---
title: Jayden: «each level's like five mins, it's nothing». He plays 12. Ro… — Just one more game · tree and pragmatics
description: Jayden: «each level's like five mins, it's nothing». He plays 12. Roughly how long is that? Test 4 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 4 · ★ · Just one more game

<!-- .ven lang=en -->
Jayden: «each level's like five mins, it's nothing». He plays 12. Roughly how long is that?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** level, He · **What happens:** be, play · **To what, where:** nothing, 12

<!-- .vabout -->
This is test 4 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/417-just-one-more-game/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* Jayden: «each level's like five mins, it's nothing».

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:1
# text = Jayden: «each level's like five mins, it's nothing».
1	Jayden	Jayden	PROPN	NNP	Number=Sing	0	root	_	SpaceAfter=No
2	:	:	PUNCT	:	_	9	punct	_	_
3	«	«	PUNCT	``	_	9	punct	_	SpaceAfter=No
4	each	each	DET	DT	PronType=Tot	5	det	_	_
5	level	level	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
6	's	's	PART	POS	_	5	case	_	_
7	like	like	ADP	IN	_	9	case	_	_
8	five	five	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	mins	minute	NOUN	NNS	Abbr=Yes|Number=Plur	1	conj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	13	nsubj	_	SpaceAfter=No
12	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	cop	_	_
13	nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	9	appos	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present | level | nothing |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* He plays 12.

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:2
# text = He plays 12.
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	plays	play	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	12	12	NUM	CD	NumForm=Digit|NumType=Card	2	obj	_	SpaceAfter=No
4	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present | He | 12 |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent 12=Theme |

<!-- .note -->
*Sentence 3:* Roughly how long is that?

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:3
# text = Roughly how long is that?
1	Roughly	roughly	ADV	RB	_	3	advmod	_	_
2	how	how	ADV	WRB	PronType=Int	3	advmod	_	_
3	long	long	ADV	RB	Degree=Pos	0	root	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
5	that	that	PRON	DT	Number=Sing|PronType=Dem	3	advcl	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | long, roughly *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
About an hour

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:o1:1
# text = About an hour
1	About	about	ADV	RB	_	3	advmod	_	_
2	an	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	hour	hour	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
About five minutes

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:o2:1
# text = About five minutes
1	About	about	ADV	RB	_	2	advmod	_	_
2	five	five	NUM	CD	NumForm=Word|NumType=Card	3	nummod	_	_
3	minutes	minute	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
About half an hour

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:o3:1
# text = About half an hour
1	About	about	ADV	RB	_	2	advmod	_	_
2	half	half	DET	PDT	NumForm=Word|NumType=Frac|PronType=Ind	4	det:predet	_	_
3	an	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	hour	hour	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
About twelve minutes

```conllu
# sent_id = question:everyday:417-just-one-more-game:t4:o4:1
# text = About twelve minutes
1	About	about	ADV	RB	_	2	advmod	_	_
2	twelve	twelve	NUM	CD	NumForm=Word|NumType=Card	3	nummod	_	_
3	minutes	minute	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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