---
title: «box shook, glowed, I was SO close, nearly got it». What is the shak… — Loot boxes and the surprise trap · tree and pragmatics
description: «box shook, glowed, I was SO close, nearly got it». What is the shaking and glowing for? Test 11 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong
---

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# Test 11 · ★★★ · Loot boxes and the surprise trap

<!-- .ven lang=en -->
«box shook, glowed, I was SO close, nearly got it». What is the shaking and glowing for?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** box, I, shaking · **What happens:** shake, glow, be, get · **To what, where:** box

<!-- .vabout -->
This is test 11 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/413-loot-boxes-and-the-surprise-trap/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* «box shook, glowed, I was SO close, nearly got it».

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:1
# text = «box shook, glowed, I was SO close, nearly got it».
1	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	box	box	NOUN	NN	Number=Sing	3	nsubj	_	_
3	shook	shake	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	glowed	glow	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	SpaceAfter=No
6	,	,	PUNCT	,	_	10	punct	_	_
7	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	10	nsubj	_	_
8	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	10	cop	_	_
9	SO	so	ADV	RB	_	10	advmod	_	_
10	close	close	ADJ	JJ	Degree=Pos	5	ccomp	_	SpaceAfter=No
11	,	,	PUNCT	,	_	13	punct	_	_
12	nearly	nearly	ADV	RB	_	13	advmod	_	_
13	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	3	parataxis	_	_
14	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	13	obj	_	SpaceAfter=No
15	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shake** *in a quote* | past | box |  |  |  |  |  | vn shake-22.3-2 «NP V ADV-Middle»: agent=Patient |
| 2 | **glow** *in a quote* | past | box *not said here* |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |
| 3 | **is** *in a quote* | past | I |  |  |  |  | close *property* | tree rules |
| 4 | **get** *in a quote* | past |  | box |  |  |  | nearly *property* | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer it=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is the shaking and glowing for?

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:2
# text = What is the shaking and glowing for?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	shaking	shaking	NOUN	NN	Number=Sing	1	nsubj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	glowing	glow	VERB	VBG	VerbForm=Ger	4	acl	_	_
7	for	for	ADP	IN	_	6	case	_	SpaceAfter=No
8	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the shaking |  |  |  |  |  | tree rules |
| 2 | **glow** | gerund | the shaking *not said here* |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
To show the box is about to break

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:o1:1
# text = To show the box is about to break
1	To	to	PART	TO	_	2	mark	_	_
2	show	show	VERB	VB	VerbForm=Inf	6	csubj	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	box	box	NOUN	NN	Number=Sing	2	obj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	about	about	ADJ	JJ	Degree=Pos	0	root	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	break	break	VERB	VB	VerbForm=Inf	6	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | to-infinitive |  | the box |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent box=Recipient |
| 2 | **is** | present |  |  |  |  |  | about *property* | tree rules |
| 3 | **break** | to-infinitive |  |  |  |  |  |  | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
To make you excited so you try again

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:o2:1
# text = To make you excited so you try again
1	To	to	PART	TO	_	2	mark	_	_
2	make	make	VERB	VB	VerbForm=Inf	7	advcl	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	obj	_	_
4	excited	excited	ADJ	JJ	Degree=Pos	2	xcomp	_	_
5	so	so	ADV	RB	_	7	advmod	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
7	try	try	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
8	again	again	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | to-infinitive | you *not said here* | you |  |  |  | excited *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |
| 2 | **try** | present | you |  |  |  | again |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

### Option 3 {#o3}

<!-- .ven lang=en -->
To make the game run faster

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:o3:1
# text = To make the game run faster
1	To	to	PART	TO	_	2	mark	_	_
2	make	make	VERB	VB	VerbForm=Inf	5	advcl	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	run	run	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	0	root	_	_
6	faster	fast	ADV	RBR	Degree=Cmp	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | to-infinitive |  | the game |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product |
| 2 | **run** | present |  |  |  |  |  | fast *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
To tell you the next one wins

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t11:o4:1
# text = To tell you the next one wins
1	To	to	PART	TO	_	2	mark	_	_
2	tell	tell	VERB	VB	VerbForm=Inf	7	csubj	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	iobj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	next	next	ADJ	JJ	Degree=Pos	6	amod	_	_
6	one	one	NOUN	NN	Number=Sing	2	obj	_	_
7	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | to-infinitive |  | the next one | you |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient one=Topic |
| 2 | **win** | present |  |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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