---
title: Your friend keeps winning card games by peeking at your cards. What… — Being kind to yourself, money, screens… · tree and pragmatics
description: Your friend keeps winning card games by peeking at your cards. What is likely to happen? Test 8 · ★ of lesson 293 «Being kind to yourself, money, screens and fair play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/t8/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Being kind to yourself, money, screens…](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/) / t8

# Test 8 · ★ · Being kind to yourself, money, screens and fair play

<!-- .ven lang=en -->
Your friend keeps winning card games by peeking at your cards. What is likely to happen?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 4 · wrong ✗ · **Who acts:** friend · **What happens:** keep, win, peek, be, happen · **To what, where:** card games

<!-- .vabout -->
This is test 8 · ★ of lesson 293 «Being kind to yourself, money, screens and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* Your friend keeps winning card games by peeking at your cards.

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:1
# text = Your friend keeps winning card games by peeking at your cards.
1	Your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	friend	friend	NOUN	NN	Number=Sing	3	nsubj	_	_
3	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	winning	win	VERB	VBG	VerbForm=Ger	3	xcomp	_	_
5	card	card	NOUN	NN	Number=Sing	6	compound	_	_
6	games	game	NOUN	NNS	Number=Plur	4	obj	_	_
7	by	by	SCONJ	IN	_	8	mark	_	_
8	peeking	peek	VERB	VBG	Tense=Pres|VerbForm=Part	4	advcl	_	_
9	at	at	ADP	IN	_	11	case	_	_
10	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	cards	card	NOUN	NNS	Number=Plur	8	obl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | Your friend |  |  |  |  |  | tree rules |
| 2 | **win** | gerund | Your friend *not said here* | card games |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality |
| 3 | **peek** | gerund | Your friend *not said here* |  |  |  |  | at your cards | vn peer-30.3 «NP V PP.theme»: agent=Agent at card=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is likely to happen?

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:2
# text = What is likely to happen?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	likely	likely	ADJ	JJ	Degree=Pos	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	happen	happen	VERB	VB	VerbForm=Inf	3	xcomp	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | likely *property* | tree rules |
| 2 | **happen** | to-infinitive |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
He will become a famous player

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:o1:1
# text = He will become a famous player
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	become	become	VERB	VB	VerbForm=Inf	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	famous	famous	ADJ	JJ	Degree=Pos	6	amod	_	_
6	player	player	NOUN	NN	Number=Sing	3	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | future | He | a famous player |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Everyone will want to play with him even more

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:o2:1
# text = Everyone will want to play with him even more
1	Everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	want	want	VERB	VB	VerbForm=Inf	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	play	play	VERB	VB	VerbForm=Inf	3	xcomp	_	_
6	with	with	ADP	IN	_	7	case	_	_
7	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	obl	_	_
8	even	even	ADV	RB	_	9	advmod	_	_
9	more	more	ADV	RBR	Degree=Cmp	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | future | Everyone |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **play** *not said to happen* | to-infinitive | Everyone *not said here* |  |  |  |  | with him *= he* | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with he=Co-Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The game will get fairer

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:o3:1
# text = The game will get fairer
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	4	aux	_	_
4	get	get	VERB	VB	VerbForm=Inf	0	root	_	_
5	fairer	fair	ADJ	JJR	Degree=Cmp	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | future | the game |  |  |  |  | fair *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
People will stop wanting to play with him

```conllu
# sent_id = question:everyday:293-being-kind-to-yourself-money-screens-and-fair-play:t8:o4:1
# text = People will stop wanting to play with him
1	People	people	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	stop	stop	VERB	VB	VerbForm=Inf	0	root	_	_
4	wanting	want	VERB	VBG	VerbForm=Ger	3	xcomp	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	play	play	VERB	VB	VerbForm=Inf	4	xcomp	_	_
7	with	with	ADP	IN	_	8	case	_	_
8	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | future | People |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **want** | gerund | People *not said here* |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 3 | **play** *not said to happen* | to-infinitive | People *not said here* |  |  |  |  | with him *= he* | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with he=Co-Agent |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Being kind to yourself, money, screens…, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/t7/)
- next →: [Being kind to yourself, money, screens…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/t9/)
- ↑ back to [Being kind to yourself, money, screens and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/293-being-kind-to-yourself-money-screens-and-fair-play/)

