---
title: Which of the following statements most accurately characterises the… — Rage-quitting, ranked games and the ca… · tree and pragmatics
description: Which of the following statements most accurately characterises the condition designated «tilted»? Exam question 3 of lesson 407 «Rage-quitting, ranked games and the calm jar» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option;
---

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# Exam question 3 · Rage-quitting, ranked games and the calm jar

<!-- .ven lang=en -->
Which of the following statements most accurately characterises the condition designated «tilted»?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** condition · **What happens:** follow, characteris, designate, tilt · **Speech:** someone speaks here

<!-- .vabout -->
This is exam question 3 of lesson 407 «Rage-quitting, ranked games and the calm jar» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/407-rage-quitting-and-ranked/#e3).

## The question {#question}

```conllu
# sent_id = question:everyday:407-rage-quitting-and-ranked:e3:1
# text = Which of the following statements most accurately characterises the condition designated «tilted»?
1	Which	which	PRON	WDT	PronType=Rel	8	nsubj	_	_
2	of	of	ADP	IN	_	5	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	following	follow	VERB	VBG	VerbForm=Ger	5	amod	_	_
5	statements	statement	NOUN	NNS	Number=Plur	1	nmod	_	_
6	most	most	ADV	RBS	Degree=Sup	7	advmod	_	_
7	accurately	accurately	ADV	RB	_	8	advmod	_	_
8	characterises	characteris	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	condition	condition	NOUN	NN	Number=Sing	11	nsubj	_	_
11	designated	designate	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	ccomp	_	_
12	«	«	PUNCT	``	_	13	punct	_	SpaceAfter=No
13	tilted	tilt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	11	ccomp	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	?	?	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **follow** | gerund |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **characteris** | present |  |  |  |  |  | accurately *property* | tree rules |
| 3 | **designate** | past | the condition |  |  |  |  |  | tree rules |
| 4 | **tilt** *in a quote* | participle | the condition *not said here* |  |  |  |  |  | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
A defect in the positioning of the display

```conllu
# sent_id = question:everyday:407-rage-quitting-and-ranked:e3:o1:1
# text = A defect in the positioning of the display
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	defect	defect	NOUN	NN	Number=Sing	0	root	_	_
3	in	in	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	positioning	positioning	NOUN	NN	Number=Sing	2	nmod	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	display	display	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **position** |  |  | the display |  |  |  |  | nom positioning «act transitive»: of=patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
A state of exceptional skill following several consecutive victories

```conllu
# sent_id = question:everyday:407-rage-quitting-and-ranked:e3:o2:1
# text = A state of exceptional skill following several consecutive victories
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	state	state	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	exceptional	exceptional	ADJ	JJ	Degree=Pos	5	amod	_	_
5	skill	skill	NOUN	NN	Number=Sing	2	nmod	_	_
6	following	follow	VERB	VBG	VerbForm=Ger	2	acl	_	_
7	several	several	ADJ	JJ	Degree=Pos	9	amod	_	_
8	consecutive	consecutive	ADJ	JJ	Degree=Pos	9	amod	_	_
9	victories	victory	NOUN	NNS	Number=Plur	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **follow** | gerund | a state of exceptional skill *not said here* | several consecutive victories |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent victory=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
A state of annoyance in which performance progressively deteriorates

```conllu
# sent_id = question:everyday:407-rage-quitting-and-ranked:e3:o3:1
# text = A state of annoyance in which performance progressively deteriorates
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	state	state	NOUN	NN	Number=Sing	9	nsubj	_	_
3	of	of	ADP	IN	_	4	case	_	_
4	annoyance	annoyance	NOUN	NN	Number=Sing	2	nmod	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	which	which	DET	WDT	PronType=Int	7	det	_	_
7	performance	performance	NOUN	NN	Number=Sing	2	nmod	_	_
8	progressively	progressively	ADV	RB	_	9	advmod	_	_
9	deteriorates	deteriorate	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **deteriorate** | present | a state of annoyance in which performance |  |  |  |  | progressively *property* | vn entity\_specific\_cos-45.5 «NP.patient V»: agent=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
A penalty imposed by the game operator

```conllu
# sent_id = question:everyday:407-rage-quitting-and-ranked:e3:o4:1
# text = A penalty imposed by the game operator
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	penalty	penalty	NOUN	NN	Number=Sing	0	root	_	_
3	imposed	impose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	acl	_	_
4	by	by	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	game	game	NOUN	NN	Number=Sing	7	compound	_	_
7	operator	operator	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **impose** | participle |  | a penalty *not said here* |  |  |  | by the game operator | vn enforce-63 «NP V that S»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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