---
title: It is given that a younger child wishes to join a difficult game. Se… — Safe toys and fair board games · tree and pragmatics
description: It is given that a younger child wishes to join a difficult game. Select the response consistent with good sportsmanship. Exam question 3 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of eac
---

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# Exam question 3 · Safe toys and fair board games

<!-- .ven lang=en -->
It is given that a younger child wishes to join a difficult game. Select the response consistent with good sportsmanship.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** younger child, you · **What happens:** give, wish, join, select · **To what, where:** It, difficult game, response

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This is exam question 3 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/302-toys-and-board-games/#e3).

## The question {#question}

<!-- .note -->
*Sentence 1:* It is given that a younger child wishes to join a difficult game.

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:1
# text = It is given that a younger child wishes to join a difficult game.
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	that	that	SCONJ	IN	_	8	mark	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	younger	young	ADJ	JJR	Degree=Cmp	7	amod	_	_
7	child	child	NOUN	NN	Number=Sing	8	nsubj	_	_
8	wishes	wish	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	join	join	VERB	VB	VerbForm=Inf	8	xcomp	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
12	difficult	difficult	ADJ	JJ	Degree=Pos	13	amod	_	_
13	game	game	NOUN	NN	Number=Sing	10	obj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | present · passive |  | It |  |  |  |  | vn give-13.1-1 «NP V NP»: subject=Theme |
| 2 | **wish** | present | a younger child |  |  |  |  |  | vn wish-62 «NP V for NP S\_INF»: agent=Pivot clause=Theme |
| 3 | **join** *not said to happen* | to-infinitive | a younger child *not said here* | a difficult game |  |  |  |  | vn mix-22.1-2-1 «NP V NP»: agent=Agent game=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Select the response consistent with good sportsmanship.

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:2
# text = Select the response consistent with good sportsmanship.
1	Select	select	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	response	response	NOUN	NN	Number=Sing	1	obj	_	_
4	consistent	consistent	ADJ	JJ	Degree=Pos	3	amod	_	_
5	with	with	ADP	IN	_	7	case	_	_
6	good	good	ADJ	JJ	Degree=Pos	7	amod	_	_
7	sportsmanship	sportsmanship	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **select** | imperative | you *not said here* | the response |  |  |  |  | vn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
One shall play upon their team or choose a simpler game

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:o1:1
# text = One shall play upon their team or choose a simpler game
1	One	one	NUM	CD	NumForm=Word|NumType=Card	3	nsubj	_	_
2	shall	shall	AUX	MD	VerbForm=Fin	3	aux	_	_
3	play	play	VERB	VB	VerbForm=Inf	0	root	_	_
4	upon	upon	ADP	IN	_	6	case	_	_
5	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	team	team	NOUN	NN	Number=Sing	3	obl	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	choose	choose	VERB	VB	VerbForm=Inf	3	conj	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	simpler	simple	ADJ	JJR	Degree=Cmp	11	amod	_	_
11	game	game	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | shall | One |  |  |  |  | upon their team | vn performance-26.7-1 «NP V»: agent=Agent |
| 2 | **choose** | infinitive | One *not said here* | a simpler game |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent game=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
One shall play harder in order to defeat them quickly

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:o2:1
# text = One shall play harder in order to defeat them quickly
1	One	one	NUM	CD	NumForm=Word|NumType=Card	3	nsubj	_	_
2	shall	shall	AUX	MD	VerbForm=Fin	3	aux	_	_
3	play	play	VERB	VB	VerbForm=Inf	0	root	_	_
4	harder	hard	ADV	RBR	Degree=Cmp	3	advmod	_	_
5	in	in	SCONJ	IN	ExtPos=SCONJ	8	mark	_	_
6	order	order	NOUN	NN	Number=Sing	5	fixed	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	defeat	defeat	VERB	VB	VerbForm=Inf	3	advcl	_	_
9	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	8	obj	_	_
10	quickly	quickly	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | shall | One |  |  |  |  | hard *property* | vn performance-26.7-1 «NP V»: agent=Agent |
| 2 | **defeat** | to-infinitive | One *not said here* | them *= they* |  |  |  | quickly *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
One shall allow them only to watch

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:o3:1
# text = One shall allow them only to watch
1	One	one	NUM	CD	NumForm=Word|NumType=Card	3	nsubj	_	_
2	shall	shall	AUX	MD	VerbForm=Fin	3	aux	_	_
3	allow	allow	VERB	VB	VerbForm=Inf	0	root	_	_
4	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	3	iobj	_	_
5	only	only	ADV	RB	_	7	advmod	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	watch	watch	VERB	VB	VerbForm=Inf	3	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **allow** | shall | One |  | them *= they* |  |  |  | vn allow-64.1-1 «NP V NP S»: agent=Causer they=Beneficiary clause=Eventuality |
| 2 | **watch** *not said to happen* | to-infinitive | One *not said here* |  |  |  |  |  | vn search-35.2 «NP V PP.location»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
One shall exclude them from play

```conllu
# sent_id = question:everyday:302-toys-and-board-games:e3:o4:1
# text = One shall exclude them from play
1	One	one	NUM	CD	NumForm=Word|NumType=Card	3	nsubj	_	_
2	shall	shall	AUX	MD	VerbForm=Fin	3	aux	_	_
3	exclude	exclude	VERB	VB	VerbForm=Inf	0	root	_	_
4	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	3	obj	_	_
5	from	from	ADP	IN	_	6	case	_	_
6	play	play	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **exclude** | shall | One | them *= they* |  | play |  |  | vn forbid-64.4-1 «NP V NP PP.theme»: agent=Causer they=Beneficiary from play=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Safe toys and fair board games, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e2/)
- next →: [Safe toys and fair board games, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e4/)
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