---
title: Your little sister is losing every round of a hard card game and sta… — Safe toys and fair board games · tree and pragmatics
description: Your little sister is losing every round of a hard card game and starts to cry. What is kind and fair? Test 8 · ★ of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice 
---

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# Test 8 · ★ · Safe toys and fair board games

<!-- .ven lang=en -->
Your little sister is losing every round of a hard card game and starts to cry. What is kind and fair?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** little sister · **What happens:** lose, start, cry, be · **To what, where:** round

<!-- .vabout -->
This is test 8 · ★ of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/302-toys-and-board-games/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* Your little sister is losing every round of a hard card game and starts to cry.

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:1
# text = Your little sister is losing every round of a hard card game and starts to cry.
1	Your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
2	little	little	ADJ	JJ	Degree=Pos	3	amod	_	_
3	sister	sister	NOUN	NN	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux	_	_
5	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
6	every	every	DET	DT	PronType=Tot	7	det	_	_
7	round	round	NOUN	NN	Number=Sing	5	obj	_	_
8	of	of	ADP	IN	_	12	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
10	hard	hard	ADJ	JJ	Degree=Pos	12	amod	_	_
11	card	card	NOUN	NN	Number=Sing	12	compound	_	_
12	game	game	NOUN	NN	Number=Sing	7	nmod	_	_
13	and	and	CCONJ	CC	_	14	cc	_	_
14	starts	start	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	conj	_	_
15	to	to	PART	TO	_	16	mark	_	_
16	cry	cry	VERB	VB	VerbForm=Inf	14	xcomp	_	SpaceAfter=No
17	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | present · progressive | Your little sister | every round of a hard card game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent round=Eventuality |
| 2 | **start** | present | Your little sister *not said here* |  |  |  |  |  | vn begin-55.1-1-1 «NP V S\_INF»: agent=Agent clause=Eventuality |
| 3 | **cry** *speech: express* | to-infinitive | Your little sister *not said here* |  |  |  |  |  | vn manner\_speaking-37.3 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is kind and fair?

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:2
# text = What is kind and fair?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	kind	kind	ADJ	JJ	Degree=Pos	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	fair	fair	ADJ	JJ	Degree=Pos	3	conj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | kind *property* | tree rules |
| 2 | **be** |  |  |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Play as a team with her or switch to a simpler game

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:o1:1
# text = Play as a team with her or switch to a simpler game
1	Play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	as	as	ADP	IN	_	4	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	team	team	NOUN	NN	Number=Sing	1	obl	_	_
5	with	with	ADP	IN	_	6	case	_	_
6	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	obl	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	switch	switch	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
9	to	to	ADP	IN	_	12	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
11	simpler	simple	ADJ	JJR	Degree=Cmp	12	amod	_	_
12	game	game	NOUN	NN	Number=Sing	8	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | imperative | you *not said here* |  |  |  |  | as a team; with her *= she* | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with she=Co-Agent |
| 2 | **switch** | infinitive | you *not said here* |  |  |  |  | to a simpler game *result* | vn convert-26.6.2-1-1 «NP V S\_ING»: agent=Patient to game=Result |

### Option 2 {#o2}

<!-- .ven lang=en -->
Keep playing and say losing is her fault

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:o2:1
# text = Keep playing and say losing is her fault
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	playing	play	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	say	say	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	conj	_	_
5	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	8	case	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
7	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	fault	fault	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **say** *speech: assert* | present | you *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 4 | **lose** | gerund |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 5 | **is** | present |  |  |  |  |  | lose her fault | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
Let her win by cheating for her secretly

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:o3:1
# text = Let her win by cheating for her secretly
1	Let	let	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	win	win	VERB	VB	VerbForm=Inf	1	xcomp	_	_
4	by	by	SCONJ	IN	_	5	mark	_	_
5	cheating	cheat	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
6	for	for	ADP	IN	_	7	case	_	_
7	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	5	obl	_	_
8	secretly	secretly	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **let** | imperative | you *not said here* | her *= she* |  |  |  |  | tree rules |
| 2 | **win** | infinitive | her *= she* *not said here* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 3 | **cheat** | gerund | her *= she* *not said here* |  |  |  |  | for her *= she*; secretly *property* | vn cheat-10.6.1 «NP V NP»: agent=Agent |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Tell her she is far too young to play this game at all

```conllu
# sent_id = question:everyday:302-toys-and-board-games:t8:o4:1
# text = Tell her she is far too young to play this game at all
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	far	far	ADV	RB	Degree=Pos	7	advmod	_	_
6	too	too	ADV	RB	_	7	advmod	_	_
7	young	young	ADJ	JJ	Degree=Pos	1	ccomp	_	_
8	to	to	PART	TO	_	9	mark	_	_
9	play	play	VERB	VB	VerbForm=Inf	7	xcomp	_	_
10	this	this	DET	DT	Number=Sing|PronType=Dem	11	det	_	_
11	game	game	NOUN	NN	Number=Sing	9	obj	_	_
12	at	at	ADP	IN	_	13	case	_	_
13	all	all	DET	DT	PronType=Tot	9	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | her *= she* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent she=Recipient |
| 2 | **is** | present | she |  |  |  |  | far, young *property* | tree rules |
| 3 | **play** | to-infinitive | she *not said here* | this game |  | all |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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