---
title: Identify the principal reason for which discomfort in the thumbs fol… — Eyes, backs and thumbs · tree and pragmatics
description: Identify the principal reason for which discomfort in the thumbs following prolonged play ought to be heeded. Exam question 2 of lesson 420 «Eyes, backs and thumbs» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's cho
---

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# Exam question 2 · Eyes, backs and thumbs

<!-- .ven lang=en -->
Identify the principal reason for which discomfort in the thumbs following prolonged play ought to be heeded.

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** you · **What happens:** identify, follow, prolong, heed · **To what, where:** principal reason, thumbs

<!-- .vabout -->
This is exam question 2 of lesson 420 «Eyes, backs and thumbs» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/420-eyes-backs-and-thumbs/#e2).

## The question {#question}

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:e2:1
# text = Identify the principal reason for which discomfort in the thumbs following prolonged play ought to be heeded.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	principal	principal	ADJ	JJ	Degree=Pos	4	amod	_	_
4	reason	reason	NOUN	NN	Number=Sing	1	obj	_	_
5	for	for	ADP	IN	_	7	case	_	_
6	which	which	DET	WDT	PronType=Int	7	det	_	_
7	discomfort	discomfort	NOUN	NN	Number=Sing	4	nmod	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	thumbs	thumb	NOUN	NNS	Number=Plur	17	obl	_	_
11	following	follow	VERB	VBG	Tense=Pres|VerbForm=Part	13	case	_	_
12	prolonged	prolong	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	13	amod	_	_
13	play	play	NOUN	NN	Number=Sing	17	obl	_	_
14	ought	ought	AUX	MD	VerbForm=Fin	17	aux	_	_
15	to	to	PART	TO	_	17	mark	_	_
16	be	be	AUX	VB	VerbForm=Inf	17	aux:pass	_	_
17	heeded	heed	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	parataxis	_	SpaceAfter=No
18	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* | the principal reason |  |  |  | for which discomfort | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent reason=Theme |
| 2 | **follow** | gerund |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 3 | **prolong** | participle |  |  |  |  |  |  | vn sustain-55.6 «NP V NP PP.instrument»: agent=Agent |
| 4 | **heed** | ought · passive |  |  |  | the thumbs |  | follow prolonged play | vn abide\_by-93.2 «NP V NP» |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It is necessary for improvement at the game

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:e2:o1:1
# text = It is necessary for improvement at the game
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	necessary	necessary	ADJ	JJ	Degree=Pos	0	root	_	_
4	for	for	ADP	IN	_	5	case	_	_
5	improvement	improvement	NOUN	NN	Number=Sing	3	obl	_	_
6	at	at	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | for improvement at the game; necessary *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
It is invariably of no significance

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:e2:o2:1
# text = It is invariably of no significance
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
3	invariably	invariably	ADV	RB	_	6	advmod	_	_
4	of	of	ADP	IN	_	6	case	_	_
5	no	no	DET	DT	PronType=Neg	6	det	_	_
6	significance	significance	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  |  |  | of no significance; invariably *property* | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
It signifies that the body requires rest

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:e2:o3:1
# text = It signifies that the body requires rest
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	signifies	signify	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	that	that	SCONJ	IN	_	6	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	body	body	NOUN	NN	Number=Sing	6	nsubj	_	_
6	requires	require	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	ccomp	_	_
7	rest	rest	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **signify** | present | It |  |  |  |  |  | tree rules |
| 2 | **require** | present | the body | rest |  |  |  |  | vn require-103-1 «NP V NP»: agent=Theme rest=Precondition |

### Option 4 {#o4}

<!-- .ven lang=en -->
It indicates a high level of proficiency

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:e2:o4:1
# text = It indicates a high level of proficiency
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	indicates	indicate	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	high	high	ADJ	JJ	Degree=Pos	5	amod	_	_
5	level	level	NOUN	NN	Number=Sing	2	obj	_	_
6	of	of	ADP	IN	_	7	case	_	_
7	proficiency	proficiency	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **indicate** | present | It | a high level of proficiency |  |  |  |  | vn indicate-78-1 «NP V NP»: agent=Pivot level=Topic |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Eyes, backs and thumbs, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/e1/)
- next →: [Eyes, backs and thumbs, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/e3/)
- ↑ back to [Eyes, backs and thumbs](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/)

