---
title: Ruby: «why's the play again button massive and the quit one tiny??»… — Just one more game · tree and pragmatics
description: Ruby: «why's the play again button massive and the quit one tiny??» Which answer is true? Test 5 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 5 · ★ · Just one more game

<!-- .ven lang=en -->
Ruby: «why's the play again button massive and the quit one tiny??» Which answer is true?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** answer · **What happens:** be · **To what, where:** play

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This is test 5 · ★ of lesson 417 «Just one more game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/417-just-one-more-game/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ruby: «why's the play again button massive and the quit one tiny??»

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:1
# text = Ruby: «why's the play again button massive and the quit one tiny??»
1	Ruby	Ruby	PROPN	NNP	Number=Sing	0	root	_	SpaceAfter=No
2	:	:	PUNCT	:	_	7	punct	_	_
3	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
4	why	why	ADV	WRB	PronType=Int	7	advmod	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	play	play	NOUN	NN	Number=Sing	1	appos	_	_
8	again	again	ADV	RB	_	7	advmod	_	_
9	button	button	NOUN	NN	Number=Sing	10	obl:unmarked	_	_
10	massive	massive	ADJ	JJ	Degree=Pos	7	amod	_	_
11	and	and	CCONJ	CC	_	14	cc	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
13	quit	quit	ADJ	JJ	Degree=Pos	14	amod	_	_
14	one	one	NOUN	NN	Number=Sing	7	conj	_	_
15	tiny	tiny	ADJ	JJ	Degree=Pos	14	amod	_	SpaceAfter=No
16	??	??	PUNCT	.	_	14	punct	_	SpaceAfter=No
17	»	»	PUNCT	''	_	14	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present |  | the play and the quit one |  |  | again |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which answer is true?

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:2
# text = Which answer is true?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	answer	answer	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	true	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | which answer |  |  |  |  | true *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Big buttons are only for small kids

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:o1:1
# text = Big buttons are only for small kids
1	Big	big	ADJ	JJ	Degree=Pos	2	amod	_	_
2	buttons	button	NOUN	NNS	Number=Plur	7	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
4	only	only	ADV	RB	_	7	advmod	_	_
5	for	for	ADP	IN	_	7	case	_	_
6	small	small	ADJ	JJ	Degree=Pos	7	amod	_	_
7	kids	kid	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Big buttons |  |  |  |  | for small kids | tree rules |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
It's made to keep you playing

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:o2:1
# text = It's made to keep you playing
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	keep	keep	VERB	VB	VerbForm=Inf	3	advcl	_	_
6	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	5	obj	_	_
7	playing	play	VERB	VBG	VerbForm=Ger	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present · passive |  | It |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: subject=Product |
| 2 | **keep** | to-infinitive |  | you |  |  |  |  | tree rules |
| 3 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Quit buttons are always hard to make

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:o3:1
# text = Quit buttons are always hard to make
1	Quit	quit	ADJ	JJ	Degree=Pos	2	amod	_	_
2	buttons	button	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	always	always	ADV	RB	PronType=Tot	5	advmod	_	_
5	hard	hard	ADJ	JJ	Degree=Pos	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	make	make	VERB	VB	VerbForm=Inf	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Quit buttons |  |  |  |  | always, hard *property* | tree rules |
| 2 | **make** | to-infinitive | Quit buttons *not said here* |  |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset |

### Option 4 {#o4}

<!-- .ven lang=en -->
It's an accident nobody noticed

```conllu
# sent_id = question:everyday:417-just-one-more-game:t5:o4:1
# text = It's an accident nobody noticed
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	an	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	accident	accident	NOUN	NN	Number=Sing	0	root	_	_
5	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	6	nsubj	_	_
6	noticed	notice	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | a accident |  |  |  |  | tree rules |
| 2 | **notice** | past | nobody | a accident *not said here* |  |  |  |  | vn see-30.1-1 «NP V S»: agent=Experiencer accident=Stimulus |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Just one more game, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/417-just-one-more-game/t4/)
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