---
title: Your four-year-old cousin is playing doctor and tells you that you a… — Toy age labels, cords, pretend play, c… · tree and pragmatics
description: Your four-year-old cousin is playing doctor and tells you that you are the patient. What is best? Test 7 · ★ of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school, with the dependency tree and pragmatic
---

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# Test 7 · ★ · Toy age labels, cords, pretend play, card games, motion ga…

<!-- .ven lang=en -->
Your four-year-old cousin is playing doctor and tells you that you are the patient. What is best?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** old cousin, you · **What happens:** play, tell, be · **To what, where:** doctor, you, patient · **Speech:** someone speaks here

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This is test 7 · ★ of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/327-toy-age-labels-cords-card-games-and-crafts/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* Your four-year-old cousin is playing doctor and tells you that you are the patient.

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:1
# text = Your four-year-old cousin is playing doctor and tells you that you are the patient.
1	Your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
2	four	four	NUM	CD	NumForm=Word|NumType=Card	4	nummod	_	SpaceAfter=No
3	-	-	PUNCT	HYPH	_	2	punct	_	SpaceAfter=No
4	year	year	NOUN	NN	Number=Sing	6	compound	_	SpaceAfter=No
5	-	-	PUNCT	HYPH	_	4	punct	_	SpaceAfter=No
6	old	old	ADJ	JJ	Degree=Pos	7	amod	_	_
7	cousin	cousin	NOUN	NN	Number=Sing	9	nsubj	_	_
8	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	aux	_	_
9	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
10	doctor	doctor	NOUN	NN	Number=Sing	9	obj	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	tells	tell	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	conj	_	_
13	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	12	iobj	_	_
14	that	that	SCONJ	IN	_	18	mark	_	_
15	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	18	nsubj	_	_
16	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	18	cop	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	patient	patient	NOUN	NN	Number=Sing	12	ccomp	_	SpaceAfter=No
19	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present · progressive | Your old cousin | doctor |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent doctor=Theme |
| 2 | **tell** *speech: assert* | present | Your old cousin *not said here* |  | you |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent you=Recipient |
| 3 | **is a** | present | you | the patient |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is best?

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:2
# text = What is best?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	best	good	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | good *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Take the kit and be the doctor yourself

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:o1:1
# text = Take the kit and be the doctor yourself
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	kit	kit	NOUN	NN	Number=Sing	1	obj	_	_
4	and	and	CCONJ	CC	_	7	cc	_	_
5	be	be	AUX	VB	VerbForm=Inf	7	cop	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	doctor	doctor	NOUN	NN	Number=Sing	1	conj	_	_
8	yourself	yourself	PRON	PRP	Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | the kit |  |  |  |  | vn bring-11.3 «NP V NP ADVP»: agent=Instrument kit=Theme yourself=Destination |
| 2 | **is a** | infinitive | you *not said here* | the doctor |  |  |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Explain that real doctors do it differently

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:o2:1
# text = Explain that real doctors do it differently
1	Explain	explain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	that	that	SCONJ	IN	_	5	mark	_	_
3	real	real	ADJ	JJ	Degree=Pos	4	amod	_	_
4	doctors	doctor	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	do	do	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	ccomp	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
7	differently	differently	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **explain** *speech: assert* | imperative | you *not said here* |  |  |  |  |  | vn transfer\_mesg-37.1.1 «NP V how S»: agent=Agent clause=Topic |
| 2 | **do** | present | real doctors | it |  |  |  | differently *property* | vn act-114-1 «NP V NP»: agent=Agent it=Eventuality |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Be the patient and follow her story

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:o3:1
# text = Be the patient and follow her story
1	Be	be	VERB	VB	VerbForm=Inf	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	patient	patient	NOUN	NN	Number=Sing	1	nsubj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	follow	follow	VERB	VB	VerbForm=Inf	1	conj	_	_
6	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
7	story	story	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **be** | infinitive | the patient |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **follow** | infinitive | the patient *not said here* | patient's story |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent story=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Say the game is silly and go away

```conllu
# sent_id = question:everyday:327-toy-age-labels-cords-card-games-and-crafts:t7:o4:1
# text = Say the game is silly and go away
1	Say	say	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	silly	silly	ADJ	JJ	Degree=Pos	1	ccomp	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	go	go	VERB	VB	VerbForm=Inf	5	conj	_	_
8	away	away	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | imperative | you *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 2 | **is** | present | the game |  |  |  |  | silly *property* | tree rules |
| 3 | **go away** | infinitive | the game *not said here* |  |  |  |  | away *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ↑ back to [Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/327-toy-age-labels-cords-card-games-and-crafts/)

