---
title: After the meeting at school, Ellie's game is gone for a week and she… — Mean messages, fake ages and sharing p… · tree and pragmatics
description: After the meeting at school, Ellie's game is gone for a week and she slams her door. What's the wise way through? Test 10 · ★★ of lesson 363 «Mean messages, fake ages and sharing photos» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of e
---

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# Test 10 · ★★ · Mean messages, fake ages and sharing photos

<!-- .ven lang=en -->
After the meeting at school, Ellie's game is gone for a week and she slams her door. What's the wise way through?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 2 · wrong ✗ · **Who acts:** game, Ellie, wise way · **What happens:** be, slam · **To what, where:** door

<!-- .vabout -->
This is test 10 · ★★ of lesson 363 «Mean messages, fake ages and sharing photos» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/363-group-chat-laughs-fake-profiles-passwords-and-game-skins/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* After the meeting at school, Ellie's game is gone for a week and she slams her door.

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:1
# text = After the meeting at school, Ellie's game is gone for a week and she slams her door.
1	After	after	ADP	IN	_	3	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	meeting	meeting	NOUN	NN	Number=Sing	11	obl	_	_
4	at	at	ADP	IN	_	5	case	_	_
5	school	school	NOUN	NN	Number=Sing	3	nmod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	3	punct	_	_
7	Ellie	Ellie	PROPN	NNP	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	game	game	NOUN	NN	Number=Sing	11	nsubj	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
11	gone	go	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
12	for	for	ADP	IN	_	14	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	week	week	NOUN	NN	Number=Sing	11	obl	_	_
15	and	and	CCONJ	CC	_	17	cc	_	_
16	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	17	nsubj	_	_
17	slams	slam	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	conj	_	_
18	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	19	nmod:poss	_	_
19	door	door	NOUN	NN	Number=Sing	17	obj	_	SpaceAfter=No
20	.	.	PUNCT	.	_	11	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Ellie's game |  |  |  | after the meeting at school; week | go *property* | tree rules |
| 2 | **slam** | present | Ellie | Ellie's door |  |  |  |  | vn spank-18.3 «NP V NP»: agent=Agent door=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the wise way through?

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:2
# text = What's the wise way through?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	wise	wise	ADJ	JJ	Degree=Pos	5	amod	_	_
5	way	way	NOUN	NN	Number=Sing	1	nsubj	_	_
6	through	through	ADP	IN	_	5	nmod	_	SpaceAfter=No
7	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the wise way |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Stay angry until she gets it back

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:o1:1
# text = Stay angry until she gets it back
1	Stay	stay	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	angry	angry	ADJ	JJ	Degree=Pos	1	xcomp	_	_
3	until	until	SCONJ	IN	_	5	mark	_	_
4	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	_
5	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
7	back	back	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stay** | imperative | you *not said here* |  |  |  |  | angry *property* | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **get back** | present | she | it |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer it=Stimulus |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Calm down, then say sorry and make a homework plan

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:o2:1
# text = Calm down, then say sorry and make a homework plan
1	Calm	calm	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	down	down	ADP	RP	_	1	compound:prt	_	SpaceAfter=No
3	,	,	PUNCT	,	_	5	punct	_	_
4	then	then	ADV	RB	PronType=Dem	5	advmod	_	_
5	say	say	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	sorry	sorry	ADJ	JJ	Degree=Pos	5	obj	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	make	make	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	homework	homework	NOUN	NN	Number=Sing	11	compound	_	_
11	plan	plan	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **calm down** | imperative | you *not said here* |  |  |  |  |  | vn subjugate-42.3 «NP V NP»: agent=Agent |
| 2 | **say** *speech: assert* | infinitive | you *not said here* | sorry |  |  | then |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent sorry=Topic |
| 3 | **make** | infinitive | you *not said here* | a homework plan |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset plan=Product |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Go and play the game at a friend's house instead

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:o3:1
# text = Go and play the game at a friend's house instead
1	Go	go	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	play	play	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	at	at	ADP	IN	_	10	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	friend	friend	NOUN	NN	Number=Sing	10	nmod:poss	_	SpaceAfter=No
9	's	's	PART	POS	_	8	case	_	_
10	house	house	NOUN	NN	Number=Sing	3	obl	_	_
11	instead	instead	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | imperative | you *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 2 | **play** | infinitive | you *not said here* | the game |  | a friend's house |  | instead *property* | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Tell the teacher she's unfair

```conllu
# sent_id = question:everyday:363-group-chat-laughs-fake-profiles-passwords-and-game-skins:t10:o4:1
# text = Tell the teacher she's unfair
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	teacher	teacher	NOUN	NN	Number=Sing	1	obj	_	_
4	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	unfair	unfair	ADJ	JJ	Degree=Pos	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | the teacher |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent teacher=Recipient |
| 2 | **is** | present | teacher |  |  |  |  | unfair *property* | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Mean messages, fake ages and sharing p…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/363-group-chat-laughs-fake-profiles-passwords-and-game-skins/t9/)
- next →: [Mean messages, fake ages and sharing p…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/363-group-chat-laughs-fake-profiles-passwords-and-game-skins/t11/)
- ↑ back to [Mean messages, fake ages and sharing photos](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/363-group-chat-laughs-fake-profiles-passwords-and-game-skins/)

