---
title: heard a kid stayed up all night gaming before his test and fell asle… — Time, routines and sleep · tree and pragmatics
description: heard a kid stayed up all night gaming before his test and fell asleep in it and got zero Test 17 · ★ of lesson 39 «Time, routines and sleep» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 17 · ★ · Time, routines and sleep

<!-- .ven lang=en -->
heard a kid stayed up all night gaming before his test and fell asleep in it and got zero

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 4 · wrong ✗ · **Who acts:** kid · **What happens:** hear, stay up, fall, get, test · **To what, where:** night gaming, test, zero

<!-- .vabout -->
This is test 17 · ★ of lesson 39 «Time, routines and sleep» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/39-time-and-routines/#t17).

## The question {#question}

```conllu
# sent_id = question:everyday:39-time-and-routines:t17:1
# text = heard a kid stayed up all night gaming before his test and fell asleep in it and got zero
1	heard	hear	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	4	advcl	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	kid	kid	NOUN	NN	Number=Sing	4	nsubj	_	_
4	stayed	stay	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	up	up	ADP	RP	_	4	compound:prt	_	_
6	all	all	DET	DT	PronType=Tot	8	det	_	_
7	night	night	NOUN	NN	Number=Sing	8	compound	_	_
8	gaming	gaming	NOUN	NN	Number=Sing	4	obj	_	_
9	before	before	ADP	IN	_	11	case	_	_
10	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	test	test	NOUN	NN	Number=Sing	4	obl	_	_
12	and	and	CCONJ	CC	_	13	cc	_	_
13	fell	fall	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
14	asleep	asleep	ADJ	JJ	Degree=Pos	13	xcomp	_	_
15	in	in	ADP	IN	_	16	case	_	_
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	13	obl	_	_
17	and	and	CCONJ	CC	_	18	cc	_	_
18	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
19	zero	zero	NUM	CD	NumForm=Word|NumType=Card	18	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past | a kid *not said here* |  |  |  |  |  | vn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer |
| 2 | **stay up** | past | a kid | all night gaming |  |  | before kid's test |  | vn lodge-46 «NP V ADV»: agent=Theme gaming=Location |
| 3 | **fall** | past | a kid *not said here* |  |  | test |  | asleep *property* | vn occur-48.3 «NP V PP»: agent=Theme in it=Location |
| 4 | **get** | past | a kid *not said here* | zero |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer zero=Stimulus |
| 5 | **test** |  | kid |  |  |  |  |  | nom test «cognition transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It is gossip, so sleep does not matter

```conllu
# sent_id = question:everyday:39-time-and-routines:t17:o1:1
# text = It is gossip, so sleep does not matter
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	gossip	gossip	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	9	punct	_	_
5	so	so	ADV	RB	_	9	advmod	_	_
6	sleep	sleep	NOUN	NN	Number=Sing	9	nsubj	_	_
7	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	aux	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	matter	matter	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | gossip |  |  |  |  | tree rules |
| 2 | **not** **matter** | present · do-support | sleep | gossip *not said here* |  |  |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Real lesson: tests should be held in the evening

```conllu
# sent_id = question:everyday:39-time-and-routines:t17:o2:1
# text = Real lesson: tests should be held in the evening
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	lesson	lesson	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
3	:	:	PUNCT	:	_	7	punct	_	_
4	tests	test	NOUN	NNS	Number=Plur	7	nsubj:pass	_	_
5	should	should	AUX	MD	VerbForm=Fin	7	aux	_	_
6	be	be	AUX	VB	VerbForm=Inf	7	aux:pass	_	_
7	held	hold	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	acl	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	evening	evening	NOUN	NN	Number=Sing	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold** | should · passive | Real lesson *not said here* | tests |  |  | evening |  | vn keep-15.2 «NP V NP»: subject=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
It proves games make you clever

```conllu
# sent_id = question:everyday:39-time-and-routines:t17:o3:1
# text = It proves games make you clever
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	proves	prove	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	games	game	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	ccomp	_	_
5	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	4	obj	_	_
6	clever	clever	ADJ	JJ	Degree=Pos	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prove** | present | It |  |  |  |  |  | vn declare-29.4-1-1 «NP V what S\_INF»: agent=Agent clause=Theme |
| 2 | **make** | present | games | you |  |  |  | clever *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Real lesson: sleep helps the brain store learning; the zero part may be made up

<!-- fold The tree, 15 words -->
```conllu
# sent_id = question:everyday:39-time-and-routines:t17:o4:1
# text = Real lesson: sleep helps the brain store learning; the zero part may be made up
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	lesson	lesson	NOUN	NN	Number=Sing	5	nsubj	_	SpaceAfter=No
3	:	:	PUNCT	:	_	5	punct	_	_
4	sleep	sleep	NOUN	NN	Number=Sing	5	nsubj	_	_
5	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	brain	brain	NOUN	NN	Number=Sing	8	compound	_	_
8	store	store	NOUN	NN	Number=Sing	5	obj	_	_
9	learning	learn	VERB	VBG	VerbForm=Ger	8	acl	_	SpaceAfter=No
10	;	;	PUNCT	:	_	16	punct	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	zero	zero	NUM	CD	NumForm=Word|NumType=Card	13	nummod	_	_
13	part	part	NOUN	NN	Number=Sing	16	nsubj:pass	_	_
14	may	may	AUX	MD	VerbForm=Fin	16	aux	_	_
15	be	be	AUX	VB	VerbForm=Inf	16	aux:pass	_	_
16	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	conj	_	_
17	up	up	ADP	RP	_	16	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | present | Real lesson | the brain store |  |  |  |  | vn help-72.1-1-1 «NP V NP»: agent=Agent store=Beneficiary |
| 2 | **learn** | gerund | the brain store *not said here* |  |  |  |  |  | vn learn-14-1 «NP V»: agent=Agent |
| 3 | **make up** | may · passive |  | the zero part |  |  |  |  | vn comprise-107.2-1 «NP V NP»: subject=Pivot |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Time, routines and sleep, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/39-time-and-routines/t16/)
- next →: [Time, routines and sleep, test 18](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/39-time-and-routines/t18/)
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