---
title: «noah's mum said NOT TILL 16. like, carved in stone». What's Noah's… — Parents' rules for big games · tree and pragmatics
description: «noah's mum said NOT TILL 16. like, carved in stone». What's Noah's wisest move? Test 5 · ★ of lesson 404 «Parents' rules for big games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 5 · ★ · Parents' rules for big games

<!-- .ven lang=en -->
«noah's mum said NOT TILL 16. like, carved in stone». What's Noah's wisest move?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 1 · wrong ✗ · **Who acts:** mum, wisest move, Noah · **What happens:** not say, carve, be, move · **To what, where:** stone · **Speech:** someone speaks here

<!-- .vabout -->
This is test 5 · ★ of lesson 404 «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/404-parents-rules-for-big-games/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* «noah's mum said NOT TILL 16. like, carved in stone».

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:1
# text = «noah's mum said NOT TILL 16. like, carved in stone».
1	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	noah	noah	NOUN	NN	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	mum	mum	NOUN	NN	Number=Sing	5	nsubj	_	_
5	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	NOT	not	PART	RB	Polarity=Neg	5	advmod	_	_
7	TILL	till	ADP	IN	_	8	case	_	_
8	16	16	NUM	CD	NumForm=Digit|NumType=Card	5	ccomp	_	SpaceAfter=No
9	.	.	PUNCT	.	_	8	punct	_	_
10	like	like	INTJ	UH	_	8	discourse	_	SpaceAfter=No
11	,	,	PUNCT	,	_	12	punct	_	_
12	carved	carve	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	parataxis	_	_
13	in	in	ADP	IN	_	14	case	_	_
14	stone	stone	NOUN	NN	Number=Sing	12	obl	_	SpaceAfter=No
15	»	»	PUNCT	''	_	12	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **say** *speech: assert* *in a quote* | past | noah's mum |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 2 | **carve** *in a quote* | participle |  |  |  | stone |  |  | vn scribble-25.2-1 «NP V NP PP.destination»: agent=Agent in stone=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's Noah's wisest move?

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:2
# text = What's Noah's wisest move?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	Noah	Noah	PROPN	NNP	Number=Sing	6	nmod:poss	_	SpaceAfter=No
4	's	's	PART	POS	_	3	case	_	_
5	wisest	wise	ADJ	JJS	Degree=Sup	6	amod	_	_
6	move	move	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
7	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Noah's wisest move |  |  |  |  |  | tree rules |
| 2 | **move** |  | Noah |  |  |  |  |  | nom move «act intransitive»: poss=agent |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Accept it and stop asking

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:o1:1
# text = Accept it and stop asking
1	Accept	accept	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	asking	ask	VERB	VBG	VerbForm=Ger	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **accept** | imperative | you *not said here* | it |  |  |  |  | vn obtain-13.5.2 «NP V NP»: agent=Agent it=Theme |
| 2 | **stop** | infinitive | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 3 | **ask** *speech: ask* | gerund | you *not said here* |  |  |  |  |  | vn inquire-37.1.2 «NP V»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Play it round at a mate's house

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:o2:1
# text = Play it round at a mate's house
1	Play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	round	round	ADV	RB	_	1	advmod	_	_
4	at	at	ADP	IN	_	8	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	mate	mate	NOUN	NN	Number=Sing	8	nmod:poss	_	SpaceAfter=No
7	's	's	PART	POS	_	6	case	_	_
8	house	house	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | imperative | you *not said here* | it |  | a mate's house |  | round *property* | vn use-105.1 «NP V NP»: agent=Agent it=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Download the demo secretly

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:o3:1
# text = Download the demo secretly
1	Download	download	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	demo	demo	NOUN	NN	Number=Sing	1	obj	_	_
4	secretly	secretly	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **download** | imperative | you *not said here* | the demo |  |  |  | secretly *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Keep asking her every single day

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t5:o4:1
# text = Keep asking her every single day
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	asking	ask	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	every	every	DET	DT	PronType=Tot	6	det	_	_
5	single	single	ADJ	JJ	Degree=Pos	6	amod	_	_
6	day	day	NOUN	NN	Number=Sing	2	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **ask** *speech: ask* | gerund | you *not said here* |  | her *= she* |  | day |  | vn inquire-37.1.2 «NP V NP.recipient»: agent=Agent she=Recipient |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Parents' rules for big games, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/404-parents-rules-for-big-games/t4/)
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