---
title: A ball rolls into the road between two parked cars. What should a gi… — Traffic lights, crossings and parked c… · tree and pragmatics
description: A ball rolls into the road between two parked cars. What should a girl do? Test 5 · ★ of lesson 42 «Traffic lights, crossings and parked cars» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 5 · ★ · Traffic lights, crossings and parked cars

<!-- .ven lang=en -->
A ball rolls into the road between two parked cars. What should a girl do?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** ball, girl · **What happens:** roll, park, do · **To what, where:** road

<!-- .vabout -->
This is test 5 · ★ of lesson 42 «Traffic lights, crossings and parked cars» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/42-lights-crossings-and-parked-cars/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* A ball rolls into the road between two parked cars.

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:1
# text = A ball rolls into the road between two parked cars.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	ball	ball	NOUN	NN	Number=Sing	3	nsubj	_	_
3	rolls	roll	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	into	into	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	road	road	NOUN	NN	Number=Sing	3	obl	_	_
7	between	between	ADP	IN	_	10	case	_	_
8	two	two	NUM	CD	NumForm=Word|NumType=Card	10	nummod	_	_
9	parked	park	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	amod	_	_
10	cars	car	NOUN	NNS	Number=Plur	6	nmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **roll** | present | a ball |  |  | the road between two parked cars |  |  | vn run-51.3.2-2 «NP V PP.location»: agent=Theme into road=Destination |
| 2 | **park** | participle |  |  |  |  |  |  | vn put-9.1-1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What should a girl do?

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:2
# text = What should a girl do?
1	What	what	PRON	WP	PronType=Int	5	obj	_	_
2	should	should	AUX	MD	VerbForm=Fin	5	aux	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	girl	girl	NOUN	NN	Number=Sing	5	nsubj	_	_
5	do	do	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | should | a girl |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Step out between the cars to look

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:o1:1
# text = Step out between the cars to look
1	Step	step	VERB	VB	VerbForm=Inf	0	root	_	_
2	out	out	ADP	RP	_	1	compound:prt	_	_
3	between	between	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	cars	car	NOUN	NNS	Number=Plur	1	obl	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	look	look	VERB	VB	VerbForm=Inf	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **step out** | imperative | you *not said here* |  |  | the cars |  |  | vn run-51.3.2 «NP V PP.location»: agent=Theme between car=Trajectory |
| 2 | **look** | to-infinitive | you *not said here* |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Stop, and ask an adult to help get the ball safely

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:o2:1
# text = Stop, and ask an adult to help get the ball safely
1	Stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	ask	ask	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	an	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	adult	adult	NOUN	NN	Number=Sing	4	obj	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	help	help	VERB	VB	VerbForm=Inf	4	xcomp	_	_
9	get	get	VERB	VB	VerbForm=Inf	8	xcomp	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	ball	ball	NOUN	NN	Number=Sing	9	obj	_	_
12	safely	safely	ADV	RB	_	9	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | imperative | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 2 | **ask** *speech: ask* | infinitive | you *not said here* |  | a adult |  |  |  | vn inquire-37.1.2 «NP V NP whether S\_INF»: agent=Agent adult=Recipient clause=Topic |
| 3 | **help** *not said to happen* | to-infinitive | you *not said here* |  |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent clause=Theme |
| 4 | **get** *not said to happen* | infinitive | you *not said here* | the ball |  |  |  | safely *property* | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer ball=Stimulus |

### Option 3 {#o3}

<!-- .ven lang=en -->
Wait for the ball to roll back by itself

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:o3:1
# text = Wait for the ball to roll back by itself
1	Wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
2	for	for	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	ball	ball	NOUN	NN	Number=Sing	1	obl	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	roll	roll	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	back	back	ADV	RB	_	6	advmod	_	_
8	by	by	ADP	IN	_	9	case	_	_
9	itself	itself	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  |  |  | for the ball | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **roll back** | to-infinitive | you *not said here* |  |  |  |  | by ball | vn run-51.3.2-2 «NP V PP.location»: agent=Theme by itself=Trajectory |

### Option 4 {#o4}

<!-- .ven lang=en -->
Run after it quickly before a car comes along and squashes it

```conllu
# sent_id = question:everyday:42-lights-crossings-and-parked-cars:t5:o4:1
# text = Run after it quickly before a car comes along and squashes it
1	Run	run	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	after	after	ADP	IN	_	3	case	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obl	_	_
4	quickly	quickly	ADV	RB	_	1	advmod	_	_
5	before	before	SCONJ	IN	_	8	mark	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	car	car	NOUN	NN	Number=Sing	8	nsubj	_	_
8	comes	come	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
9	along	along	ADV	RB	_	8	advmod	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	squashes	squash	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	conj	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **run** | imperative | you *not said here* |  |  |  | after it | quickly *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **come along** | present | a car |  |  |  |  | along *property* | vn escape-51.1-1 «NP V»: agent=Theme |
| 3 | **squash** | present | a car *not said here* | car |  |  |  |  | vn carve-21.2-1 «NP V NP»: agent=Agent it=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Traffic lights, crossings and parked c…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/42-lights-crossings-and-parked-cars/t4/)
- next →: [Traffic lights, crossings and parked c…, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/42-lights-crossings-and-parked-cars/t6/)
- ↑ back to [Traffic lights, crossings and parked cars](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/42-lights-crossings-and-parked-cars/)

