---
title: Kai, raging: «mum turned off the shop, the game's ruined!» A week la… — Loot boxes and the surprise trap · tree and pragmatics
description: Kai, raging: «mum turned off the shop, the game's ruined!» A week later? Test 9 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 9 · ★★★ · Loot boxes and the surprise trap

<!-- .ven lang=en -->
Kai, raging: «mum turned off the shop, the game's ruined!» A week later?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** Kai, mum · **What happens:** rage, turn off, ruin · **To what, where:** shop, game · **Speech:** someone speaks here

<!-- .vabout -->
This is test 9 · ★★★ of lesson 413 «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/413-loot-boxes-and-the-surprise-trap/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* Kai, raging: «mum turned off the shop, the game's ruined!»

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:1
# text = Kai, raging: «mum turned off the shop, the game's ruined!»
1	Kai	Kai	PROPN	NNP	Number=Sing	3	nsubj	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	raging	rage	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	SpaceAfter=No
4	:	:	PUNCT	:	_	7	punct	_	_
5	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	mum	mum	NOUN	NN	Number=Sing	7	nsubj	_	_
7	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	parataxis	_	_
8	off	off	ADP	RP	_	7	compound:prt	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	shop	shop	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
11	,	,	PUNCT	,	_	15	punct	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	game	game	NOUN	NN	Number=Sing	15	nsubj:pass	_	SpaceAfter=No
14	's	's	PART	POS	_	13	case	_	_
15	ruined	ruin	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	conj	_	SpaceAfter=No
16	!	!	PUNCT	.	_	3	punct	_	SpaceAfter=No
17	»	»	PUNCT	''	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rage** | gerund | Kai |  |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 2 | **turn off** *in a quote* | past | mum | the shop |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: agent=Agent shop=Patient |
| 3 | **ruin** *in a quote* | participle · passive |  | the game |  |  |  |  | vn destroy-44 «NP V NP»: subject=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* A week later?

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:2
# text = A week later?
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	week	week	NOUN	NN	Number=Sing	3	obl:unmarked	_	_
3	later	late	ADV	RBR	Degree=Cmp	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
He stopped playing for ever

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:o1:1
# text = He stopped playing for ever
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	stopped	stop	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	playing	play	VERB	VBG	VerbForm=Ger	2	xcomp	_	_
4	for	for	ADP	IN	_	5	case	_	_
5	ever	ever	ADV	RB	PronType=Ind	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | past | He |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **play** | gerund | He *not said here* |  |  |  |  |  | vn use-105.1 «NP V NP PP.predicate»: agent=Agent for ever=Eventuality |

### Option 2 {#o2}

<!-- .ven lang=en -->
The shop turned itself back on

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:o2:1
# text = The shop turned itself back on
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	shop	shop	NOUN	NN	Number=Sing	3	nsubj	_	_
3	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	itself	itself	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	3	obj	_	_
5	back	back	ADV	RB	_	3	advmod	_	_
6	on	on	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn back** | past | the shop | shop |  |  |  |  | vn banish-10.2 «NP V NP»: agent=Agent itself=Theme |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
He found the game just as fun without the shop

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:o3:1
# text = He found the game just as fun without the shop
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	found	find	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	just	just	ADV	RB	_	7	advmod	_	_
6	as	as	ADP	IN	_	7	case	_	_
7	fun	fun	NOUN	NN	Number=Sing	2	obl	_	_
8	without	without	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	shop	shop	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **find** | past | He | the game |  |  |  | as fun; without the shop | vn declare-29.4-1-1 «NP V NP ADJ»: agent=Agent game=Theme as fun=Attribute |

### Option 4 {#o4}

<!-- .ven lang=en -->
He bought a new console

```conllu
# sent_id = question:everyday:413-loot-boxes-and-the-surprise-trap:t9:o4:1
# text = He bought a new console
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	bought	buy	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	new	new	ADJ	JJ	Degree=Pos	5	amod	_	_
5	console	console	NOUN	NN	Number=Sing	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **buy** | past | He | a new console |  |  |  |  | vn accept-77.1 «NP V NP»: agent=Agent console=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Loot boxes and the surprise trap, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t8/)
- next →: [Loot boxes and the surprise trap, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/413-loot-boxes-and-the-surprise-trap/t10/)
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