---
title: «only 79p, doesn't count». Ollie does it twenty times. What's true? — In-game purchases and skins: the danci… · tree and pragmatics
description: «only 79p, doesn't count». Ollie does it twenty times. What's true? Test 2 of lesson 412 «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 2 · In-game purchases and skins: the dancing banana problem

<!-- .ven lang=en -->
«only 79p, doesn't count». Ollie does it twenty times. What's true?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** 79 p, Ollie · **What happens:** not count, do, be · **To what, where:** p

<!-- .vabout -->
This is test 2 of lesson 412 «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/412-in-game-purchases-and-skins/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «only 79p, doesn't count».

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:1
# text = «only 79p, doesn't count».
1	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
2	only	only	ADV	RB	_	3	advmod	_	_
3	79	79	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	SpaceAfter=No
4	p	p	NOUN	NN	Number=Sing	8	nsubj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux	_	SpaceAfter=No
7	n't	not	PART	RB	Polarity=Neg	8	advmod	_	_
8	count	count	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
9	»	»	PUNCT	''	_	8	punct	_	SpaceAfter=No
10	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **count** *in a quote* | present · do-support | 79 p |  |  |  |  |  | vn matter-91 «NP V»: agent=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Ollie does it twenty times.

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:2
# text = Ollie does it twenty times.
1	Ollie	Ollie	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	does	do	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	twenty	twenty	NUM	CD	NumForm=Word|NumType=Card	5	nummod	_	_
5	times	time	NOUN	NNS	Number=Plur	2	obl:unmarked	_	SpaceAfter=No
6	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | present | Ollie | p |  |  | time |  | vn act-114-1 «NP V NP»: agent=Agent it=Eventuality |

<!-- .note -->
*Sentence 3:* What's true?

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:3
# text = What's true?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	true	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | true *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Twenty spends cost the same as one

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:o1:1
# text = Twenty spends cost the same as one
1	Twenty	twenty	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	spends	spend	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	cost	cost	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	same	same	ADJ	JJ	Degree=Pos	3	obj	_	_
6	as	as	ADP	IN	_	7	case	_	_
7	one	one	NUM	CD	NumForm=Word|NumType=Card	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | Twenty spends | the same |  |  |  | as one | vn cost-54.2 «NP V NP.value»: agent=Theme same=Value |

### Option 2 {#o2}

<!-- .ven lang=en -->
Small spends are always free

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:o2:1
# text = Small spends are always free
1	Small	small	ADJ	JJ	Degree=Pos	2	amod	_	_
2	spends	spend	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	always	always	ADV	RB	PronType=Tot	5	advmod	_	_
5	free	free	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Small spends |  |  |  |  | always, free *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
It still costs only 79p altogether

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:o3:1
# text = It still costs only 79p altogether
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	still	still	ADV	RB	_	3	advmod	_	_
3	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	only	only	ADV	RB	_	5	advmod	_	_
5	79	79	NUM	CD	NumForm=Digit|NumType=Card	6	nummod	_	SpaceAfter=No
6	p	p	NOUN	NN	Number=Sing	3	obj	_	_
7	altogether	altogether	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | It | 79 p |  |  | still | altogether *property* | vn cost-54.2 «NP V NP.value»: agent=Theme p=Value |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
It adds up to almost sixteen pounds

```conllu
# sent_id = question:everyday:412-in-game-purchases-and-skins:t2:o4:1
# text = It adds up to almost sixteen pounds
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	adds	add	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	up	up	ADP	RP	_	2	compound:prt	_	_
4	to	to	ADP	IN	_	7	case	_	_
5	almost	almost	ADV	RB	_	6	advmod	_	_
6	sixteen	sixteen	NUM	CD	NumForm=Word|NumType=Card	7	nummod	_	_
7	pounds	pound	NOUN	NNS	Number=Plur	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **add up** *speech: assert* | present | It |  |  |  |  | to sixteen pounds | vn mix-22.1-2 «NP V ADVP-Middle PP»: agent=Patient to pound=Co-Patient |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [In-game purchases and skins: the danci…, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t1/)
- next →: [In-game purchases and skins: the danci…, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t3/)
- ↑ back to [In-game purchases and skins: the dancing banana problem](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/)

