls	fall	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	holds	hold	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
6	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
7	knee	knee	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fall** | present | a opponent |  |  |  |  |  | vn occur-48.3 «NP V»: agent=Theme |
| 2 | **hold** | present | a opponent *not said here* | opponent's knee |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent knee=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* You are about to score.

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:2
# text = You are about to score.
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	about	about	ADJ	JJ	Degree=Pos	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	score	score	VERB	VB	VerbForm=Inf	3	xcomp	_	SpaceAfter=No
6	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | You |  |  |  |  | about *property* | tree rules |
| 2 | **score** | to-infinitive | You *not said here* |  |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent |

<!-- .note -->
*Sentence 3:* What does good sportsmanship say?

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:3
# text = What does good sportsmanship say?
1	What	what	PRON	WP	PronType=Int	5	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux	_	_
3	good	good	ADJ	JJ	Degree=Pos	4	amod	_	_
4	sportsmanship	sportsmanship	NOUN	NN	Number=Sing	5	nsubj	_	_
5	say	say	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · do-support | good sportsmanship |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Ask him to move off the pitch

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:o1:1
# text = Ask him to move off the pitch
1	Ask	ask	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	move	move	VERB	VB	VerbForm=Inf	1	xcomp	_	_
5	off	off	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	pitch	pitch	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ask** *speech: ask* | imperative | you *not said here* |  | him *= he* |  |  |  | vn inquire-37.1.2 «NP V NP whether S\_INF»: agent=Agent he=Recipient clause=Topic |
| 2 | **move off** *not said to happen* | to-infinitive | you *not said here* | the pitch |  |  |  |  | vn roll-51.3.1 «NP V NP.theme»: agent=Agent pitch=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Pretend you did not see him

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:o2:1
# text = Pretend you did not see him
1	Pretend	pretend	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
3	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	5	aux	_	_
4	not	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	see	see	VERB	VB	VerbForm=Inf	1	ccomp	_	_
6	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pretend** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **not** **see** | past · do-support | you | him *= he* |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer he=Stimulus |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Stop play so he can be helped

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:o3:1
# text = Stop play so he can be helped
1	Stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	play	play	NOUN	NN	Number=Sing	1	obj	_	_
3	so	so	SCONJ	IN	_	7	mark	_	_
4	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
5	can	can	AUX	MD	VerbForm=Fin	7	aux	_	_
6	be	be	AUX	VB	VerbForm=Inf	7	aux:pass	_	_
7	helped	help	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | imperative | you *not said here* | play |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality play=Eventuality |
| 2 | **help** | can · passive |  | he |  |  |  |  | vn help-72.1-1-1 «NP V NP»: subject=Beneficiary |

### Option 4 {#o4}

<!-- .ven lang=en -->
Score first, help later

```conllu
# sent_id = question:everyday:248-soccer-american-football-and-baseball:t9:o4:1
# text = Score first, help later
1	Score	score	NOUN	NN	Number=Sing	4	nsubj	_	_
2	first	first	ADV	RB	NumForm=Word|NumType=Ord	1	advmod	_	SpaceAfter=No
3	,	,	PUNCT	,	_	1	punct	_	_
4	help	help	VERB	VB	VerbForm=Inf	0	root	_	_
5	later	late	ADV	RBR	Degree=Cmp	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | infinitive | Score |  |  |  |  | late *property* | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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