---
title: did u hear a kid wandered off on the scout hike and kept walking to… — Parks, playgrounds, woods and hiking · tree and pragmatics
description: did u hear a kid wandered off on the scout hike and kept walking to find the path and "they searched for 2 days". lesson? Test 16 · ★ of lesson 299 «Parks, playgrounds, woods and hiking» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of e
---

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# Test 16 · ★ · Parks, playgrounds, woods and hiking

<!-- .ven lang=en -->
did u hear a kid wandered off on the scout hike and kept walking to find the path and "they searched for 2 days". lesson?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** u, kid, they · **What happens:** hear, wander off, keep, walk, find, search · **To what, where:** lesson, scout hike, path · **Speech:** someone speaks here

<!-- .vabout -->
This is test 16 · ★ of lesson 299 «Parks, playgrounds, woods and hiking» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/299-parks-playgrounds-woods-and-hiking/#t16).

## The question {#question}

```conllu
# sent_id = question:everyday:299-parks-playgrounds-woods-and-hiking:t16:1
# text = did u hear a kid wandered off on the scout hike and kept walking to find the path and "they searched for 2 days". lesson?
1	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	3	aux	_	_
2	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
3	hear	hear	VERB	VB	VerbForm=Inf	6	advcl	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	kid	kid	NOUN	NN	Number=Sing	6	nsubj	_	_
6	wandered	wander	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
7	off	off	ADP	RP	_	6	compound:prt	_	_
8	on	on	ADP	IN	_	11	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	scout	scout	NOUN	NN	Number=Sing	11	compound	_	_
11	hike	hike	NOUN	NN	Number=Sing	6	obl	_	_
12	and	and	CCONJ	CC	_	13	cc	_	_
13	kept	keep	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	conj	_	_
14	walking	walk	VERB	VBG	VerbForm=Ger	13	xcomp	_	_
15	to	to	PART	TO	_	16	mark	_	_
16	find	find	VERB	VB	VerbForm=Inf	14	advcl	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	path	path	NOUN	NN	Number=Sing	16	obj	_	_
19	and	and	CCONJ	CC	_	22	cc	_	_
20	"	"	PUNCT	``	_	22	punct	_	SpaceAfter=No
21	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	22	nsubj	_	_
22	searched	search	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	18	acl:relcl	_	_
23	for	for	ADP	IN	_	25	case	_	_
24	2	2	NUM	CD	NumForm=Digit|NumType=Card	25	nummod	_	_
25	days	day	NOUN	NNS	Number=Plur	22	obl	_	SpaceAfter=No
26	"	"	PUNCT	''	_	22	punct	_	SpaceAfter=No
27	.	.	PUNCT	.	_	6	punct	_	_
28	lesson	lesson	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
29	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past · do-support | u |  |  |  |  |  | vn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer |
| 2 | **wander off** | past | a kid | lesson |  | the scout hike |  |  | vn run-51.3.2-1 «NP V NP»: agent=Theme lesson=Trajectory |
| 3 | **keep** | past | a kid *not said here* |  |  |  |  |  | tree rules |
| 4 | **walk** | gerund | a kid *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 5 | **find** | to-infinitive | a kid *not said here* | the path |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent path=Topic |
| 6 | **search** *in a quote* | past | they | the path *not said here* |  |  | day |  | vn search-35.2 «NP V NP PP.theme»: agent=Agent path=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Run so you get back before dark

```conllu
# sent_id = question:everyday:299-parks-playgrounds-woods-and-hiking:t16:o1:1
# text = Run so you get back before dark
1	Run	run	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	so	so	ADV	RB	_	4	advmod	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
4	get	get	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	1	advcl	_	_
5	back	back	ADV	RB	_	4	advmod	_	_
6	before	before	ADP	IN	_	7	case	_	_
7	dark	dark	ADJ	JJ	Degree=Pos	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **run** | imperative | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **get back** | present | you |  |  |  | before dark |  | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
If lost, stay in one place and blow a whistle three times

```conllu
# sent_id = question:everyday:299-parks-playgrounds-woods-and-hiking:t16:o2:1
# text = If lost, stay in one place and blow a whistle three times
1	If	if	SCONJ	IN	_	2	mark	_	_
2	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	advcl	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	_
4	stay	stay	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	one	one	NUM	CD	NumForm=Word|NumType=Card	7	nummod	_	_
7	place	place	NOUN	NN	Number=Sing	4	obl	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	blow	blow	VERB	VB	Mood=Imp|VerbForm=Fin	4	conj	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	whistle	whistle	NOUN	NN	Number=Sing	9	obj	_	_
12	three	three	NUM	CD	NumForm=Word|NumType=Card	13	nummod	_	_
13	times	time	NOUN	NNS	Number=Plur	9	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** *a condition, not said to happen* | participle | you *not said here* |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **stay** | imperative | you *not said here* |  |  | one place |  |  | vn exist-47.1 «NP V PP.location»: agent=Theme in place=Location |
| 3 | **blow** | infinitive | you *not said here* | a whistle |  |  | time |  | vn split-23.2 «NP V NP apart»: agent=Agent whistle=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Keep walking until you find the path

```conllu
# sent_id = question:everyday:299-parks-playgrounds-woods-and-hiking:t16:o3:1
# text = Keep walking until you find the path
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	walking	walk	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	until	until	SCONJ	IN	_	5	mark	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
5	find	find	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	advcl	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	path	path	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **walk** | gerund | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 3 | **find** | present | you | the path |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent path=Topic |

### Option 4 {#o4}

<!-- .ven lang=en -->
Climb a high hill to find a road and walk to it

```conllu
# sent_id = question:everyday:299-parks-playgrounds-woods-and-hiking:t16:o4:1
# text = Climb a high hill to find a road and walk to it
1	Climb	climb	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	high	high	ADJ	JJ	Degree=Pos	4	amod	_	_
4	hill	hill	NOUN	NN	Number=Sing	1	obj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	find	find	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	road	road	NOUN	NN	Number=Sing	6	obj	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	walk	walk	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
11	to	to	ADP	IN	_	12	case	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **climb** | imperative | you *not said here* | a high hill |  |  |  |  | vn run-51.3.2 «PP.location V NP»: agent=Initial\_Location hill=Theme |
| 2 | **find** | to-infinitive | you *not said here* | a road |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent road=Topic |
| 3 | **walk** | infinitive | you *not said here* |  |  | road |  |  | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme to it=Destination |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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