---
title: Theo: «lights off is way more epic, like a cinema». What does the le… — Eyes, backs and thumbs · tree and pragmatics
description: Theo: «lights off is way more epic, like a cinema». What does the lesson say? Test 4 of lesson 420 «Eyes, backs and thumbs» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 4 · Eyes, backs and thumbs

<!-- .ven lang=en -->
Theo: «lights off is way more epic, like a cinema». What does the lesson say?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Theo, lesson · **What happens:** light off, be, say · **To what, where:** way · **Speech:** someone speaks here

<!-- .vabout -->
This is test 4 of lesson 420 «Eyes, backs and thumbs» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/420-eyes-backs-and-thumbs/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* Theo: «lights off is way more epic, like a cinema».

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:1
# text = Theo: «lights off is way more epic, like a cinema».
1	Theo	Theo	PROPN	NNP	Number=Sing	4	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	4	punct	_	_
3	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
4	lights	light	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	csubj	_	_
5	off	off	ADP	RP	_	4	compound:prt	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	way	way	NOUN	NN	Number=Sing	0	root	_	_
8	more	more	ADV	RBR	Degree=Cmp	9	advmod	_	_
9	epic	epic	ADJ	JJ	Degree=Pos	7	amod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	like	like	ADP	IN	_	13	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	cinema	cinema	NOUN	NN	Number=Sing	9	appos	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **light off** *in a quote* | present | Theo |  |  |  |  |  | vn preparing-26.3-1 «NP V NP»: agent=Agent |
| 2 | **is a** *in a quote* | present |  | way |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What does the lesson say?

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:2
# text = What does the lesson say?
1	What	what	PRON	WP	PronType=Int	5	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	lesson	lesson	NOUN	NN	Number=Sing	5	nsubj	_	_
5	say	say	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · do-support | the lesson |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Darkness is best for the eyes

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:o1:1
# text = Darkness is best for the eyes
1	Darkness	darkness	NOUN	NN	Number=Sing	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	best	good	ADJ	JJS	Degree=Sup	0	root	_	_
4	for	for	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	eyes	eye	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Darkness |  |  |  |  | for the eyes; good *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Cinemas prove the dark is healthy

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:o2:1
# text = Cinemas prove the dark is healthy
1	Cinemas	cinema	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	prove	prove	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	dark	dark	NOUN	NN	Number=Sing	6	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	healthy	healthy	ADJ	JJ	Degree=Pos	2	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prove** | present | Cinemas |  |  |  |  |  | vn declare-29.4-1-1 «NP V what S\_INF»: agent=Agent |
| 2 | **is** | present | the dark |  |  |  |  | healthy *property* | tree rules |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
A lamp on helps stop eye strain

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:o3:1
# text = A lamp on helps stop eye strain
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	lamp	lamp	NOUN	NN	Number=Sing	4	nsubj	_	_
3	on	on	ADP	IN	_	2	nmod	_	_
4	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	stop	stop	VERB	VB	VerbForm=Inf	4	xcomp	_	_
6	eye	eye	NOUN	NN	Number=Sing	7	compound	_	_
7	strain	strain	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | present | a lamp |  |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent clause=Theme |
| 2 | **stop** | infinitive | a lamp *not said here* | eye strain |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality strain=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
Lights make games harder to see

```conllu
# sent_id = question:everyday:420-eyes-backs-and-thumbs:t4:o4:1
# text = Lights make games harder to see
1	Lights	light	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	games	game	NOUN	NNS	Number=Plur	2	obj	_	_
4	harder	hard	ADJ	JJR	Degree=Cmp	2	xcomp	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	see	see	VERB	VB	VerbForm=Inf	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | Lights | games |  |  |  | hard *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product |
| 2 | **see** | to-infinitive | games *not said here* |  |  |  |  |  | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Eyes, backs and thumbs, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/t3/)
- next →: [Eyes, backs and thumbs, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/t5/)
- ↑ back to [Eyes, backs and thumbs](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/420-eyes-backs-and-thumbs/)

