---
title: toy got recalled, it says on the news — Safe toys and fair board games · tree and pragmatics
description: toy got recalled, it says on the news Test 17 · ★ of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 17 · ★ · Safe toys and fair board games

<!-- .ven lang=en -->
toy got recalled, it says on the news

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** toy · **What happens:** recall, say · **To what, where:** toy, news · **Speech:** someone speaks here

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This is test 17 · ★ of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/302-toys-and-board-games/#t17).

## The question {#question}

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t17:1
# text = toy got recalled, it says on the news
1	toy	toy	NOUN	NN	Number=Sing	3	nsubj:pass	_	_
2	got	get	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	recalled	recall	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
7	on	on	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	news	news	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **recall** | past · passive |  | toy |  |  |  |  | vn banish-10.2 «NP V NP»: subject=Theme |
| 2 | **say** *speech: assert* | present | toy |  |  | the news |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Stop using it and tell a parent

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t17:o1:1
# text = Stop using it and tell a parent
1	Stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	using	use	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	parent	parent	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | imperative | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **use** | gerund | you *not said here* | it |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent it=Patient |
| 3 | **tell** *speech: assert* | infinitive | you *not said here* |  | a parent |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent parent=Recipient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Keep using it till it breaks

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t17:o2:1
# text = Keep using it till it breaks
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	using	use	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	till	till	SCONJ	IN	_	6	mark	_	_
5	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	breaks	break	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **use** | gerund | you *not said here* | it |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent it=Patient |
| 3 | **break** | present | it |  |  |  |  |  | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Give it to a younger child

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t17:o3:1
# text = Give it to a younger child
1	Give	give	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	to	to	ADP	IN	_	6	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	younger	young	ADJ	JJR	Degree=Cmp	6	amod	_	_
6	child	child	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | imperative | you *not said here* | it | a younger child |  |  |  | vn give-13.1-1 «NP V NP PP.recipient»: agent=Agent it=Theme to child=Recipient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Only worry if it's broken

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t17:o4:1
# text = Only worry if it's broken
1	Only	only	ADV	RB	_	2	advmod	_	_
2	worry	worry	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	if	if	SCONJ	IN	_	6	mark	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj:pass	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	aux:pass	_	_
6	broken	break	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **worry** | imperative | you *not said here* |  |  |  |  |  | vn care-88.1-1 «NP V what S»: agent=Experiencer clause=Stimulus |
| 2 | **break** *a condition, not said to happen* | present · passive |  | it |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: subject=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Safe toys and fair board games, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/t16/)
- next →: [Safe toys and fair board games, test 18](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/t18/)
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