---
title: «in the game he just gets back up lol». So will a real person? — Copying game moves on a little brother · tree and pragmatics
description: «in the game he just gets back up lol». So will a real person? Test 2 · ★★ of lesson 403 «Copying game moves on a little brother» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · ★★ · Copying game moves on a little brother

<!-- .ven lang=en -->
«in the game he just gets back up lol». So will a real person?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** he · **What happens:** get back · **To what, where:** game

<!-- .vabout -->
This is test 2 · ★★ of lesson 403 «Copying game moves on a little brother» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/403-copying-moves-on-a-little-brother/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «in the game he just gets back up lol».

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:1
# text = «in the game he just gets back up lol».
1	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
2	in	in	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	7	obl	_	_
5	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
6	just	just	ADV	RB	_	7	advmod	_	_
7	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	back	back	ADV	RB	_	9	advmod	_	_
9	up	up	ADV	RB	_	7	advmod	_	_
10	lol	lol	INTJ	UH	_	7	discourse	_	SpaceAfter=No
11	»	»	PUNCT	''	_	10	punct	_	SpaceAfter=No
12	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get back** *in a quote* | present | he |  |  | the game |  |  | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* So will a real person?

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:2
# text = So will a real person?
1	So	so	ADV	RB	_	5	advmod	_	_
2	will	will	AUX	MD	VerbForm=Fin	5	aux	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	person	person	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Yes, after a few seconds they're fine

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:o1:1
# text = Yes, after a few seconds they're fine
1	Yes	yes	INTJ	UH	Polarity=Pos	9	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	after	after	ADP	IN	_	6	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	few	few	ADJ	JJ	Degree=Pos	6	amod	_	_
6	seconds	second	NOUN	NNS	Number=Plur	9	obl	_	_
7	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	9	nsubj	_	SpaceAfter=No
8	're	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
9	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | they |  |  |  | second | fine *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Only if you say «round two»

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:o2:1
# text = Only if you say «round two»
1	Only	only	ADV	RB	_	4	advmod	_	_
2	if	if	SCONJ	IN	_	4	mark	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
4	say	say	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
5	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	round	round	ADV	RB	_	7	advmod	_	_
7	two	two	NUM	CD	NumForm=Word|NumType=Card	4	obj	_	SpaceAfter=No
8	»	»	PUNCT	''	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | you | two |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent two=Topic |

### Option 3 {#o3}

<!-- .ven lang=en -->
Yes, if they're young

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:o3:1
# text = Yes, if they're young
1	Yes	yes	INTJ	UH	Polarity=Pos	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	if	if	SCONJ	IN	_	6	mark	_	_
4	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
5	're	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	young	young	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | they |  |  |  |  | young *property* | tree rules |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
No, real people stay hurt and nothing resets

```conllu
# sent_id = question:everyday:403-copying-moves-on-a-little-brother:t2:o4:1
# text = No, real people stay hurt and nothing resets
1	No	no	INTJ	UH	Polarity=Neg	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	6	punct	_	_
3	real	real	ADJ	JJ	Degree=Pos	4	amod	_	_
4	people	people	NOUN	NNS	Number=Plur	6	nsubj	_	_
5	stay	stay	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	aux:pass	_	_
6	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
7	and	and	CCONJ	CC	_	9	cc	_	_
8	nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	9	nsubj	_	_
9	resets	reset	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hurt** | present · passive |  | real people |  |  |  |  | vn hurt-40.8.3-2 «NP V NP»: subject=Patient |
| 2 | **reset** | present | nothing |  |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Copying game moves on a little brother, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/403-copying-moves-on-a-little-brother/t1/)
- next →: [Copying game moves on a little brother, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/403-copying-moves-on-a-little-brother/t3/)
- ↑ back to [Copying game moves on a little brother](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/403-copying-moves-on-a-little-brother/)

