---
title: did u hear a kid in LA stepped onto the crosswalk cos "cars have to… — Pavements, crossings, cars, trains, ai… · tree and pragmatics
description: did u hear a kid in LA stepped onto the crosswalk cos "cars have to stop" and "a car didn't". lesson? Test 18 · ★ of lesson 310 «Pavements, crossings, cars, trains, airports and bikes» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of eac
---

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# Test 18 · ★ · Pavements, crossings, cars, trains, airports and bikes

<!-- .ven lang=en -->
did u hear a kid in LA stepped onto the crosswalk cos "cars have to stop" and "a car didn't". lesson?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** u, kid, cars, car · **What happens:** hear, step, have, stop, not do · **To what, where:** lesson, crosswalk cos · **Speech:** someone speaks here

<!-- .vabout -->
This is test 18 · ★ of lesson 310 «Pavements, crossings, cars, trains, airports and bikes» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/310-pavements-crossings-cars-planes-and-bikes/#t18).

## The question {#question}

```conllu
# sent_id = question:everyday:310-pavements-crossings-cars-planes-and-bikes:t18:1
# text = did u hear a kid in LA stepped onto the crosswalk cos "cars have to stop" and "a car didn't". lesson?
1	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	3	aux	_	_
2	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
3	hear	hear	VERB	VB	VerbForm=Inf	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	kid	kid	NOUN	NN	Number=Sing	8	nsubj	_	_
6	in	in	ADP	IN	_	7	case	_	_
7	LA	LA	PROPN	NNP	Number=Sing	5	nmod	_	_
8	stepped	step	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	parataxis	_	_
9	onto	onto	ADP	IN	_	12	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
11	crosswalk	crosswalk	NOUN	NN	Number=Sing	12	compound	_	_
12	cos	cos	NOUN	NN	Number=Sing	15	obl	_	_
13	"	"	PUNCT	''	_	12	punct	_	SpaceAfter=No
14	cars	car	NOUN	NNS	Number=Plur	15	nsubj	_	_
15	have	have	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	ccomp	_	_
16	to	to	PART	TO	_	17	mark	_	_
17	stop	stop	VERB	VB	VerbForm=Inf	15	xcomp	_	SpaceAfter=No
18	"	"	PUNCT	''	_	17	punct	_	_
19	and	and	CCONJ	CC	_	23	cc	_	_
20	"	"	PUNCT	``	_	23	punct	_	SpaceAfter=No
21	a	a	DET	DT	Definite=Ind|PronType=Art	22	det	_	_
22	car	car	NOUN	NN	Number=Sing	23	nsubj	_	_
23	did	do	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	conj	_	SpaceAfter=No
24	n't	not	PART	RB	Polarity=Neg	23	advmod	_	SpaceAfter=No
25	"	"	PUNCT	''	_	23	punct	_	SpaceAfter=No
26	.	.	PUNCT	.	_	3	punct	_	_
27	lesson	lesson	NOUN	NN	Number=Sing	3	obl:unmarked	_	SpaceAfter=No
28	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past · do-support | u | lesson |  |  |  |  | vn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer |
| 2 | **step** | past | a kid in LA |  |  |  |  |  | tree rules |
| 3 | **have** *in a quote* | present | cars |  |  | the crosswalk cos |  |  | tree rules |
| 4 | **stop** *in a quote* | to-infinitive | cars *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 5 | **not** **do** *in a quote* | past | a car |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Wait for cars to stop and make eye contact before crossing

```conllu
# sent_id = question:everyday:310-pavements-crossings-cars-planes-and-bikes:t18:o1:1
# text = Wait for cars to stop and make eye contact before crossing
1	Wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
2	for	for	SCONJ	IN	_	5	mark	_	_
3	cars	car	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	stop	stop	VERB	VB	VerbForm=Inf	1	advcl	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	make	make	VERB	VB	VerbForm=Inf	1	conj	_	_
8	eye	eye	NOUN	NN	Number=Sing	9	compound	_	_
9	contact	contact	NOUN	NN	Number=Sing	7	obj	_	_
10	before	before	SCONJ	IN	_	11	mark	_	_
11	crossing	cross	VERB	VBG	Tense=Pres|VerbForm=Part	7	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **stop** | to-infinitive | cars |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 3 | **make** | infinitive | you *not said here* | eye contact |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset contact=Product |
| 4 | **cross** | gerund | you *not said here* |  |  |  |  |  | vn contiguous\_location-47.8-1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Run across really, really fast so that the cars can't hit you

```conllu
# sent_id = question:everyday:310-pavements-crossings-cars-planes-and-bikes:t18:o2:1
# text = Run across really, really fast so that the cars can't hit you
1	Run	run	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	across	across	ADV	RB	_	1	advmod	_	_
3	really	really	ADV	RB	_	1	advmod	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	really	really	ADV	RB	_	6	advmod	_	_
6	fast	fast	ADV	RB	Degree=Pos	1	advmod	_	_
7	so	so	SCONJ	IN	_	13	mark	_	_
8	that	that	SCONJ	IN	_	13	mark	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	cars	car	NOUN	NNS	Number=Plur	13	nsubj	_	_
11	ca	can	AUX	MD	VerbForm=Fin	13	aux	_	SpaceAfter=No
12	n't	not	PART	RB	Polarity=Neg	13	advmod	_	_
13	hit	hit	VERB	VB	VerbForm=Inf	1	advcl	_	_
14	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	13	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **run** | imperative | you *not said here* |  |  |  |  | across, fast *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **not** **hit** | can | the cars | you |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme you=Co-Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Cars always stop at crosswalks

```conllu
# sent_id = question:everyday:310-pavements-crossings-cars-planes-and-bikes:t18:o3:1
# text = Cars always stop at crosswalks
1	Cars	car	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	always	always	ADV	RB	PronType=Tot	3	advmod	_	_
3	stop	stop	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	at	at	ADP	IN	_	5	case	_	_
5	crosswalks	crosswalk	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | present | Cars |  |  | crosswalks |  | always *property* | vn lodge-46 «NP V PP.location»: agent=Theme at crosswalk=Location |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Crosswalks make you completely safe

```conllu
# sent_id = question:everyday:310-pavements-crossings-cars-planes-and-bikes:t18:o4:1
# text = Crosswalks make you completely safe
1	Crosswalks	crosswalk	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	obj	_	_
4	completely	completely	ADV	RB	_	2	advmod	_	_
5	safe	safe	ADJ	JJ	Degree=Pos	2	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | Crosswalks | you |  |  |  | completely, safe *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Pavements, crossings, cars, trains, ai…, test 17](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/310-pavements-crossings-cars-planes-and-bikes/t17/)
- next →: [Pavements, crossings, cars, trains, ai…, test 19](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/310-pavements-crossings-cars-planes-and-bikes/t19/)
- ↑ back to [Pavements, crossings, cars, trains, airports and bikes](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/310-pavements-crossings-cars-planes-and-bikes/)

