---
title: «he punched a wall after we lost lol, wall 1 Jake 0». What's the rea… — Jake, always in bruises · tree and pragmatics
description: «he punched a wall after we lost lol, wall 1 Jake 0». What's the real lesson? Test 4 · ★ of lesson 372 «Jake, always in bruises» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 4 · ★ · Jake, always in bruises

<!-- .ven lang=en -->
«he punched a wall after we lost lol, wall 1 Jake 0». What's the real lesson?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 2 · wrong ✗ · **Who acts:** he, we, real lesson · **What happens:** punch, lose, be · **To what, where:** wall

<!-- .vabout -->
This is test 4 · ★ of lesson 372 «Jake, always in bruises» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/372-jake-always-in-bruises/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* «he punched a wall after we lost lol, wall 1 Jake 0».

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:1
# text = «he punched a wall after we lost lol, wall 1 Jake 0».
1	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
3	punched	punch	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	wall	wall	NOUN	NN	Number=Sing	3	obj	_	_
6	after	after	SCONJ	IN	_	8	mark	_	_
7	we	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	8	nsubj	_	_
8	lost	lose	VERB	VBD	Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin	3	advcl	_	_
9	lol	lol	INTJ	UH	_	3	discourse	_	SpaceAfter=No
10	,	,	PUNCT	,	_	14	punct	_	_
11	wall	wall	NOUN	NN	Number=Sing	14	nsubj	_	_
12	1	1	NUM	CD	NumForm=Digit|NumType=Card	11	flat	_	_
13	Jake	Jake	PROPN	NNP	Number=Sing	14	nmod:unmarked	_	_
14	0	0	NUM	CD	NumForm=Digit|NumType=Card	3	obl	_	SpaceAfter=No
15	»	»	PUNCT	''	_	3	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **punch** *in a quote* | past | he | a wall |  |  |  | 0  Jake *obl* | vn carve-21.2-2 «NP V NP»: agent=Agent wall=Patient |
| 2 | **lose** *in a quote* | past | we |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the real lesson?

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:2
# text = What's the real lesson?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	lesson	lesson	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the real lesson |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Walls are fine to punch if you're angry

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:o1:1
# text = Walls are fine to punch if you're angry
1	Walls	wall	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	punch	punch	VERB	VB	VerbForm=Inf	3	csubj	_	_
6	if	if	SCONJ	IN	_	9	mark	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	SpaceAfter=No
8	're	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	cop	_	_
9	angry	angry	ADJ	JJ	Degree=Pos	5	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Walls |  |  |  |  | fine *property* | tree rules |
| 2 | **punch** | to-infinitive |  |  |  |  |  |  | vn carve-21.2-2 «NP V ADVP-Middle»: agent=Patient |
| 3 | **is** *a condition, not said to happen* | present | you |  |  |  |  | angry *property* | tree rules |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Walls always win; anger needs a safer place to go

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:o2:1
# text = Walls always win; anger needs a safer place to go
1	Walls	wall	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	always	always	ADV	RB	PronType=Tot	3	advmod	_	_
3	win	win	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	advcl	_	SpaceAfter=No
4	;	;	PUNCT	,	_	3	punct	_	_
5	anger	anger	NOUN	NN	Number=Sing	6	nsubj	_	_
6	needs	need	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	safer	safe	ADJ	JJR	Degree=Cmp	9	amod	_	_
9	place	place	NOUN	NN	Number=Sing	6	obj	_	_
10	to	to	PART	TO	_	11	mark	_	_
11	go	go	VERB	VB	VerbForm=Inf	9	acl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | present | Walls |  |  |  |  | always *property* | vn succeed-74-2 «NP V»: agent=Agent |
| 2 | **need** | present | anger | a safer place |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot place=Theme |
| 3 | **go** | to-infinitive | anger *not said here* | a safer place *not said here* |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Losing a match means you must go and hit something hard

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:o3:1
# text = Losing a match means you must go and hit something hard
1	Losing	lose	VERB	VBG	VerbForm=Ger	4	csubj	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	match	match	NOUN	NN	Number=Sing	1	obj	_	_
4	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
6	must	must	AUX	MD	VerbForm=Fin	7	aux	_	_
7	go	go	VERB	VB	VerbForm=Inf	4	ccomp	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	hit	hit	VERB	VB	VerbForm=Inf	7	conj	_	_
10	something	something	PRON	NN	Number=Sing|PronType=Ind	9	obj	_	_
11	hard	hard	ADJ	JJ	Degree=Pos	10	amod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | gerund |  | a match |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent match=Eventuality |
| 2 | **mean** | present | Losing |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **go** | must | you |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 4 | **hit** | infinitive | you *not said here* | something |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme something=Co-Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
He should have punched a softer wall

```conllu
# sent_id = question:everyday:372-jake-always-in-bruises:t4:o4:1
# text = He should have punched a softer wall
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
2	should	should	AUX	MD	VerbForm=Fin	4	aux	_	_
3	have	have	AUX	VB	VerbForm=Inf	4	aux	_	_
4	punched	punch	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	softer	soft	ADJ	JJR	Degree=Cmp	7	amod	_	_
7	wall	wall	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **punch** | should · perfect | He | a softer wall |  |  |  |  | vn carve-21.2-2 «NP V NP»: agent=Agent wall=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Jake, always in bruises, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/372-jake-always-in-bruises/t3/)
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