---
title: Maddie, captain: «we tackle the ball, not people». Why's that a good… — What everyone learned about fights · tree and pragmatics
description: Maddie, captain: «we tackle the ball, not people». Why's that a good rule? Test 7 · ★★★ of lesson 395 «What everyone learned about fights» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 7 · ★★★ · What everyone learned about fights

<!-- .ven lang=en -->
Maddie, captain: «we tackle the ball, not people». Why's that a good rule?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** we · **What happens:** tackle, be · **To what, where:** ball, good rule

<!-- .vabout -->
This is test 7 · ★★★ of lesson 395 «What everyone learned about fights» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/395-what-everyone-learned/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* Maddie, captain: «we tackle the ball, not people».

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:1
# text = Maddie, captain: «we tackle the ball, not people».
1	Maddie	Maddie	PROPN	NNP	Number=Sing	3	compound	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	captain	captain	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	:	:	PUNCT	:	_	7	punct	_	_
5	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	we	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	7	nsubj	_	_
7	tackle	tackle	VERB	VBP	Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin	3	acl:relcl	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	ball	ball	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	12	punct	_	_
11	not	not	PART	RB	Polarity=Neg	12	advmod	_	_
12	people	people	NOUN	NNS	Number=Plur	9	appos	_	SpaceAfter=No
13	»	»	PUNCT	''	_	12	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tackle** *in a quote* | present | we | the ball |  |  |  |  | vn confront-98 «NP V NP»: agent=Agent ball=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Why's that a good rule?

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:2
# text = Why's that a good rule?
1	Why	why	ADV	WRB	PronType=Int	6	advmod	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
3	that	that	SCONJ	IN	_	6	mark	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	good	good	ADJ	JJ	Degree=Pos	6	amod	_	_
6	rule	rule	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | a good rule |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
It keeps the game tough but safe

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:o1:1
# text = It keeps the game tough but safe
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	tough	tough	ADJ	JJ	Degree=Pos	2	xcomp	_	_
6	but	but	CCONJ	CC	_	7	cc	_	_
7	safe	safe	ADJ	JJ	Degree=Pos	5	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | It | the game |  |  |  | tough *property* | vn keep-15.2 «NP V NP»: agent=Agent game=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
It means nobody is allowed to tackle anyone at all

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:o2:1
# text = It means nobody is allowed to tackle anyone at all
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	5	nsubj:pass	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	allowed	allow	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	ccomp	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	tackle	tackle	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	7	obj	_	_
9	at	at	ADP	IN	_	10	case	_	_
10	all	all	DET	DT	PronType=Tot	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | It |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **allow** | present · passive |  | nobody |  |  |  |  | vn allow-64.1-1 «NP V NP S»: subject=Beneficiary clause=Eventuality |
| 3 | **tackle** *not said to happen* | to-infinitive | nobody *not said here* | anyone |  | all |  |  | vn confront-98 «NP V NP»: agent=Agent anyone=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
It lets her team win every single match

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:o3:1
# text = It lets her team win every single match
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	lets	let	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	team	team	NOUN	NN	Number=Sing	5	nsubj	_	_
5	win	win	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	xcomp	_	_
6	every	every	DET	DT	PronType=Tot	8	det	_	_
7	single	single	ADJ	JJ	Degree=Pos	8	amod	_	_
8	match	match	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **let** | present | It | her *= she* |  |  |  |  | tree rules |
| 2 | **win** | present | team | every single match |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent match=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
It's just there to annoy the boys

```conllu
# sent_id = question:everyday:395-what-everyone-learned:t7:o4:1
# text = It's just there to annoy the boys
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	just	just	ADV	RB	_	4	advmod	_	_
4	there	there	ADV	RB	PronType=Dem	0	root	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	annoy	annoy	VERB	VB	VerbForm=Inf	4	advcl	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	boys	boy	NOUN	NNS	Number=Plur	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  |  |  | there *property* | tree rules |
| 2 | **annoy** | to-infinitive |  | the boys |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus boy=Experiencer |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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