---
title: «tekken's fine for little kids, there's no blood». True? — Fighting games at a friend's house · tree and pragmatics
description: «tekken's fine for little kids, there's no blood». True? Test 2 of lesson 401 «Fighting games at a friend's house» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/t2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Fighting games at a friend's house](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/) / t2

# Test 2 · Fighting games at a friend's house

<!-- .ven lang=en -->
«tekken's fine for little kids, there's no blood». True?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** tekken, blood · **What happens:** be

<!-- .vabout -->
This is test 2 of lesson 401 «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/401-fighting-games-at-a-friends/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «tekken's fine for little kids, there's no blood».

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:1
# text = «tekken's fine for little kids, there's no blood».
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	tekken	tekken	NOUN	NN	Number=Sing	4	nsubj	_	SpaceAfter=No
3	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
5	for	for	ADP	IN	_	7	case	_	_
6	little	little	ADJ	JJ	Degree=Pos	7	amod	_	_
7	kids	kid	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
8	,	,	PUNCT	,	_	10	punct	_	_
9	there	there	PRON	EX	PronType=Dem	10	expl	_	SpaceAfter=No
10	's	be	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	parataxis	_	_
11	no	no	DET	DT	PronType=Neg	12	det	_	_
12	blood	blood	NOUN	NN	Number=Sing	10	nsubj	_	SpaceAfter=No
13	»	»	PUNCT	''	_	10	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** *in a quote* | present | tekken |  |  |  |  | for little kids; fine *property* | tree rules |
| 2 | **be** *in a quote* | present | no blood |  |  | there |  |  | vn exist-47.1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* True?

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:2
# text = True?
1	True	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
2	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Yes, no blood means it's rated 3

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:o1:1
# text = Yes, no blood means it's rated 3
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	no	no	DET	DT	PronType=Neg	4	det	_	_
4	blood	blood	NOUN	NN	Number=Sing	5	nsubj	_	_
5	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj:pass	_	SpaceAfter=No
7	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux:pass	_	_
8	rated	rate	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	ccomp	_	_
9	3	3	NUM	CD	NumForm=Digit|NumType=Card	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | no blood |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **rate** | present · passive |  | blood |  |  |  |  | vn consider-29.9-1 «NP V NP PP.attribute»: subject=Theme 3=Attribute |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, only blood gets a rating

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:o2:1
# text = Yes, only blood gets a rating
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	only	only	ADV	RB	_	4	advmod	_	_
4	blood	blood	NOUN	NN	Number=Sing	5	nsubj	_	_
5	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	rating	rating	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | blood | a rating |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer rating=Stimulus |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
No, it's still rated for its fighting violence

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:o3:1
# text = No, it's still rated for its fighting violence
1	No	no	INTJ	UH	Polarity=Neg	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj:pass	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	aux:pass	_	_
5	still	still	ADV	RB	_	6	advmod	_	_
6	rated	rate	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
7	for	for	ADP	IN	_	10	case	_	_
8	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
9	fighting	fighting	NOUN	NN	Number=Sing	10	compound	_	_
10	violence	violence	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rate** | present · passive |  | it |  |  | still | for its fighting violence | vn price-54.4 «NP V NP»: subject=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
No, Tekken is rated 18 for all the blood in it

```conllu
# sent_id = question:everyday:401-fighting-games-at-a-friends:t2:o4:1
# text = No, Tekken is rated 18 for all the blood in it
1	No	no	INTJ	UH	Polarity=Neg	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	Tekken	Tekken	PROPN	NNP	Number=Sing	5	nsubj:pass	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	rated	rate	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
6	18	18	NUM	CD	NumForm=Digit|NumType=Card	5	xcomp	_	_
7	for	for	ADP	IN	_	10	case	_	_
8	all	all	DET	PDT	PronType=Tot	10	det:predet	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	blood	blood	NOUN	NN	Number=Sing	5	obl	_	_
11	in	in	ADP	IN	_	12	case	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rate** | present · passive |  | Tekken |  |  |  | for all blood in blood | vn price-54.4 «NP V NP»: subject=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Fighting games at a friend's house, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/t1/)
- next →: [Fighting games at a friend's house, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/t3/)
- ↑ back to [Fighting games at a friend's house](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/401-fighting-games-at-a-friends/)

