---
title: ball coming right at my face in dodgeball!! — Console games, building, crafts, music… · tree and pragmatics
description: ball coming right at my face in dodgeball!! Test 13 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 13 · ★ · Console games, building, crafts, music and ball games

<!-- .ven lang=en -->
ball coming right at my face in dodgeball!!

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **What happens:** come

<!-- .vabout -->
This is test 13 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/303-console-games-building-crafts-and-music/#t13).

## The question {#question}

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t13:1
# text = ball coming right at my face in dodgeball!!
1	ball	ball	NOUN	NN	Number=Sing	2	compound	_	_
2	coming	come	VERB	VBG	Tense=Pres|VerbForm=Part	6	amod	_	_
3	right	right	ADV	RB	_	6	advmod	_	_
4	at	at	ADP	IN	_	6	case	_	_
5	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	face	face	NOUN	NN	Number=Sing	0	root	_	_
7	in	in	ADP	IN	_	8	case	_	_
8	dodgeball	dodgeball	NOUN	NN	Number=Sing	6	nmod	_	SpaceAfter=No
9	!!	!!	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **come** | gerund |  |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Close your eyes and stand still

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t13:o1:1
# text = Close your eyes and stand still
1	Close	close	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	eyes	eye	NOUN	NNS	Number=Plur	1	obj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	stand	stand	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	still	still	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **close** | imperative | you *not said here* | your eyes |  |  |  |  | vn crane-40.3.2 «NP V NP»: agent=Agent eye=Patient |
| 2 | **stand** | infinitive | you *not said here* |  |  |  | still |  | vn assuming\_position-50 «NP V»: agent=Agent |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Hands up and turn your head

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t13:o2:1
# text = Hands up and turn your head
1	Hands	hand	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	up	up	ADV	RB	_	4	advmod	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	turn	turn	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
5	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	head	head	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | infinitive | Hands | your head |  |  |  |  | vn roll-51.3.1 «NP V NP.theme»: agent=Agent head=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Lean forward to meet the ball

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t13:o3:1
# text = Lean forward to meet the ball
1	Lean	lean	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	forward	forward	ADV	RB	_	1	advmod	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	meet	meet	VERB	VB	VerbForm=Inf	1	advcl	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	ball	ball	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lean** | imperative | you *not said here* |  |  |  |  | forward *property* | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **meet** | to-infinitive | you *not said here* | the ball |  |  |  |  | vn meet-36.3-1 «NP V NP»: agent=Agent ball=Co-Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Open your mouth wide to catch it

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t13:o4:1
# text = Open your mouth wide to catch it
1	Open	open	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	mouth	mouth	NOUN	NN	Number=Sing	1	obj	_	_
4	wide	wide	ADJ	JJ	Degree=Pos	3	amod	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	catch	catch	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **open** | imperative | you *not said here* | your mouth |  |  |  |  | vn spatial\_configuration-47.6-1 «PP.location V NP»: agent=Location mouth=Theme |
| 2 | **catch** | to-infinitive | you *not said here* | mouth |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent it=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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