---
title: A boy in Aberdeen gets lost on the way home from a friend's. Which c… — Railway crossings, maps and addresses · tree and pragmatics
description: A boy in Aberdeen gets lost on the way home from a friend's. Which choice is best? Test 6 · ★★ of lesson 275 «Railway crossings, maps and addresses» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 6 · ★★ · Railway crossings, maps and addresses

<!-- .ven lang=en -->
A boy in Aberdeen gets lost on the way home from a friend's. Which choice is best?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** choice · **What happens:** lose, be · **To what, where:** boy, way

<!-- .vabout -->
This is test 6 · ★★ of lesson 275 «Railway crossings, maps and addresses» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/275-railway-crossings-maps-and-addresses/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* A boy in Aberdeen gets lost on the way home from a friend's.

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:1
# text = A boy in Aberdeen gets lost on the way home from a friend's.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	boy	boy	NOUN	NN	Number=Sing	6	nsubj:pass	_	_
3	in	in	ADP	IN	_	4	case	_	_
4	Aberdeen	Aberdeen	PROPN	NNP	Number=Sing	2	nmod	_	_
5	gets	get	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	aux:pass	_	_
6	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
7	on	on	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	way	way	NOUN	NN	Number=Sing	6	obl	_	_
10	home	home	ADV	RB	_	13	advmod	_	_
11	from	from	ADP	IN	_	13	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	friend	friend	NOUN	NN	Number=Sing	9	nmod	_	SpaceAfter=No
14	's	's	PART	POS	_	13	case	_	SpaceAfter=No
15	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | present · passive |  | a boy in Aberdeen |  | the way from a friend |  |  | vn succeed-74-3-1 «NP V NP»: subject=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which choice is best?

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:2
# text = Which choice is best?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	choice	choice	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	best	good	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | which choice |  |  |  |  | good *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Sit down and wait until night

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:o1:1
# text = Sit down and wait until night
1	Sit	sit	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	down	down	ADP	RP	_	1	compound:prt	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	wait	wait	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	until	until	ADP	IN	_	6	case	_	_
6	night	night	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sit down** | imperative | you *not said here* |  |  |  |  |  | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **wait** | infinitive | you *not said here* |  |  |  | night |  | vn exist-47.1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Keep walking faster and faster

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:o2:1
# text = Keep walking faster and faster
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	walking	walk	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	faster	fast	ADJ	JJR	Degree=Cmp	2	xcomp	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	faster	fast	ADJ	JJR	Degree=Cmp	3	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **walk** | gerund | you *not said here* |  |  |  |  | fast *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Get into a car with a kind stranger

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:o3:1
# text = Get into a car with a kind stranger
1	Get	get	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	into	into	ADP	IN	_	4	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	car	car	NOUN	NN	Number=Sing	1	obl	_	_
5	with	with	ADP	IN	_	8	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	kind	kind	ADJ	JJ	Degree=Pos	8	amod	_	_
8	stranger	stranger	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | imperative | you *not said here* |  |  | a car |  | with a kind stranger | vn escape-51.1 «NP V PP.destination»: agent=Theme into car=Destination |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Go into a shop and ask to phone home

```conllu
# sent_id = question:everyday:275-railway-crossings-maps-and-addresses:t6:o4:1
# text = Go into a shop and ask to phone home
1	Go	go	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	into	into	ADP	IN	_	4	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	shop	shop	NOUN	NN	Number=Sing	1	obl	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	ask	ask	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	phone	phone	VERB	VB	VerbForm=Inf	6	xcomp	_	_
9	home	home	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | imperative | you *not said here* |  |  | a shop |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme into shop=Initial\_Location |
| 2 | **ask** *speech: ask* | infinitive | you *not said here* |  |  |  |  |  | vn inquire-37.1.2 «NP V how S\_INF»: agent=Agent clause=Topic |
| 3 | **phone** *not said to happen* | to-infinitive | you *not said here* |  |  |  |  | home *property* | vn initiate\_communication-37.4.2-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Railway crossings, maps and addresses, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/275-railway-crossings-maps-and-addresses/t5/)
- next →: [Railway crossings, maps and addresses, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/275-railway-crossings-maps-and-addresses/t7/)
- ↑ back to [Railway crossings, maps and addresses](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/275-railway-crossings-maps-and-addresses/)

