---
title: «blocky graphics lmao, that's your uncle's ancient thing??» What did… — Left out without a console · tree and pragmatics
description: «blocky graphics lmao, that's your uncle's ancient thing??» What did the kids find out? Test 6 · ★★ of lesson 399 «Left out without a console» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 6 · ★★ · Left out without a console

<!-- .ven lang=en -->
«blocky graphics lmao, that's your uncle's ancient thing??» What did the kids find out?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** that, kids · **What happens:** be, find out · **To what, where:** ancient thing

<!-- .vabout -->
This is test 6 · ★★ of lesson 399 «Left out without a console» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/399-left-out-without-a-console/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* «blocky graphics lmao, that's your uncle's ancient thing??»

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:1
# text = «blocky graphics lmao, that's your uncle's ancient thing??»
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	blocky	blocky	ADJ	JJ	Degree=Pos	3	amod	_	_
3	graphics	graphic	NOUN	NNS	Number=Plur	4	compound	_	_
4	lmao	lmao	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	12	punct	_	_
6	that	that	PRON	DT	Number=Sing|PronType=Dem	12	nsubj	_	SpaceAfter=No
7	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
8	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	uncle	uncle	NOUN	NN	Number=Sing	12	nmod:poss	_	SpaceAfter=No
10	's	's	PART	POS	_	9	case	_	_
11	ancient	ancient	ADJ	JJ	Degree=Pos	12	amod	_	_
12	thing	thing	NOUN	NN	Number=Sing	4	conj	_	SpaceAfter=No
13	??	??	PUNCT	.	_	4	punct	_	SpaceAfter=No
14	»	»	PUNCT	''	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present | that | your uncle's ancient thing |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What did the kids find out?

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:2
# text = What did the kids find out?
1	What	what	PRON	WP	PronType=Int	5	obj	_	_
2	did	do	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	5	aux	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	kids	kid	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	find	find	VERB	VB	VerbForm=Inf	0	root	_	_
6	out	out	ADP	RP	_	5	compound:prt	_	SpaceAfter=No
7	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **find out** | past · do-support | the kids |  |  |  |  |  | vn learn-14-2-1 «NP V NP»: agent=Agent what=Topic |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Old games are only fun for uncles

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:o1:1
# text = Old games are only fun for uncles
1	Old	old	ADJ	JJ	Degree=Pos	2	amod	_	_
2	games	game	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	only	only	ADV	RB	_	5	advmod	_	_
5	fun	fun	ADJ	JJ	Degree=Pos	0	root	_	_
6	for	for	ADP	IN	_	7	case	_	_
7	uncles	uncle	NOUN	NNS	Number=Plur	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Old games |  |  |  |  | for uncles; fun *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Old consoles always break in a week

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:o2:1
# text = Old consoles always break in a week
1	Old	old	ADJ	JJ	Degree=Pos	2	amod	_	_
2	consoles	console	NOUN	NNS	Number=Plur	4	nsubj	_	_
3	always	always	ADV	RB	PronType=Tot	4	advmod	_	_
4	break	break	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	week	week	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **break** | present | Old consoles |  |  |  | week | always *property* | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
The old two-player games were brilliant fun

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:o3:1
# text = The old two-player games were brilliant fun
1	The	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
2	old	old	ADJ	JJ	Degree=Pos	6	amod	_	_
3	two	two	NUM	CD	NumForm=Word|NumType=Card	5	nummod	_	SpaceAfter=No
4	-	-	PUNCT	HYPH	_	3	punct	_	SpaceAfter=No
5	player	player	NOUN	NN	Number=Sing	6	compound	_	_
6	games	game	NOUN	NNS	Number=Plur	9	nsubj	_	_
7	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	9	cop	_	_
8	brilliant	brilliant	ADJ	JJ	Degree=Pos	9	amod	_	_
9	fun	fun	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | past | the old player games | brilliant fun |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Nobody can play old games now

```conllu
# sent_id = question:everyday:399-left-out-without-a-console:t6:o4:1
# text = Nobody can play old games now
1	Nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	3	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	play	play	VERB	VB	VerbForm=Inf	0	root	_	_
4	old	old	ADJ	JJ	Degree=Pos	5	amod	_	_
5	games	game	NOUN	NNS	Number=Plur	3	obj	_	_
6	now	now	ADV	RB	PronType=Dem	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | can | Nobody | old games |  |  | now |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Left out without a console, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/399-left-out-without-a-console/t5/)
- next →: [Left out without a console, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/399-left-out-without-a-console/t7/)
- ↑ back to [Left out without a console](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/399-left-out-without-a-console/)

