---
title: «jayden laughed at the scary bit so he's the bravest». Does laughing… — Nightmares after a scary game · tree and pragmatics
description: «jayden laughed at the scary bit so he's the bravest». Does laughing prove bravery? Test 10 · ★ of lesson 402 «Nightmares after a scary game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 10 · ★ · Nightmares after a scary game

<!-- .ven lang=en -->
«jayden laughed at the scary bit so he's the bravest». Does laughing prove bravery?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** jayden · **What happens:** laugh, be, prove · **To what, where:** scary bit, bravery

<!-- .vabout -->
This is test 10 · ★ of lesson 402 «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/402-nightmares-and-scary-pictures/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* «jayden laughed at the scary bit so he's the bravest».

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:1
# text = «jayden laughed at the scary bit so he's the bravest».
1	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	jayden	jayden	PROPN	NNP	Number=Sing	3	nsubj	_	_
3	laughed	laugh	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	at	at	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	scary	scary	ADJ	JJ	Degree=Pos	7	amod	_	_
7	bit	bit	NOUN	NN	Number=Sing	3	obl	_	_
8	so	so	ADV	RB	_	12	advmod	_	_
9	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	12	nsubj	_	SpaceAfter=No
10	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	bravest	brave	ADJ	JJS	Degree=Sup	3	advcl	_	SpaceAfter=No
13	»	»	PUNCT	''	_	3	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** *in a quote* | past | jayden |  |  | the scary bit |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 2 | **is** *in a quote* | present | jayden |  |  |  |  | brave *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Does laughing prove bravery?

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:2
# text = Does laughing prove bravery?
1	Does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
2	laughing	laugh	VERB	VBG	VerbForm=Ger	3	nsubj	_	_
3	prove	prove	VERB	VB	VerbForm=Inf	0	root	_	_
4	bravery	bravery	NOUN	NN	Number=Sing	3	obj	_	SpaceAfter=No
5	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | gerund |  |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 2 | **prove** | present · do-support |  | bravery |  |  |  |  | vn deduce-97.2 «NP V NP»: agent=Agent bravery=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
No, laughing means he's ill

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:o1:1
# text = No, laughing means he's ill
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	laughing	laugh	VERB	VBG	VerbForm=Ger	4	csubj	_	_
4	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	SpaceAfter=No
6	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	ill	ill	ADJ	JJ	Degree=Pos	4	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | gerund |  |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 2 | **mean** | present | laughing |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent |
| 3 | **is** | present | he |  |  |  |  | ill *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, laughing always means you're not scared

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:o2:1
# text = Yes, laughing always means you're not scared
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	laughing	laugh	VERB	VBG	VerbForm=Ger	5	csubj	_	_
4	always	always	ADV	RB	PronType=Tot	5	advmod	_	_
5	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	SpaceAfter=No
7	're	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	cop	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	scared	scared	ADJ	JJ	Degree=Pos	5	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | gerund |  |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 2 | **mean** | present | laughing |  |  |  |  | always *property* | vn intend-61.2-1 «NP V S»: agent=Agent |
| 3 | **not** **is** | present | you |  |  |  |  | scared *property* | tree rules |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
No, people laugh when they're nervous too

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:o3:1
# text = No, people laugh when they're nervous too
1	No	no	INTJ	UH	Polarity=Neg	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	people	people	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	laugh	laugh	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	when	when	ADV	WRB	PronType=Int	8	advmod	_	_
6	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	8	nsubj	_	SpaceAfter=No
7	're	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
8	nervous	nervous	ADJ	JJ	Degree=Pos	4	advcl	_	_
9	too	too	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | present | people |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 2 | **is** | present | people |  |  |  |  | nervous *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, he's the bravest in school

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t10:o4:1
# text = Yes, he's the bravest in school
1	Yes	yes	INTJ	UH	Polarity=Pos	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	bravest	brave	ADJ	JJS	Degree=Sup	0	root	_	_
7	in	in	ADP	IN	_	8	case	_	_
8	school	school	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | he |  |  | school |  | brave *property* | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Nightmares after a scary game, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/t9/)
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