---
title: A boy swings his arm in a tennis game on the console and the control… — Toy age labels, cords, pretend play, c… · tree and pragmatics
description: A boy swings his arm in a tennis game on the console and the controller flies into the TV. What would have prevented it? Test 6 · ★ of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school, with the depend
---

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# Test 6 · ★ · Toy age labels, cords, pretend play, card games, motion ga…

<!-- .ven lang=en -->
A boy swings his arm in a tennis game on the console and the controller flies into the TV. What would have prevented it?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** boy, controller · **What happens:** swing, fly, prevent · **To what, where:** arm, tennis game, TV

<!-- .vabout -->
This is test 6 · ★ of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/327-toy-age-labels-cords-card-games-and-crafts/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* A boy swings his arm in a tennis game on the console and the controller flies into the TV.

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:1
# text = A boy swings his arm in a tennis game on the console and the controller flies into the TV.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	boy	boy	NOUN	NN	Number=Sing	3	nsubj	_	_
3	swings	swing	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	arm	arm	NOUN	NN	Number=Sing	3	obj	_	_
6	in	in	ADP	IN	_	9	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	tennis	tennis	NOUN	NN	Number=Sing	9	compound	_	_
9	game	game	NOUN	NN	Number=Sing	3	obl	_	_
10	on	on	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	console	console	NOUN	NN	Number=Sing	3	obl	_	_
13	and	and	CCONJ	CC	_	16	cc	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
15	controller	controller	NOUN	NN	Number=Sing	16	nsubj	_	_
16	flies	fly	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
17	into	into	ADP	IN	_	19	case	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	TV	TV	NOUN	NN	Number=Sing	16	obl	_	SpaceAfter=No
20	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **swing** | present | a boy | boy's arm |  | a tennis game |  | on the console | vn roll-51.3.1 «NP.agent V NP.theme PP.source PP.trajectory PP.destination»: agent=Agent arm=Theme in game=Source on console=Trajectory |
| 2 | **fly** | present | the controller |  |  |  |  | into the TV *result* | vn run-51.3.2-2-1 «NP V PP.result»: agent=Theme into tv=Result |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What would have prevented it?

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:2
# text = What would have prevented it?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
3	have	have	AUX	VB	VerbForm=Inf	4	aux	_	_
4	prevented	prevent	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prevent** | would · perfect |  | arm |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Playing with the sound turned right up so you can hear the ball

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:o1:1
# text = Playing with the sound turned right up so you can hear the ball
1	Playing	play	VERB	VBG	VerbForm=Ger	5	csubj	_	_
2	with	with	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	sound	sound	NOUN	NN	Number=Sing	1	obl	_	_
5	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	right	right	ADV	RB	_	7	advmod	_	_
7	up	up	ADV	RB	_	5	advmod	_	_
8	so	so	SCONJ	IN	_	11	mark	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	11	nsubj	_	_
10	can	can	AUX	MD	VerbForm=Fin	11	aux	_	_
11	hear	hear	VERB	VB	VerbForm=Inf	5	advcl	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	ball	ball	NOUN	NN	Number=Sing	11	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund |  |  |  |  |  | with the sound | vn play-114.2-1 «NP V PP.theme»: agent=Agent with sound=Theme |
| 2 | **turn** | past | Playing |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 3 | **hear** | can | you | the ball |  |  |  |  | vn see-30.1-1-1 «NP V S»: agent=Experiencer ball=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
Standing nearer to the screen

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:o2:1
# text = Standing nearer to the screen
1	Standing	stand	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	nearer	near	ADJ	JJR	Degree=Cmp	1	xcomp	_	_
3	to	to	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	screen	screen	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stand** | gerund |  |  |  |  |  | to the screen; near *property* | vn assuming\_position-50 «NP V»: agent=Agent |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Wearing the wrist strap and clearing space

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:o3:1
# text = Wearing the wrist strap and clearing space
1	Wearing	wear	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	wrist	wrist	NOUN	NN	Number=Sing	4	compound	_	_
4	strap	strap	NOUN	NN	Number=Sing	1	obj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	clearing	clear	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
7	space	space	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wear** | gerund |  | the wrist strap |  |  |  |  | vn wipe\_manner-10.4.1-1 «NP V NP.theme»: agent=Agent strap=Theme |
| 2 | **clear** | gerund |  | space |  |  |  |  | vn clear-10.3-1 «NP V NP.source»: agent=Agent space=Source |

### Option 4 {#o4}

<!-- .ven lang=en -->
Using only one finger to hold it

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t6:o4:1
# text = Using only one finger to hold it
1	Using	use	VERB	VBG	VerbForm=Ger	0	root	_	_
2	only	only	ADV	RB	_	3	advmod	_	_
3	one	one	NUM	CD	NumForm=Word|NumType=Card	4	nummod	_	_
4	finger	finger	NOUN	NN	Number=Sing	1	obj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	hold	hold	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | gerund |  | one finger |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent finger=Patient |
| 2 | **hold** | to-infinitive |  | finger |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ↑ back to [Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/327-toy-age-labels-cords-card-games-and-crafts/)

