---
title: A girl in Wellington rushes to buy a game skin because of a «last ch… — Advert tricks and offers that are too… · tree and pragmatics
description: A girl in Wellington rushes to buy a game skin because of a «last chance» timer. What trick was used? Test 4 · ★★ of lesson 281 «Advert tricks and offers that are too good to be true» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each
---

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# Test 4 · ★★ · Advert tricks and offers that are too good to be true

<!-- .ven lang=en -->
A girl in Wellington rushes to buy a game skin because of a «last chance» timer. What trick was used?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 1 · wrong ✗ · **Who acts:** girl · **What happens:** rush, buy, use · **To what, where:** game skin, trick

<!-- .vabout -->
This is test 4 · ★★ of lesson 281 «Advert tricks and offers that are too good to be true» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/281-advert-tricks-and-too-good-offers/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* A girl in Wellington rushes to buy a game skin because of a «last chance» timer.

```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:1
# text = A girl in Wellington rushes to buy a game skin because of a «last chance» timer.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	girl	girl	NOUN	NN	Number=Sing	5	nsubj	_	_
3	in	in	ADP	IN	_	4	case	_	_
4	Wellington	Wellington	PROPN	NNP	Number=Sing	2	nmod	_	_
5	rushes	rush	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	buy	buy	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	game	game	NOUN	NN	Number=Sing	10	compound	_	_
10	skin	skin	NOUN	NN	Number=Sing	7	obj	_	_
11	because	because	ADP	IN	ExtPos=ADP	18	case	_	_
12	of	of	ADP	IN	_	11	fixed	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	18	det	_	_
14	«	«	PUNCT	``	_	16	punct	_	SpaceAfter=No
15	last	last	ADJ	JJ	Degree=Pos	16	amod	_	_
16	chance	chance	NOUN	NN	Number=Sing	18	compound	_	SpaceAfter=No
17	»	»	PUNCT	''	_	16	punct	_	_
18	timer	timer	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
19	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rush** | present | a girl in Wellington |  |  |  |  |  | vn compel-59.1-1 «NP V NP S\_INF»: agent=Agent clause=Result |
| 2 | **buy** | to-infinitive | a girl in Wellington *not said here* | a game skin |  |  |  | because a chance timer | vn accept-77.1 «NP V NP»: agent=Agent skin=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What trick was used?

```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:2
# text = What trick was used?
1	What	what	DET	WDT	PronType=Int	2	det	_	_
2	trick	trick	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	aux:pass	_	_
4	used	use	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | past · passive |  | what trick |  |  |  |  | vn eat-39.1 «NP V NP»: subject=Patient |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Making her rush so she would not think clearly

```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:o1:1
# text = Making her rush so she would not think clearly
1	Making	make	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	rush	rush	NOUN	NN	Number=Sing	1	obj	_	_
4	so	so	ADV	RB	_	8	advmod	_	_
5	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
6	would	would	AUX	MD	VerbForm=Fin	8	aux	_	_
7	not	not	PART	RB	Polarity=Neg	8	advmod	_	_
8	think	think	VERB	VB	VerbForm=Inf	1	advcl	_	_
9	clearly	clearly	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | gerund |  | her rush |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset rush=Product |
| 2 | **not** **think** *speech: other* | would | she |  |  |  |  | clearly *property* | vn focus-87.1-1 «NP V»: agent=Agent |
| 3 | **rush** |  | her *= she* |  |  |  |  |  | nom rush «act transitive»: poss=agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Giving her a free trial

```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:o2:1
# text = Giving her a free trial
1	Giving	give	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	free	free	ADJ	JJ	Degree=Pos	5	amod	_	_
5	trial	trial	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | gerund |  | a free trial | her *= she* |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent she=Recipient trial=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Helping her save money

```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:o3:1
# text = Helping her save money
1	Helping	help	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	save	save	VERB	VB	VerbForm=Inf	1	xcomp	_	_
4	money	money	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | gerund |  | her *= she* |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent she=Beneficiary clause=Theme |
| 2 | **save** | infinitive | her *= she* *not said here* | money |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent money=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Giving her a real once-in-a-lifetime offer that will never return

<!-- fold The tree, 13 words -->
```conllu
# sent_id = question:everyday:281-advert-tricks-and-too-good-offers:t4:o4:1
# text = Giving her a real once-in-a-lifetime offer that will never return
1	Giving	give	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	12	amod	_	_
5	once	once	ADV	RB	NumForm=Word|NumType=Mult	12	advmod	_	SpaceAfter=No
6	-	-	PUNCT	HYPH	_	12	punct	_	SpaceAfter=No
7	in	in	ADP	IN	_	12	case	_	SpaceAfter=No
8	-	-	PUNCT	HYPH	_	7	punct	_	SpaceAfter=No
9	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	SpaceAfter=No
10	-	-	PUNCT	HYPH	_	9	punct	_	SpaceAfter=No
11	lifetime	lifetime	NOUN	NN	Number=Sing	12	compound	_	_
12	offer	offer	NOUN	NN	Number=Sing	1	obj	_	_
13	that	that	PRON	WDT	PronType=Rel	16	nsubj	_	_
14	will	will	AUX	MD	VerbForm=Fin	16	aux	_	_
15	never	never	ADV	RB	PronType=Neg	16	advmod	_	_
16	return	return	VERB	VB	VerbForm=Inf	12	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | gerund |  | a real lifetime offer | her *= she* |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent she=Recipient offer=Theme |
| 2 | **not** **return** | future | a real lifetime offer |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Advert tricks and offers that are too…, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/281-advert-tricks-and-too-good-offers/t3/)
- next →: [Advert tricks and offers that are too…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/281-advert-tricks-and-too-good-offers/t5/)
- ↑ back to [Advert tricks and offers that are too good to be true](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/281-advert-tricks-and-too-good-offers/)

