---
title: Ascertain the reason for which game pieces are moved to a high table… — Younger children, losing and practising · tree and pragmatics
description: Ascertain the reason for which game pieces are moved to a high table when a baby is present. Exam question 4 of lesson 251 «Younger children, losing and practising» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's cho
---

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# Exam question 4 · Younger children, losing and practising

<!-- .ven lang=en -->
Ascertain the reason for which game pieces are moved to a high table when a baby is present.

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** you, baby · **What happens:** ascertain, move, be · **To what, where:** reason, game pieces, high table

<!-- .vabout -->
This is exam question 4 of lesson 251 «Younger children, losing and practising» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/251-younger-children-losing-and-practising/#e4).

## The question {#question}

```conllu
# sent_id = question:everyday:251-younger-children-losing-and-practising:e4:1
# text = Ascertain the reason for which game pieces are moved to a high table when a baby is present.
1	Ascertain	ascertain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	reason	reason	NOUN	NN	Number=Sing	1	obj	_	_
4	for	for	ADP	IN	_	5	case	_	_
5	which	which	PRON	WDT	PronType=Rel	9	obl	_	_
6	game	game	NOUN	NN	Number=Sing	7	compound	_	_
7	pieces	piece	NOUN	NNS	Number=Plur	9	nsubj	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	9	aux:pass	_	_
9	moved	move	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	acl:relcl	_	_
10	to	to	ADP	IN	_	13	case	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
12	high	high	ADJ	JJ	Degree=Pos	13	amod	_	_
13	table	table	NOUN	NN	Number=Sing	9	obl	_	_
14	when	when	ADV	WRB	PronType=Int	18	advmod	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	baby	baby	NOUN	NN	Number=Sing	18	nsubj	_	_
17	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	18	cop	_	_
18	present	present	ADJ	JJ	Degree=Pos	9	advcl	_	SpaceAfter=No
19	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ascertain** | imperative | you *not said here* | the reason |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent reason=Topic |
| 2 | **move** | present · passive |  | game pieces |  | a high table |  | for the reason | vn roll-51.3.1 «NP V NP PP.trajectory»: subject=Theme to table=Trajectory |
| 3 | **is** | present | a baby |  |  |  |  | present *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
High tables make the game fairer

```conllu
# sent_id = question:everyday:251-younger-children-losing-and-practising:e4:o1:1
# text = High tables make the game fairer
1	High	high	ADJ	JJ	Degree=Pos	2	amod	_	_
2	tables	table	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	fairer	fair	ADJ	JJR	Degree=Cmp	3	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | High tables | the game |  |  |  | fair *property* | vn build-26.1-1 «NP.material V NP»: agent=Material game=Product |

### Option 2 {#o2}

<!-- .ven lang=en -->
Babies may win the game

```conllu
# sent_id = question:everyday:251-younger-children-losing-and-practising:e4:o2:1
# text = Babies may win the game
1	Babies	baby	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	may	may	AUX	MD	VerbForm=Fin	3	aux	_	_
3	win	win	VERB	VB	VerbForm=Inf	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | may | Babies | the game |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Small pieces may choke a baby

```conllu
# sent_id = question:everyday:251-younger-children-losing-and-practising:e4:o3:1
# text = Small pieces may choke a baby
1	Small	small	ADJ	JJ	Degree=Pos	2	amod	_	_
2	pieces	piece	NOUN	NNS	Number=Plur	4	nsubj	_	_
3	may	may	AUX	MD	VerbForm=Fin	4	aux	_	_
4	choke	choke	VERB	VB	VerbForm=Inf	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	baby	baby	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **choke** | may | Small pieces | a baby |  |  |  |  | vn fill-9.8 «NP V NP»: agent=Theme baby=Destination |

### Option 4 {#o4}

<!-- .ven lang=en -->
Pieces are lost more easily on floors

```conllu
# sent_id = question:everyday:251-younger-children-losing-and-practising:e4:o4:1
# text = Pieces are lost more easily on floors
1	Pieces	piece	NOUN	NNS	Number=Plur	3	nsubj:pass	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	more	more	ADV	RBR	Degree=Cmp	5	advmod	_	_
5	easily	easily	ADV	RB	_	3	advmod	_	_
6	on	on	ADP	IN	_	7	case	_	_
7	floors	floor	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | present · passive |  | Pieces |  | floors |  | easily *property* | vn succeed-74-3-1 «NP V NP»: subject=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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