---
title: «shop wouldn't sell my brother an 18 game, he's 15». Why? — Parents' rules for big games · tree and pragmatics
description: «shop wouldn't sell my brother an 18 game, he's 15». Why? Test 9 · ★ of lesson 404 «Parents' rules for big games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 9 · ★ · Parents' rules for big games

<!-- .ven lang=en -->
«shop wouldn't sell my brother an 18 game, he's 15». Why?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** shop · **What happens:** not sell, be · **To what, where:** 18 game, brother, 15

<!-- .vabout -->
This is test 9 · ★ of lesson 404 «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/404-parents-rules-for-big-games/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* «shop wouldn't sell my brother an 18 game, he's 15».

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:1
# text = «shop wouldn't sell my brother an 18 game, he's 15».
1	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	shop	shop	NOUN	NN	Number=Sing	5	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	5	aux	_	SpaceAfter=No
4	n't	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	sell	sell	VERB	VB	VerbForm=Inf	0	root	_	_
6	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	7	nmod:poss	_	_
7	brother	brother	NOUN	NN	Number=Sing	5	obj	_	_
8	an	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	18	18	NUM	CD	NumForm=Digit|NumType=Card	10	nummod	_	_
10	game	game	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
11	,	,	PUNCT	,	_	14	punct	_	_
12	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	14	nsubj	_	SpaceAfter=No
13	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	cop	_	_
14	15	15	NUM	CD	NumForm=Digit|NumType=Card	5	obl	_	SpaceAfter=No
15	»	»	PUNCT	''	_	14	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **sell** *in a quote* | would | shop | a 18 game | my brother |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent brother=Recipient game=Theme |
| 2 | **is a** *in a quote* | present | shop | 15 |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Why?

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:2
# text = Why?
1	Why	why	ADV	WRB	PronType=Int	0	root	_	SpaceAfter=No
2	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The shop didn't like the look of him

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:o1:1
# text = The shop didn't like the look of him
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	shop	shop	NOUN	NN	Number=Sing	5	nsubj	_	_
3	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	aux	_	SpaceAfter=No
4	n't	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	like	like	VERB	VB	VerbForm=Inf	0	root	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	look	look	NOUN	NN	Number=Sing	5	obj	_	_
8	of	of	ADP	IN	_	9	case	_	_
9	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **like** | past · do-support | the shop | the look of him |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot look=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
He forgot his money and his bank card at home

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:o2:1
# text = He forgot his money and his bank card at home
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	forgot	forget	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	money	money	NOUN	NN	Number=Sing	2	obj	_	_
5	and	and	CCONJ	CC	_	8	cc	_	_
6	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
7	bank	bank	NOUN	NN	Number=Sing	8	compound	_	_
8	card	card	NOUN	NN	Number=Sing	4	conj	_	_
9	at	at	ADP	IN	_	10	case	_	_
10	home	home	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **forget** | past | He | his money and his bank card |  | home |  |  | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
It's against the law in the UK to sell it to him

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:o3:1
# text = It's against the law in the UK to sell it to him
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	against	against	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	law	law	NOUN	NN	Number=Sing	0	root	_	_
6	in	in	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	UK	UK	PROPN	NNP	Number=Sing	5	nmod	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	sell	sell	VERB	VB	VerbForm=Inf	5	acl	_	_
11	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	obj	_	_
12	to	to	ADP	IN	_	13	case	_	_
13	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	10	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  | the UK |  | against the law | tree rules |
| 2 | **sell** | to-infinitive |  | UK | him *= he* |  |  |  | vn give-13.1-1 «NP V NP PP.recipient»: agent=Agent it=Theme to he=Recipient |

### Option 4 {#o4}

<!-- .ven lang=en -->
18 games are only for collectors

```conllu
# sent_id = question:everyday:404-parents-rules-for-big-games:t9:o4:1
# text = 18 games are only for collectors
1	18	18	NUM	CD	NumForm=Digit|NumType=Card	2	nummod	_	_
2	games	game	NOUN	NNS	Number=Plur	6	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
4	only	only	ADV	RB	_	6	advmod	_	_
5	for	for	ADP	IN	_	6	case	_	_
6	collectors	collector	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | 18 games |  |  |  |  | for collectors | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Parents' rules for big games, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/404-parents-rules-for-big-games/t8/)
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