---
title: «I always skip numbers in hide n seek, they never notice». What is l… — Cheating in games and sports · tree and pragmatics
description: «I always skip numbers in hide n seek, they never notice». What is likely? Test 2 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · Cheating in games and sports

<!-- .ven lang=en -->
«I always skip numbers in hide n seek, they never notice». What is likely?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** I, numbers · **What happens:** skip, not notice, be · **To what, where:** numbers, hide n seek

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This is test 2 of lesson 341 «Cheating in games and sports» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/341-cheating-in-games-and-sports/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «I always skip numbers in hide n seek, they never notice».

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:1
# text = «I always skip numbers in hide n seek, they never notice».
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	4	nsubj	_	_
3	always	always	ADV	RB	PronType=Tot	4	advmod	_	_
4	skip	skip	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	0	root	_	_
5	numbers	number	NOUN	NNS	Number=Plur	4	obj	_	_
6	in	in	ADP	IN	_	9	case	_	_
7	hide	hide	NOUN	NN	Number=Sing	9	compound	_	_
8	n	n	ADJ	JJ	Degree=Pos	9	amod	_	_
9	seek	seek	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	13	nsubj	_	_
12	never	never	ADV	RB	PronType=Neg	13	advmod	_	_
13	notice	notice	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **skip** *in a quote* | present | I | numbers |  | hide n seek |  | always *property* | vn run-51.3.2-2 «NP V NP PP.trajectory»: agent=Agent number=Theme in seek=Trajectory |
| 2 | **not** **notice** *in a quote* | present | numbers *= number* |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is likely?

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:2
# text = What is likely?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	likely	likely	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | likely *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
They notice, call it cheating and stop playing

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:o1:1
# text = They notice, call it cheating and stop playing
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	notice	notice	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	call	call	VERB	VB	VerbForm=Inf	2	conj	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	_
6	cheating	cheat	VERB	VBG	VerbForm=Ger	4	xcomp	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	stop	stop	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
9	playing	play	VERB	VBG	VerbForm=Ger	8	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **notice** | present | They |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |
| 2 | **call** | infinitive | They *not said here* | it |  |  |  |  | tree rules |
| 3 | **cheat** | gerund | They *not said here* |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |
| 4 | **stop** | present | They *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 5 | **play** | gerund | They *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
They think it's really clever and start to copy it

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:o2:1
# text = They think it's really clever and start to copy it
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	think	think	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	really	really	ADV	RB	_	6	advmod	_	_
6	clever	clever	ADJ	JJ	Degree=Pos	2	ccomp	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	start	start	VERB	VB	VerbForm=Inf	2	conj	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	copy	copy	VERB	VB	VerbForm=Inf	8	xcomp	_	_
11	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | present | They |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **is** | present | it |  |  |  |  | clever *property* | tree rules |
| 3 | **start** | infinitive | They *not said here* |  |  |  |  |  | vn begin-55.1-1-1 «NP V S\_INF»: agent=Agent clause=Eventuality |
| 4 | **copy** | to-infinitive | They *not said here* | it |  |  |  |  | vn scribble-25.2 «NP V NP»: agent=Agent it=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
They never notice

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:o3:1
# text = They never notice
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	_
2	never	never	ADV	RB	PronType=Neg	3	advmod	_	_
3	notice	notice	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **notice** | present | They |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |

### Option 4 {#o4}

<!-- .ven lang=en -->
They count faster too

```conllu
# sent_id = question:everyday:341-cheating-in-games-and-sports:t2:o4:1
# text = They count faster too
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	count	count	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	faster	fast	ADJ	JJR	Degree=Cmp	2	xcomp	_	_
4	too	too	ADV	RB	_	2	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **count** | present | They |  |  |  |  | fast *property* | vn matter-91 «NP V»: agent=Stimulus |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Cheating in games and sports, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/t1/)
- next →: [Cheating in games and sports, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/t3/)
- ↑ back to [Cheating in games and sports](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/341-cheating-in-games-and-sports/)

