---
title: «I've lost like 30 times, next one's GOTTA be it». right? — Loot boxes and the surprise trap · tree and pragmatics
description: «I've lost like 30 times, next one's GOTTA be it». right? Test 1 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 1 · ★★★ · Loot boxes and the surprise trap

<!-- .ven lang=en -->
«I've lost like 30 times, next one's GOTTA be it». right?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** I · **What happens:** lose, be · **To what, where:** it

<!-- .vabout -->
This is test 1 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/413-loot-boxes-and-the-surprise-trap/#t1).

## The question {#question}

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t1:1
# text = «I've lost like 30 times, next one's GOTTA be it». right?
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	4	nsubj	_	SpaceAfter=No
3	've	have	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	4	aux	_	_
4	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	like	like	ADP	IN	_	7	case	_	_
6	30	30	NUM	CD	NumForm=Digit|NumType=Card	7	nummod	_	_
7	times	time	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
8	,	,	PUNCT	,	_	12	punct	_	_
9	next	next	ADJ	JJ	Degree=Pos	10	amod	_	_
10	one	one	NOUN	NN	Number=Sing	12	nmod:poss	_	SpaceAfter=No
11	's	's	PART	POS	_	10	case	_	_
12	GOTTA	GOTTA	PROPN	NNP	Number=Sing	7	appos	_	_
13	be	be	AUX	VB	VerbForm=Inf	14	cop	_	_
14	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	12	appos	_	SpaceAfter=No
15	»	»	PUNCT	''	_	12	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	4	punct	_	_
17	right	right	INTJ	UH	_	4	discourse	_	SpaceAfter=No
18	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** *in a quote* | present · perfect | I |  |  |  | time |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **is a** *in a quote* | infinitive |  | it |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Yes, the game owes you a win by now

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t1:o1:1
# text = Yes, the game owes you a win by now
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	5	nsubj	_	_
5	owes	owe	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	5	obj	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	win	win	NOUN	NN	Number=Sing	5	obj	_	_
9	by	by	ADP	IN	_	10	case	_	_
10	now	now	ADV	RB	PronType=Dem	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **owe** | present | the game | a win | you |  |  |  | vn future\_having-13.3 «NP V NP.goal NP»: agent=Agent you=Goal win=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, after 30 the chance doubles for every box

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t1:o2:1
# text = Yes, after 30 the chance doubles for every box
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	7	punct	_	_
3	after	after	ADP	IN	_	4	case	_	_
4	30	30	NUM	CD	NumForm=Digit|NumType=Card	7	obl	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	chance	chance	NOUN	NN	Number=Sing	7	nsubj	_	_
7	doubles	double	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	for	for	ADP	IN	_	10	case	_	_
9	every	every	DET	DT	PronType=Tot	10	det	_	_
10	box	box	NOUN	NN	Number=Sing	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **double** | present | the chance |  |  |  | after 30 | for every box | vn other\_cos-45.4 «NP.patient V»: agent=Patient |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
No, each box is a new try with the same chance

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t1:o3:1
# text = No, each box is a new try with the same chance
1	No	no	INTJ	UH	Polarity=Neg	8	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	each	each	DET	DT	PronType=Tot	4	det	_	_
4	box	box	NOUN	NN	Number=Sing	8	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	new	new	ADJ	JJ	Degree=Pos	8	amod	_	_
8	try	try	NOUN	NN	Number=Sing	0	root	_	_
9	with	with	ADP	IN	_	12	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
11	same	same	ADJ	JJ	Degree=Pos	12	amod	_	_
12	chance	chance	NOUN	NN	Number=Sing	8	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | each box | a new try |  |  |  | with the same chance | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Only if the box glows gold

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t1:o4:1
# text = Only if the box glows gold
1	Only	only	ADV	RB	_	5	advmod	_	_
2	if	if	SCONJ	IN	_	5	mark	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	box	box	NOUN	NN	Number=Sing	5	nsubj	_	_
5	glows	glow	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	gold	gold	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **glow** | present | the box | gold |  |  |  |  | vn light\_emission-43.1 «NP V NP.theme»: agent=Agent gold=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [In-game purchases and skins: the danci…, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/e4/)
- next →: [Loot boxes and the surprise trap, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t2/)
- ↑ back to [Loot boxes and the surprise trap](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/)

