---
title: Theo: «PEGI means Pretty Evil Games Inside, look it up». What's the… — What the numbers on the box mean · tree and pragmatics
description: Theo: «PEGI means Pretty Evil Games Inside, look it up». What's the real name? Test 3 · ★★★ of lesson 400 «What the numbers on the box mean» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · ★★★ · What the numbers on the box mean

<!-- .ven lang=en -->
Theo: «PEGI means Pretty Evil Games Inside, look it up». What's the real name?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Theo, real name · **What happens:** mean, look up, be · **To what, where:** Evil Games, it

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This is test 3 · ★★★ of lesson 400 «What the numbers on the box mean» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/400-what-the-numbers-on-the-box-mean/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* Theo: «PEGI means Pretty Evil Games Inside, look it up».

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:1
# text = Theo: «PEGI means Pretty Evil Games Inside, look it up».
1	Theo	Theo	PROPN	NNP	Number=Sing	5	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	1	punct	_	_
3	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
4	PEGI	PEGI	PROPN	NNP	Number=Sing	1	conj	_	_
5	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	Pretty	pretty	ADV	RB	_	8	advmod	_	_
7	Evil	evil	ADJ	JJ	Degree=Pos	8	amod	_	_
8	Games	game	NOUN	NNS	Number=Plur	5	obj	_	_
9	Inside	inside	ADV	RB	_	8	advmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	look	look	VERB	VB	Mood=Imp|VerbForm=Fin	5	parataxis	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
13	up	up	ADP	RP	_	11	compound:prt	_	SpaceAfter=No
14	»	»	PUNCT	''	_	11	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** *in a quote* | present | Theo and PEGI | Evil Games |  |  |  |  | vn intend-61.2-1 «NP V NP»: agent=Agent game=Topic |
| 2 | **look up** *in a quote* | infinitive |  | it |  |  |  |  | vn seem-109-1-1 «NP V NP»: agent=Theme it=Attribute |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the real name?

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:2
# text = What's the real name?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	name	name	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the real name |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Players' European Gaming Institute

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:o1:1
# text = Players' European Gaming Institute
1	Players	player	NOUN	NNS	Number=Plur	3	nmod:poss	_	SpaceAfter=No
2	'	's	PART	POS	_	1	case	_	_
3	European	European	PROPN	NNP	Number=Sing	0	root	_	_
4	Gaming	Gaming	PROPN	NNP	Number=Sing	3	flat	_	_
5	Institute	Institute	PROPN	NNP	Number=Sing	4	flat	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
Public Entertainment Game Index

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:o2:1
# text = Public Entertainment Game Index
1	Public	public	ADJ	JJ	Degree=Pos	2	amod	_	_
2	Entertainment	entertainment	NOUN	NN	Number=Sing	3	compound	_	_
3	Game	game	NOUN	NN	Number=Sing	4	compound	_	_
4	Index	index	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Pretty Evil Games Inside

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:o3:1
# text = Pretty Evil Games Inside
1	Pretty	pretty	ADV	RB	_	3	advmod	_	_
2	Evil	evil	ADJ	JJ	Degree=Pos	3	amod	_	_
3	Games	game	NOUN	NNS	Number=Plur	0	root	_	_
4	Inside	inside	ADV	RB	_	3	advmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Pan European Game Information

```conllu
# sent_id = question:everyday:400-what-the-numbers-on-the-box-mean:t3:o4:1
# text = Pan European Game Information
1	Pan	Pan	PROPN	NNP	Number=Sing	0	root	_	_
2	European	European	ADJ	JJ	Degree=Pos	4	amod	_	_
3	Game	Game	PROPN	NNP	Number=Sing	4	compound	_	_
4	Information	Information	PROPN	NNP	Number=Sing	1	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [What the numbers on the box mean, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/400-what-the-numbers-on-the-box-mean/t2/)
- next →: [What the numbers on the box mean, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/400-what-the-numbers-on-the-box-mean/t4/)
- ↑ back to [What the numbers on the box mean](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/400-what-the-numbers-on-the-box-mean/)

