---
title: Identify the principal reason for which currency acquired within a g… — Mum's card: game money is real money · tree and pragmatics
description: Identify the principal reason for which currency acquired within a game ought not to be regarded as pretend money. Exam question 1 of lesson 414 «Mum's card: game money is real money» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each
---

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# Exam question 1 · Mum's card: game money is real money

<!-- .ven lang=en -->
Identify the principal reason for which currency acquired within a game ought not to be regarded as pretend money.

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 3 · wrong ✗ · **Who acts:** you, currency · **What happens:** identify, acquire, not regard · **To what, where:** principal reason

<!-- .vabout -->
This is exam question 1 of lesson 414 «Mum's card: game money is real money» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/414-mums-card/#e1).

## The question {#question}

```conllu
# sent_id = question:everyday:414-mums-card:e1:1
# text = Identify the principal reason for which currency acquired within a game ought not to be regarded as pretend money.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	principal	principal	ADJ	JJ	Degree=Pos	4	amod	_	_
4	reason	reason	NOUN	NN	Number=Sing	16	nsubj:pass	_	_
5	for	for	ADP	IN	_	6	case	_	_
6	which	which	PRON	WDT	PronType=Rel	8	obl	_	_
7	currency	currency	NOUN	NN	Number=Sing	8	nsubj	_	_
8	acquired	acquire	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	acl:relcl	_	_
9	within	within	ADP	IN	_	11	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	game	game	NOUN	NN	Number=Sing	8	obl	_	_
12	ought	ought	AUX	MD	VerbForm=Fin	16	aux	_	_
13	not	not	PART	RB	Polarity=Neg	16	advmod	_	_
14	to	to	PART	TO	_	16	mark	_	_
15	be	be	AUX	VB	VerbForm=Inf	16	aux:pass	_	_
16	regarded	regard	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	ccomp	_	_
17	as	as	ADP	IN	_	19	case	_	_
18	pretend	pretend	ADJ	JJ	Degree=Pos	19	amod	_	_
19	money	money	NOUN	NN	Number=Sing	16	obl	_	SpaceAfter=No
20	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* |  |  |  |  |  | vn characterize-29.2-1-1 «NP V what S\_INF»: agent=Agent clause=Theme |
| 2 | **acquire** | past | currency |  |  |  |  | for the principal reason; within a game | vn obtain-13.5.2-1 «NP V NP PP.asset»: agent=Agent for which=Asset |
| 3 | **not** **regard** | ought · passive |  | the principal reason |  |  |  | as pretend money | vn assessment-34.1 «NP V NP PP.value»: subject=Theme as money=Value |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It ceases to exist upon the closure of the game

```conllu
# sent_id = question:everyday:414-mums-card:e1:o1:1
# text = It ceases to exist upon the closure of the game
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	ceases	cease	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	exist	exist	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	upon	upon	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	closure	closure	NOUN	NN	Number=Sing	4	obl	_	_
8	of	of	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	7	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cease** | present | It |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **exist** | to-infinitive |  |  |  | the closure of the game |  |  | vn exist-47.1 «NP V PP.location»: agent=Theme upon closure=Location |
| 3 | **close** |  | the game |  |  |  |  |  | nom closure «act intransitive»: of=agent |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
It may be exchanged solely within the game

```conllu
# sent_id = question:everyday:414-mums-card:e1:o2:1
# text = It may be exchanged solely within the game
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj:pass	_	_
2	may	may	AUX	MD	VerbForm=Fin	4	aux	_	_
3	be	be	AUX	VB	VerbForm=Inf	4	aux:pass	_	_
4	exchanged	exchange	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	solely	solely	ADV	RB	_	4	advmod	_	_
6	within	within	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **exchange** | may · passive |  | It |  |  |  | within the game; solely *property* | vn exchange-13.6.1 «NP V NP»: subject=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
It is purchased with real funds from a real account

```conllu
# sent_id = question:everyday:414-mums-card:e1:o3:1
# text = It is purchased with real funds from a real account
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	purchased	purchase	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	with	with	ADP	IN	_	6	case	_	_
5	real	real	ADJ	JJ	Degree=Pos	6	amod	_	_
6	funds	fund	NOUN	NNS	Number=Plur	3	obl	_	_
7	from	from	ADP	IN	_	10	case	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	real	real	ADJ	JJ	Degree=Pos	10	amod	_	_
10	account	account	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **purchase** | present · passive |  | It |  | a real account |  | with real funds | vn obtain-13.5.2-1 «NP V NP PP.source»: subject=Theme from account=Source |

### Option 4 {#o4}

<!-- .ven lang=en -->
It is supplied without charge to minors

```conllu
# sent_id = question:everyday:414-mums-card:e1:o4:1
# text = It is supplied without charge to minors
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	supplied	supply	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	without	without	ADP	IN	_	5	case	_	_
5	charge	charge	NOUN	NN	Number=Sing	3	obl	_	_
6	to	to	ADP	IN	_	7	case	_	_
7	minors	minor	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **supply** | present · passive |  | It | minors |  |  | without charge | vn fulfilling-13.4.1-1 «NP V NP PP.recipient»: subject=Theme to minor=Recipient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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