---
title: A boy hammers while holding the nail right next to the head of the n… — Console games, building, crafts, music… · tree and pragmatics
description: A boy hammers while holding the nail right next to the head of the nail. What could happen? Test 6 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mo
---

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# Test 6 · ★ · Console games, building, crafts, music and ball games

<!-- .ven lang=en -->
A boy hammers while holding the nail right next to the head of the nail. What could happen?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** boy · **What happens:** hammer, hold, happen · **To what, where:** nail

<!-- .vabout -->
This is test 6 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/303-console-games-building-crafts-and-music/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* A boy hammers while holding the nail right next to the head of the nail.

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:1
# text = A boy hammers while holding the nail right next to the head of the nail.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	boy	boy	NOUN	NN	Number=Sing	3	nsubj	_	_
3	hammers	hammer	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	while	while	SCONJ	IN	_	5	mark	_	_
5	holding	hold	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	nail	nail	NOUN	NN	Number=Sing	5	obj	_	_
8	right	right	ADV	RB	_	9	advmod	_	_
9	next	next	ADV	RB	_	5	advmod	_	_
10	to	to	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	head	head	NOUN	NN	Number=Sing	9	obl	_	_
13	of	of	ADP	IN	_	15	case	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
15	nail	nail	NOUN	NN	Number=Sing	12	nmod	_	SpaceAfter=No
16	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hammer** | present | a boy |  |  |  |  |  | vn bump-18.4-1 «NP V together»: agent=Theme |
| 2 | **hold** | gerund | a boy *not said here* | the nail |  |  |  | next *property* | vn keep-15.2 «NP V NP»: agent=Agent nail=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What could happen?

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:2
# text = What could happen?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	could	could	AUX	MD	VerbForm=Fin	3	aux	_	_
3	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | could |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
He could miss and hit his fingers

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:o1:1
# text = He could miss and hit his fingers
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	could	could	AUX	MD	VerbForm=Fin	3	aux	_	_
3	miss	miss	VERB	VB	VerbForm=Inf	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	hit	hit	VERB	VB	VerbForm=Inf	3	conj	_	_
6	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
7	fingers	finger	NOUN	NNS	Number=Plur	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **miss** | could | He |  |  |  |  |  | vn admire-31.2 «NP V that S»: agent=Experiencer |
| 2 | **hit** | infinitive | He *not said here* | his fingers |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme finger=Co-Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
The nail will go in more crookedly

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:o2:1
# text = The nail will go in more crookedly
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	nail	nail	NOUN	NN	Number=Sing	4	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	4	aux	_	_
4	go	go	VERB	VB	VerbForm=Inf	0	root	_	_
5	in	in	ADV	RB	_	4	advmod	_	_
6	more	more	ADV	RBR	Degree=Cmp	4	advmod	_	_
7	crookedly	crookedly	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go in** | future | the nail |  |  |  |  | crookedly *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
The hammer handle could break in two

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:o3:1
# text = The hammer handle could break in two
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	hammer	hammer	NOUN	NN	Number=Sing	3	compound	_	_
3	handle	handle	NOUN	NN	Number=Sing	5	nsubj	_	_
4	could	could	AUX	MD	VerbForm=Fin	5	aux	_	_
5	break	break	VERB	VB	VerbForm=Inf	0	root	_	_
6	in	in	ADP	IN	_	7	case	_	_
7	two	two	NUM	CD	NumForm=Word|NumType=Card	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **break** | could | the hammer handle |  |  | two |  |  | vn appear-48.1.1 «NP V PP.location»: agent=Theme in two=Location |

### Option 4 {#o4}

<!-- .ven lang=en -->
The wood will split along the grain

```conllu
# sent_id = question:everyday:303-console-games-building-crafts-and-music:t6:o4:1
# text = The wood will split along the grain
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	wood	wood	NOUN	NN	Number=Sing	4	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	4	aux	_	_
4	split	split	VERB	VB	VerbForm=Inf	0	root	_	_
5	along	along	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	grain	grain	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **split** | future | the wood |  |  |  |  | along the grain | vn break-45.1 «NP.patient V»: agent=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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