---
title: Two children at a cricket practice stand right next to a boy swingin… — Console games, building, crafts, music… · tree and pragmatics
description: Two children at a cricket practice stand right next to a boy swinging a bat. What should they do? Test 5 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each opti
---

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# Test 5 · ★ · Console games, building, crafts, music and ball games

<!-- .ven lang=en -->
Two children at a cricket practice stand right next to a boy swinging a bat. What should they do?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Two children, boy, children · **What happens:** stand, swing, do · **To what, where:** bat

<!-- .vabout -->
This is test 5 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/303-console-games-building-crafts-and-music/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* Two children at a cricket practice stand right next to a boy swinging a bat.

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:1
# text = Two children at a cricket practice stand right next to a boy swinging a bat.
1	Two	two	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	children	child	NOUN	NNS	Number=Plur	7	nsubj	_	_
3	at	at	ADP	IN	_	6	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	cricket	cricket	NOUN	NN	Number=Sing	6	compound	_	_
6	practice	practice	NOUN	NN	Number=Sing	2	nmod	_	_
7	stand	stand	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	right	right	ADV	RB	_	9	advmod	_	_
9	next	next	ADV	RB	_	7	advmod	_	_
10	to	to	ADP	IN	_	12	case	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	boy	boy	NOUN	NN	Number=Sing	9	obl	_	_
13	swinging	swing	VERB	VBG	VerbForm=Ger	12	acl	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
15	bat	bat	NOUN	NN	Number=Sing	13	obj	_	SpaceAfter=No
16	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stand** | present | Two children at a cricket practice |  |  |  |  | next *property* | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **swing** | gerund | a boy *not said here* | a bat |  |  |  |  | vn roll-51.3.1 «NP V NP.theme»: agent=Agent bat=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What should they do?

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:2
# text = What should they do?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	should	should	AUX	MD	VerbForm=Fin	4	aux	_	_
3	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	4	nsubj	_	_
4	do	do	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | should | children *= child* |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Lie down so the bat goes over them

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:o1:1
# text = Lie down so the bat goes over them
1	Lie	lie	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	down	down	ADV	RB	_	1	advmod	_	_
3	so	so	SCONJ	IN	_	6	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	bat	bat	NOUN	NN	Number=Sing	6	nsubj	_	_
6	goes	go	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
7	over	over	ADP	IN	_	8	case	_	_
8	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lie down** | imperative | you *not said here* |  |  |  |  | down *property* | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **go** | present | the bat |  |  |  |  | over them *= they* | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme over they=Initial\_Location |

### Option 2 {#o2}

<!-- .ven lang=en -->
Stand closer so they can catch the ball

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:o2:1
# text = Stand closer so they can catch the ball
1	Stand	stand	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	closer	close	ADV	RBR	Degree=Cmp	1	advmod	_	_
3	so	so	SCONJ	IN	_	6	mark	_	_
4	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	6	nsubj	_	_
5	can	can	AUX	MD	VerbForm=Fin	6	aux	_	_
6	catch	catch	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	ball	ball	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stand** | imperative | you *not said here* |  |  |  |  | close *property* | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **catch** | can | they | the ball |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent ball=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Move further away from the swinging bat

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:o3:1
# text = Move further away from the swinging bat
1	Move	move	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	further	further	ADV	RB	_	3	advmod	_	_
3	away	away	ADV	RB	_	1	advmod	_	_
4	from	from	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	swinging	swinging	NOUN	NN	Number=Sing	7	compound	_	_
7	bat	bat	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **move** | imperative | you *not said here* |  |  | the swinging bat |  | away *property* | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme from bat=Trajectory |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Keep watching from where they are

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t5:o4:1
# text = Keep watching from where they are
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	watching	watch	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	from	from	ADP	IN	_	4	case	_	_
4	where	where	ADV	WRB	PronType=Rel	2	obl	_	_
5	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	4	nsubj	_	_
6	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **watch** | gerund | you *not said here* |  |  |  |  |  | vn search-35.2 «NP V PP.location»: agent=Agent |
| 3 | **is** | present | they |  |  |  |  | where *property* | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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