---
title: Determine the conduct most conducive to the continuance of friendshi… — Cheating in games and sports · tree and pragmatics
description: Determine the conduct most conducive to the continuance of friendships when a game is lost. Exam question 4 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was righ
---

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# Exam question 4 · Cheating in games and sports

<!-- .ven lang=en -->
Determine the conduct most conducive to the continuance of friendships when a game is lost.

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** you, friendships · **What happens:** determine, lose, continue · **To what, where:** conduct, game

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This is exam question 4 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/341-cheating-in-games-and-sports/#e4).

## The question {#question}

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:e4:1
# text = Determine the conduct most conducive to the continuance of friendships when a game is lost.
1	Determine	determine	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	conduct	conduct	NOUN	NN	Number=Sing	1	obj	_	_
4	most	most	ADV	RBS	Degree=Sup	5	advmod	_	_
5	conducive	conducive	ADJ	JJ	Degree=Pos	3	amod	_	_
6	to	to	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	continuance	continuance	NOUN	NN	Number=Sing	5	obl	_	_
9	of	of	ADP	IN	_	10	case	_	_
10	friendships	friendship	NOUN	NNS	Number=Plur	8	nmod	_	_
11	when	when	SCONJ	WRB	_	15	mark	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	game	game	NOUN	NN	Number=Sing	15	nsubj:pass	_	_
14	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	aux:pass	_	_
15	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	advcl	_	SpaceAfter=No
16	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **determine** | imperative | you *not said here* | the conduct |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent conduct=Topic |
| 2 | **lose** | present · passive |  | a game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: subject=Eventuality |
| 3 | **continue** |  | friendships |  |  |  |  |  | nom continuance «act intransitive»: of=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The accusation of the winner of dishonesty

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:e4:o1:1
# text = The accusation of the winner of dishonesty
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	accusation	accusation	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	winner	winner	NOUN	NN	Number=Sing	2	nmod	_	_
6	of	of	ADP	IN	_	7	case	_	_
7	dishonesty	dishonesty	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **accuse** |  |  | the winner of dishonesty |  |  |  |  | nom accusation «communication transitive»: of=patient |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
The completion of the game and the congratulation of the winner

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:e4:o2:1
# text = The completion of the game and the congratulation of the winner
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	completion	completion	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	2	nmod	_	_
6	and	and	CCONJ	CC	_	8	cc	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	congratulation	congratulation	NOUN	NN	Number=Sing	2	conj	_	_
9	of	of	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	winner	winner	NOUN	NN	Number=Sing	8	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **complete** |  |  | the game |  |  |  |  | nom completion «act transitive»: of=patient |
| 2 | **congratulate** |  | the winner |  |  |  |  |  | nom congratulation «communication intransitive»: of=agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The refusal to play on any future occasion

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:e4:o3:1
# text = The refusal to play on any future occasion
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	refusal	refusal	NOUN	NN	Number=Sing	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	play	play	VERB	VB	VerbForm=Inf	2	acl	_	_
5	on	on	ADP	IN	_	8	case	_	_
6	any	any	DET	DT	PronType=Ind	8	det	_	_
7	future	future	ADJ	JJ	Degree=Pos	8	amod	_	_
8	occasion	occasion	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | to-infinitive |  |  |  | any future occasion |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The interruption of the game prior to its conclusion

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:e4:o4:1
# text = The interruption of the game prior to its conclusion
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	interruption	interruption	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	2	nmod	_	_
6	prior	prior	ADJ	JJ	Degree=Pos|ExtPos=ADP	9	case	_	_
7	to	to	ADP	IN	_	6	fixed	_	_
8	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	conclusion	conclusion	NOUN	NN	Number=Sing	2	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **interrupt** |  |  | the game |  |  |  | prior game's conclusion | nom interruption «act transitive»: of=patient prior=obl |
| 2 | **conclude** |  | game |  |  |  |  |  | nom conclusion «cognition transitive»: poss=agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Cheating in games and sports, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/e3/)
- next →: [Breaking things and hiding the pieces, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/342-breaking-things-and-hiding-the-pieces/t1/)
- ↑ back to [Cheating in games and sports](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/)

