---
title: gonna play the sword game in my little room next to the lamp — Console games, building, crafts, music… · tree and pragmatics
description: gonna play the sword game in my little room next to the lamp Test 15 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 15 · ★ · Console games, building, crafts, music and ball games

<!-- .ven lang=en -->
gonna play the sword game in my little room next to the lamp

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** you · **What happens:** play · **To what, where:** sword game, little room

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This is test 15 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/303-console-games-building-crafts-and-music/#t15).

## The question {#question}

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t15:1
# text = gonna play the sword game in my little room next to the lamp
1	gonna	gonna	X	FW	Foreign=Yes	2	dep	_	_
2	play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	sword	sword	NOUN	NN	Number=Sing	5	compound	_	_
5	game	game	NOUN	NN	Number=Sing	2	obj	_	_
6	in	in	ADP	IN	_	9	case	_	_
7	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
8	little	little	ADJ	JJ	Degree=Pos	9	amod	_	_
9	room	room	NOUN	NN	Number=Sing	2	obl	_	_
10	next	next	ADV	RB	_	2	advmod	_	_
11	to	to	ADP	IN	_	13	case	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	lamp	lamp	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | imperative | you *not said here* | the sword game |  | my little room |  | to the lamp; next *property* | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Hold the lamp with your other hand

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t15:o1:1
# text = Hold the lamp with your other hand
1	Hold	hold	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	lamp	lamp	NOUN	NN	Number=Sing	1	obj	_	_
4	with	with	ADP	IN	_	7	case	_	_
5	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
6	other	other	ADJ	JJ	Degree=Pos	7	amod	_	_
7	hand	hand	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold** | imperative | you *not said here* | the lamp |  |  |  | with your other hand | vn keep-15.2 «NP V NP»: agent=Agent lamp=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Stand on the bed

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t15:o2:1
# text = Stand on the bed
1	Stand	stand	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	on	on	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	bed	bed	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stand** | imperative | you *not said here* |  |  | the bed |  |  | vn assuming\_position-50 «NP V PP.location»: agent=Agent on bed=Location |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Clear space and wear the strap first

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t15:o3:1
# text = Clear space and wear the strap first
1	Clear	clear	ADJ	JJ	Degree=Pos	2	amod	_	_
2	space	space	NOUN	NN	Number=Sing	4	nsubj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	wear	wear	VERB	VB	VerbForm=Inf	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	strap	strap	NOUN	NN	Number=Sing	4	obj	_	_
7	first	first	ADV	RB	NumForm=Word|NumType=Ord	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wear** | infinitive | Clear space | the strap |  |  |  | first *property* | vn wipe\_manner-10.4.1-1 «NP V NP.theme»: agent=Agent strap=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
It's fine if you swing slowly and carefully

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t15:o4:1
# text = It's fine if you swing slowly and carefully
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	swing	swing	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	3	advcl	_	_
7	slowly	slowly	ADV	RB	_	6	advmod	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	carefully	carefully	ADV	RB	_	7	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **swing** *a condition, not said to happen* | present | you |  |  |  |  | slowly *property* | vn calibratable\_cos-45.6.1-1 «NP.attribute V»: agent=Attribute |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- next →: [Console games, building, crafts, music…, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/303-console-games-building-crafts-and-music/t16/)
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