---
title: «i watch scary clips in bed every night, helps me sleep». Likely true? — Nightmares after a scary game · tree and pragmatics
description: «i watch scary clips in bed every night, helps me sleep». Likely true? Test 2 · ★ of lesson 402 «Nightmares after a scary game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/t2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Nightmares after a scary game](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/) / t2

# Test 2 · ★ · Nightmares after a scary game

<!-- .ven lang=en -->
«i watch scary clips in bed every night, helps me sleep». Likely true?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** i, me · **What happens:** watch, help, sleep · **To what, where:** scary clips, bed, me

<!-- .vabout -->
This is test 2 · ★ of lesson 402 «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/402-nightmares-and-scary-pictures/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «i watch scary clips in bed every night, helps me sleep».

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:1
# text = «i watch scary clips in bed every night, helps me sleep».
1	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	i	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	3	nsubj	_	_
3	watch	watch	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	0	root	_	_
4	scary	scary	ADJ	JJ	Degree=Pos	5	amod	_	_
5	clips	clip	NOUN	NNS	Number=Plur	3	obj	_	_
6	in	in	ADP	IN	_	7	case	_	_
7	bed	bed	NOUN	NN	Number=Sing	3	obl	_	_
8	every	every	DET	DT	PronType=Tot	9	det	_	_
9	night	night	NOUN	NN	Number=Sing	3	obl:unmarked	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
12	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	11	obj	_	_
13	sleep	sleep	VERB	VB	VerbForm=Inf	11	xcomp	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **watch** *in a quote* | present | i | scary clips |  | bed | night |  | vn assessment-34.1 «NP V NP»: agent=Agent clip=Theme |
| 2 | **help** *in a quote* | present | i *not said here* | me |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent i=Beneficiary clause=Theme |
| 3 | **sleep** *in a quote* | infinitive | me *not said here* |  |  |  |  |  | vn snooze-40.4-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Likely true?

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:2
# text = Likely true?
1	Likely	likely	ADV	RB	_	2	advmod	_	_
2	true	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
3	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
No, they often cause bad dreams

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:o1:1
# text = No, they often cause bad dreams
1	No	no	INTJ	UH	Polarity=Neg	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	5	nsubj	_	_
4	often	often	ADV	RB	_	5	advmod	_	_
5	cause	cause	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	bad	bad	ADJ	JJ	Degree=Pos	7	amod	_	_
7	dreams	dream	NOUN	NNS	Number=Plur	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cause** | present | they | bad dreams |  |  |  | often *property* | vn engender-27.1-1 «NP V NP»: agent=Precondition dream=Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, a bit of fear makes you tired so you sleep better

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:o2:1
# text = Yes, a bit of fear makes you tired so you sleep better
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	bit	bit	NOUN	NN	Number=Sing	7	nsubj	_	_
5	of	of	ADP	IN	_	6	case	_	_
6	fear	fear	NOUN	NN	Number=Sing	4	nmod	_	_
7	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	7	obj	_	_
9	tired	tired	ADJ	JJ	Degree=Pos	7	xcomp	_	_
10	so	so	ADV	RB	_	12	advmod	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	12	nsubj	_	_
12	sleep	sleep	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	advcl	_	_
13	better	well	ADV	RBR	Degree=Cmp	12	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | a bit of fear | you |  |  |  | tired *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |
| 2 | **sleep** | present | you |  |  |  |  | well *property* | vn snooze-40.4-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Only on a tablet

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:o3:1
# text = Only on a tablet
1	Only	only	ADV	RB	_	4	advmod	_	_
2	on	on	ADP	IN	_	4	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	tablet	tablet	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Yes, it trains your brain

```conllu
# sent_id = question:everyday:402-nightmares-and-scary-pictures:t2:o4:1
# text = Yes, it trains your brain
1	Yes	yes	INTJ	UH	Polarity=Pos	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	trains	train	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	brain	brain	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **train** | present | it | your brain |  |  |  |  | vn hire-13.5.3 «NP V NP»: agent=Agent brain=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Nightmares after a scary game, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/t1/)
- next →: [Nightmares after a scary game, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/t3/)
- ↑ back to [Nightmares after a scary game](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/402-nightmares-and-scary-pictures/)

